Player Matchup

Ao Kuang
Ao Kuang
BarryFasthands
Ao Kuang
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 81L
1,518 Elo+
Party 2
Serqet
Serqet
BlazedFC-Troy
Serqet
Level 84
God Stats
2W - 2L
1,669 SR
Queue Stats
95W - 96L
1,478 Elo+
Solo
Yu Huang
Yu Huang
CoolKagami
Yu Huang
Level 116
God Stats
3W - 3L
1,460 SR
Queue Stats
318W - 380L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Flyhieght
Cernunnos
Level 104
God Stats
16W - 8L
1,790 SR
Queue Stats
133W - 142L
1,552 Elo+
Party 2
Loki
Loki
RedPebbleDash
Loki
Level 159
God Stats
3W - 3L
1,511 SR
Queue Stats
108W - 103L
1,542 Elo+
Party 2
Team Averages
Level 124
1,586 SR
1,517 Elo+

VS

Team Averages
Level 106
1,601 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
XxElvis_15xx
Maui
Level 75
God Stats
3W - 3L
1,468 SR
Queue Stats
220W - 213L
1,536 Elo+
Party 1
Ishtar
Ishtar
anderprraa
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,334 Elo+
Party 1
Persephone
Persephone
bavbod
Persephone
Level 182
God Stats
1W - 2L
1,812 SR
Queue Stats
52W - 34L
1,583 Elo+
Solo
Tyr
Tyr
maticontador1972
Tyr
Level 84
God Stats
15W - 13L
1,725 SR
Queue Stats
90W - 76L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
7 / 1 / 7
9,193
657
10,670
10,312
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 2
7,046
503
3,686
9,710
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
CoolKagami
Yu Huang
13
2 / 4 / 4
7,618
544
6,153
8,233
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Flyhieght
Cernunnos
14
4 / 3 / 4
8,494
607
9,968
12,414
5,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 2
8,580
613
6,297
7,288
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 5 / 1
7,940
567
6,243
9,452
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 2
6,152
439
2,301
11,699
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
anderprraa
Ishtar
11
1 / 5 / 2
6,865
490
4,379
9,595
3,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
bavbod
Persephone
12
3 / 3 / 0
8,092
578
6,624
9,561
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 1
8,595
614
4,612
10,453
10,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
8
9
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
1
0.5
W
Ao Kuang
7
1
7
10.5
W
3
0
2
4
W
Yu Huang
CoolKagami
Yu Huang
2
4
4
1
W
Cernunnos
Flyhieght
Cernunnos
4
3
4
2
W
3
1
2
4
L
0
4
2
0.25
L
Ishtar
anderprraa
Ishtar
1
5
2
0.4
L
Persephone
bavbod
Persephone
3
3
0
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,774
Damage
24,159
47,957
Taken
50,760
23,959
Mitigated
29,826
13,535
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,243
429
247
2,462
9,452
3,627
204
6,188
3,175
62,801
0
W
Ao Kuang
10,670
2,496
0
2,540
10,312
4,652
0
2,126
8,148
78,198
0
W
3,686
1,181
0
2,222
9,710
7,048
0
3,942
5,594
0
17,991
W
Yu Huang
CoolKagami
Yu Huang
6,153
404
0
1,611
8,233
3,436
0
5,144
2,694
62,292
0
W
Cernunnos
Flyhieght
Cernunnos
9,968
5,441
0
6,369
12,414
5,888
336
3,047
9,367
0
79,526
W
6,297
2,255
0
793
7,288
2,935
0
302
6,986
0
68,789
L
2,301
803
0
1,414
11,699
8,404
0
2,425
9,124
17,252
0
L
Ishtar
anderprraa
Ishtar
4,379
3,272
0
1,526
9,595
3,736
0
2,026
7,484
0
31,702
L
Persephone
bavbod
Persephone
6,624
668
0
3,596
9,561
3,571
30
3,527
5,849
48,079
0
L
4,612
589
0
4,206
10,453
10,488
0
2,655
7,798
0
67,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
37,644
492
Minions Killed
418
0
Camps Cleared
0
1,409,199
Distance Traveled
1,322,098
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,940
567
109
8
0
257,845
0
W
Ao Kuang
9,193
657
109
8
0
312,754
0
W
Serqet
7,046
503
22
2
0
286,158
2
W
Yu Huang
7,618
544
110
8
0
233,620
3
W
Cernunnos
8,494
607
123
9
0
260,595
3
W
Loki
8,580
613
128
9
0
316,072
0
L
Maui
6,152
439
21
2
0
223,592
0
L
Ishtar
6,865
490
66
5
0
265,013
0
L
Persephone
8,092
578
93
7
0
279,887
0
L
Tyr
8,595
614
129
9
0
295,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role