Player Matchup

Kuzenbo
Kuzenbo
Gold I
Alreedus
Kuzenbo
Gold I
Level 149
God Stats
79W - 61L
1,627 SR
Queue Stats
197W - 198L
1,694 MMR
Solo
Yu Huang
Yu Huang
Platinum V
Capt_TryHard_TTV
Yu Huang
Platinum V
Level 156
God Stats
10W - 13L
1,599 SR
Queue Stats
133W - 123L
1,695 MMR
Solo
Fenrir
Fenrir
Platinum V
CreeptiD
Fenrir
Platinum V
Level 159
God Stats
24W - 29L
1,584 SR
Queue Stats
325W - 320L
1,694 MMR
Solo
Achilles
Achilles
Gold IV
SN1P3ZX_41
Achilles
Gold IV
Level 117
God Stats
1W - 0L
1,311 SR
Queue Stats
14W - 15L
1,684 MMR
Solo
Ishtar
Ishtar
Platinum V
tacolord15
Ishtar
Platinum V
Level 119
God Stats
18W - 22L
1,494 SR
Queue Stats
293W - 280L
1,682 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,523 SR
1,690 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,538 SR
1,691 MMR
Cernunnos
Cernunnos
Gold II
ABlazzer2NE1
Cernunnos
Gold II
Level 153
God Stats
5W - 2L
1,697 SR
Queue Stats
115W - 118L
1,678 MMR
Solo
He Bo
He Bo
Gold I
Infinitive1
He Bo
Gold I
Level 147
God Stats
17W - 17L
1,600 SR
Queue Stats
200W - 183L
1,717 MMR
Solo
Nox
Nox
Platinum V
SpaceysBoys
Nox
Platinum V
Level 151
God Stats
5W - 7L
1,267 SR
Queue Stats
285W - 273L
1,693 MMR
Solo
Hercules
Hercules
Platinum III
Yah Boi9943
Hercules
Platinum III
Level 148
God Stats
0W - 3L
1,550 SR
Queue Stats
286W - 282L
1,809 MMR
Party 1
Thor
Thor
Gold II
pappyman1
Thor
Gold II
Level 142
God Stats
36W - 37L
1,574 SR
Queue Stats
508W - 510L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alreedus
Kuzenbo
18
2 / 0 / 15
12,892
516
11,442
21,907
39,306
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 2 / 9
14,027
561
25,524
13,176
7,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
CreeptiD
Fenrir
20
6 / 1 / 10
14,813
593
14,491
22,276
14,045
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SN1P3ZX_41
Achilles
19
2 / 3 / 8
12,881
515
17,875
25,650
39,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
tacolord15
Ishtar
20
12 / 0 / 6
15,861
634
31,402
21,305
13,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
MartichorasThanatosVamanaGuan Yu

VS

Bans
BakasuraMercuryAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ABlazzer2NE1
Cernunnos
19
0 / 6 / 0
11,839
474
13,189
30,554
12,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 8 / 0
9,773
391
7,880
15,939
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 1
10,995
440
8,469
26,205
26,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Yah Boi9943
Hercules
19
4 / 4 / 1
12,987
519
19,604
34,124
48,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
1 / 4 / 3
12,492
500
10,607
21,642
11,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
29
Kills
6
6
Deaths
29
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ABlazzer2NE1
Cernunnos
0
6
0
0
W
Kuzenbo
Alreedus
Kuzenbo
2
0
15
9.5
W
7
2
9
5.75
W
Fenrir
CreeptiD
Fenrir
6
1
10
11
L
1
8
0
0.13
W
Achilles
SN1P3ZX_41
Achilles
2
3
8
2
L
0
7
1
0.07
L
Hercules
Yah Boi9943
Hercules
4
4
1
1.13
L
Thor
1
4
3
0.63
W
Ishtar
tacolord15
Ishtar
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,734
Damage
59,749
104,314
Taken
128,464
114,035
Mitigated
104,988
37,496
Healing
35,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ABlazzer2NE1
Cernunnos
13,189
7,050
0
9,358
30,554
12,207
810
9,143
21,411
0
125,023
W
Kuzenbo
Alreedus
Kuzenbo
11,442
4,791
3,079
6,820
21,907
39,306
618
5,478
16,150
35,111
0
W
25,524
1,350
0
1,878
13,176
7,798
1,498
4,779
8,287
134,688
0
W
Fenrir
CreeptiD
Fenrir
14,491
2,823
0
3,021
22,276
14,045
4,625
4,231
17,913
0
133,207
L
7,880
238
0
1,160
15,939
5,568
0
7,773
8,166
55,754
0
W
Achilles
SN1P3ZX_41
Achilles
17,875
4,423
0
9,069
25,650
39,665
2,099
2,827
21,603
0
103,182
L
8,469
971
2,941
5,542
26,205
26,879
0
10,911
15,294
55,198
0
L
Hercules
Yah Boi9943
Hercules
19,604
6,242
0
15,431
34,124
48,428
0
6,428
27,696
0
115,928
L
Thor
10,607
1,334
0
1,263
21,642
11,906
0
3,647
17,995
0
138,776
W
Ishtar
tacolord15
Ishtar
31,402
22,390
0
13,629
21,305
13,221
7,758
2,401
18,744
0
188,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,474
Gold Earned
58,086
739
Minions Killed
723
0
Camps Cleared
0
2,593,341
Distance Traveled
2,340,460
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,839
474
190
8
0
409,103
2
W
Kuzenbo
12,892
516
27
1
0
545,770
10
W
Yu Huang
14,027
561
188
8
0
464,393
2
W
Fenrir
14,813
593
160
6
0
568,436
1
L
He Bo
9,773
391
92
4
0
471,278
12
W
Achilles
12,881
515
121
5
0
519,144
0
L
Nox
10,995
440
71
3
0
443,674
4
L
Hercules
12,987
519
173
7
0
505,845
0
L
Thor
12,492
500
197
8
0
510,560
5
W
Ishtar
15,861
634
243
10
0
495,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role