Player Matchup

Surtr
Surtr
JinSakai1595
Surtr
Level 69
God Stats
6W - 9L
1,379 SR
Queue Stats
78W - 69L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
NaGi-SaKi-
Baron Samedi
Level 61
God Stats
31W - 50L
1,415 SR
Queue Stats
58W - 89L
1,334 Elo+
Party 2
Ix Chel
Ix Chel
SwiftColt935671
Ix Chel
Level 127
God Stats
27W - 20L
1,642 SR
Queue Stats
145W - 150L
1,462 Elo+
Solo
Mulan
Mulan
valkyree
Mulan
Level 88
God Stats
9W - 10L
1,784 SR
Queue Stats
234W - 241L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
xX_Pascal_7_Xx
Ao Kuang
Level 155
God Stats
15W - 25L
1,386 SR
Queue Stats
164W - 195L
1,427 Elo+
Party 2
Team Averages
Level 100
1,521 SR
1,421 Elo+

VS

Team Averages
Level 92
1,474 SR
1,433 Elo+
The Morrigan
The Morrigan
Rushifa Ryu
The Morrigan
Level 84
God Stats
0W - 2L
1,719 SR
Queue Stats
139W - 153L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Shottonn
Cernunnos
Level 108
God Stats
0W - 5L
1,328 SR
Queue Stats
54W - 61L
1,455 Elo+
Solo
Osiris
Osiris
ThiccFroslass
Osiris
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,455 Elo+
Party 1
Tyr
Tyr
lol-075
Tyr
Level 118
God Stats
10W - 17L
1,324 SR
Queue Stats
254W - 239L
1,430 Elo+
Solo
Fafnir
Fafnir
sabrrex
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 103L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
8,681
543
6,885
10,830
7,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
NaGi-SaKi-
Baron Samedi
12
0 / 0 / 6
7,044
440
5,735
8,425
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 5
9,763
610
7,941
7,879
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
valkyree
Mulan
12
1 / 4 / 7
7,304
457
10,200
14,975
15,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
16
14 / 0 / 0
10,674
667
15,126
10,724
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Rushifa Ryu
The Morrigan
13
1 / 5 / 2
7,916
495
5,065
11,215
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Shottonn
Cernunnos
12
2 / 3 / 1
7,399
462
8,181
11,662
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
7,219
451
5,481
15,179
13,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
13
2 / 3 / 3
7,853
491
11,291
14,985
7,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
sabrrex
Fafnir
10
1 / 3 / 1
7,560
473
3,765
16,427
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
7
7
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Baron Samedi
NaGi-SaKi-
Baron Samedi
0
0
6
3
L
The Morrigan
Rushifa Ryu
The Morrigan
1
5
2
0.4
L
Cernunnos
Shottonn
Cernunnos
2
3
1
0.83
W
3
3
5
1.83
L
1
6
0
0.17
L
Tyr
2
3
3
1.17
L
Fafnir
sabrrex
Fafnir
1
3
1
0.5
W
Mulan
valkyree
Mulan
1
4
7
1.13
W
Ao Kuang
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,887
Damage
33,783
52,833
Taken
69,468
35,394
Mitigated
46,714
22,095
Healing
17,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,885
3,586
0
3,365
10,830
7,751
445
0
10,830
928
62,399
W
Baron Samedi
NaGi-SaKi-
Baron Samedi
5,735
709
997
5,382
8,425
3,599
518
1,177
7,248
42,013
0
L
The Morrigan
Rushifa Ryu
The Morrigan
5,065
1,060
0
2,684
11,215
4,614
0
6,939
4,226
51,051
1,521
L
Cernunnos
Shottonn
Cernunnos
8,181
3,775
0
4,044
11,662
4,604
1,277
5,378
6,055
0
63,437
W
7,941
1,176
0
2,599
7,879
3,638
105
2,585
5,247
81,591
0
L
5,481
2,614
0
3,785
15,179
13,908
0
3,949
11,138
0
36,132
L
Tyr
11,291
1,727
0
2,145
14,985
7,371
0
3,555
11,299
0
65,361
L
Fafnir
sabrrex
Fafnir
3,765
581
208
5,008
16,427
16,217
79
9,244
6,689
20,460
0
W
Mulan
valkyree
Mulan
10,200
1,309
294
4,626
14,975
15,405
266
3,016
11,959
0
30,358
W
Ao Kuang
15,126
4,894
0
4,832
10,724
5,001
525
1,659
9,065
83,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,466
Gold Earned
37,947
452
Minions Killed
354
0
Camps Cleared
0
1,642,285
Distance Traveled
1,558,317
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,681
543
102
6
0
313,503
0
W
Baron Samedi
7,044
440
61
4
0
330,948
0
L
The Morrigan
7,916
495
94
6
0
297,287
0
L
Cernunnos
7,399
462
97
6
0
288,792
2
W
Ix Chel
9,763
610
133
8
0
341,010
3
L
Osiris
7,219
451
58
4
0
260,615
0
L
Tyr
7,853
491
85
5
0
371,342
0
L
Fafnir
7,560
473
20
1
0
340,281
1
W
Mulan
7,304
457
44
3
0
302,461
0
W
Ao Kuang
10,674
667
112
7
0
354,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role