Player Matchup

He Bo
He Bo
Gold I
 
He Bo
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Gold I
Ameboncio
Maui
Gold I
Level 148
God Stats
4W - 3L
1,669 SR
Queue Stats
302W - 313L
1,665 MMR
Solo
Apollo
Apollo
Gold II
Danega
Apollo
Gold II
Level 146
God Stats
4W - 11L
1,713 SR
Queue Stats
302W - 296L
1,671 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ShababsBotten
Tsukuyomi
Silver I
Level 41
God Stats
3W - 1L
1,635 SR
Queue Stats
5W - 2L
1,692 MMR
Party 1
Shiva
Shiva
Silver I
deckardpainn
Shiva
Silver I
Level 68
God Stats
1W - 3L
1,593 SR
Queue Stats
13W - 11L
1,683 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,622 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,555 SR
1,615 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
 
Pele
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
DaHarleyfish123
Sun Wukong
Gold III
Level 104
God Stats
15W - 7L
1,616 SR
Queue Stats
42W - 38L
1,653 MMR
Solo
Martichoras
Martichoras
Platinum V
ZeKiaa is BacK
Martichoras
Platinum V
Level 144
God Stats
4W - 7L
1,656 SR
Queue Stats
184W - 174L
1,659 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
daotto
Baba Yaga
Gold I
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 97L
1,766 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
3 / 2 / 0
5,377
672
5,968
4,659
1,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
8
0 / 1 / 2
4,850
606
1,079
5,727
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Danega
Apollo
8
0 / 1 / 0
4,604
576
2,114
3,883
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ShababsBotten
Tsukuyomi
10
2 / 0 / 1
5,393
674
3,888
5,146
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 1 / 0
4,536
567
4,047
7,381
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AgniHerculesThorAo Kuang

VS

Bans
VamanaBakasuraLokiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 1 / 1
5,550
694
3,181
5,992
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
 
Pele
9
1 / 1 / 1
4,994
624
3,566
7,961
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DaHarleyfish123
Sun Wukong
9
0 / 2 / 0
5,096
637
3,916
6,242
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
ZeKiaa is BacK
Martichoras
9
1 / 1 / 0
5,251
656
2,850
3,796
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
daotto
Baba Yaga
9
1 / 1 / 2
5,212
652
3,423
3,712
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
5
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
2
0
1.5
W
Ares
 
Ares
2
1
1
2.5
W
Pele
 
Pele
1
1
1
1.5
L
Maui
0
1
2
1
W
Sun Wukong
DaHarleyfish123
Sun Wukong
0
2
0
0
L
Apollo
Danega
Apollo
0
1
0
0
L
Tsukuyomi
ShababsBotten
Tsukuyomi
2
0
1
2.5
W
Martichoras
ZeKiaa is BacK
Martichoras
1
1
0
1
W
Baba Yaga
daotto
Baba Yaga
1
1
2
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,096
Damage
16,936
26,796
Taken
27,703
11,023
Mitigated
12,447
9,300
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,968
446
0
1,414
4,659
1,476
0
1,953
2,706
33,866
0
W
Ares
 
Ares
3,181
237
0
1,602
5,992
4,239
0
2,745
3,247
15,516
0
W
Pele
 
Pele
3,566
1,098
0
1,352
7,961
2,517
0
1,331
6,630
0
30,338
L
Maui
1,079
313
0
2,916
5,727
3,992
0
2,453
3,274
10,917
0
W
Sun Wukong
DaHarleyfish123
Sun Wukong
3,916
818
0
1,187
6,242
3,069
0
0
6,242
0
36,922
L
Apollo
Danega
Apollo
2,114
1,859
0
2,271
3,883
1,196
0
892
2,991
0
38,242
L
Tsukuyomi
ShababsBotten
Tsukuyomi
3,888
827
0
1,240
5,146
1,619
0
1,306
3,840
0
36,616
W
Martichoras
ZeKiaa is BacK
Martichoras
2,850
1,109
0
1,284
3,796
1,384
0
1,241
2,555
0
39,476
W
Baba Yaga
daotto
Baba Yaga
3,423
177
0
948
3,712
1,238
0
1,730
1,982
34,486
0
L
4,047
895
0
1,459
7,381
2,740
0
0
7,381
0
26,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
26,103
271
Minions Killed
292
0
Camps Cleared
0
854,645
Distance Traveled
874,333
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,377
672
68
9
0
173,345
0
W
Ares
5,550
694
24
3
0
169,389
3
W
Pele
4,994
624
53
7
0
196,741
0
L
Maui
4,850
606
13
2
0
175,582
0
W
Sun Wukong
5,096
637
68
9
0
171,667
0
L
Apollo
4,604
576
84
11
0
170,298
4
L
Tsukuyomi
5,393
674
68
9
0
207,064
1
W
Martichoras
5,251
656
72
9
0
166,123
0
W
Baba Yaga
5,212
652
75
9
0
170,413
2
L
Shiva
4,536
567
38
5
0
128,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role