Player Matchup

Cerberus
Cerberus
Platinum I
Are_YouMyDad
Cerberus
Platinum I
Level 129
God Stats
54W - 29L
1,817 SR
Queue Stats
1,071W - 961L
1,965 MMR
Party 1
Persephone
Persephone
Platinum II
Real-Inspector
Persephone
Platinum II
Level 165
God Stats
45W - 23L
1,824 SR
Queue Stats
614W - 595L
1,827 MMR
Party 1
Achilles
Achilles
Diamond III
mepbro
Achilles
Diamond III
Level 98
God Stats
20W - 12L
1,736 SR
Queue Stats
47W - 40L
2,213 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,792 SR
2,001 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,572 SR
1,705 MMR
Xbalanque
Xbalanque
Gold IV
ClubDread
Xbalanque
Gold IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,687 MMR
Solo
Vamana
Vamana
Gold II
Lost_Horizons_
Vamana
Gold II
Level 149
God Stats
2W - 1L
1,631 SR
Queue Stats
31W - 29L
1,732 MMR
Party 2
Chang'e
Chang'e
Gold II
TitanicDookie
Chang'e
Gold II
Level 102
God Stats
2W - 3L
1,585 SR
Queue Stats
20W - 20L
1,696 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Are_YouMyDad
Cerberus
15
4 / 0 / 9
10,758
768
8,369
20,970
29,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Real-Inspector
Persephone
16
4 / 0 / 10
11,897
850
21,140
7,685
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
mepbro
Achilles
15
6 / 2 / 7
10,292
735
12,425
14,957
20,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MartichorasAresAphroditeTyrAo Kuang

VS

Bans
HerculesNe ZhaMedusaGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ClubDread
Xbalanque
14
1 / 5 / 1
8,912
637
16,584
12,763
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 5 / 2
8,386
599
6,383
20,104
18,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
15
1 / 4 / 1
9,141
653
7,405
14,117
5,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Are_YouMyDad
Cerberus
4
0
9
8.5
L
Xbalanque
ClubDread
Xbalanque
1
5
1
0.3
L
0
5
2
0.2
W
Persephone
Real-Inspector
Persephone
4
0
10
9
L
Chang'e
1
4
1
0.38
W
Achilles
mepbro
Achilles
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
30,372
43,612
Taken
46,984
52,671
Mitigated
27,645
12,790
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Are_YouMyDad
Cerberus
8,369
364
0
4,866
20,970
29,221
395
3,615
17,107
26,341
0
L
Xbalanque
ClubDread
Xbalanque
16,584
8,835
0
1,409
12,763
4,519
0
8,138
4,313
0
44,512
L
6,383
2,680
0
1,027
20,104
18,107
0
11,636
7,777
0
23,311
W
Persephone
Real-Inspector
Persephone
21,140
229
0
3,176
7,685
3,397
792
1,542
6,024
73,214
0
L
Chang'e
7,405
45
1,742
4,722
14,117
5,019
0
9,743
4,073
40,160
0
W
Achilles
mepbro
Achilles
12,425
1,644
0
4,748
14,957
20,053
197
2,316
12,221
0
29,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
26,439
189
Minions Killed
156
0
Camps Cleared
0
857,821
Distance Traveled
793,760
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,758
768
41
3
0
288,000
0
L
Xbalanque
8,912
637
46
3
0
250,392
2
L
Vamana
8,386
599
29
2
0
263,791
3
W
Persephone
11,897
850
108
8
0
287,942
5
L
Chang'e
9,141
653
81
6
0
279,577
0
W
Achilles
10,292
735
40
3
0
281,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role