Player Matchup

Erlang Shen
Erlang Shen
DaviDiazz29
Erlang Shen
Level 101
God Stats
0W - 1L
1,491 SR
Queue Stats
22W - 32L
1,449 Elo+
Party 1
Chronos
Chronos
Leaandroonuezz
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,466 Elo+
Party 1
Yu Huang
Yu Huang
SpiritoLibero
Yu Huang
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 113L
1,551 Elo+
Solo
Nemesis
Nemesis
SunnyCini
Nemesis
Level 174
God Stats
0W - 2L
1,291 SR
Queue Stats
233W - 314L
1,365 Elo+
Solo
Raijin
Raijin
rolik2517
Raijin
Level 124
God Stats
1W - 2L
1,682 SR
Queue Stats
161W - 165L
1,456 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,457 Elo+

VS

Team Averages
Level 111
1,449 SR
1,323 Elo+
Skadi
Skadi
GrimmR3aper
Skadi
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,165 Elo+
Solo
Charybdis
Charybdis
LEXX2014
Charybdis
Level 131
God Stats
10W - 8L
1,649 SR
Queue Stats
244W - 252L
1,406 Elo+
Solo
Danzaburou
Danzaburou
LilleOlympique
Danzaburou
Level 118
God Stats
1W - 1L
1,320 SR
Queue Stats
36W - 34L
1,318 Elo+
Solo
Maui
Maui
TyTy The Mighty
Maui
Level 103
God Stats
2W - 1L
1,276 SR
Queue Stats
56W - 49L
1,471 Elo+
Solo
Chiron
Chiron
esmodus
Chiron
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaviDiazz29
Erlang Shen
18
1 / 7 / 10
9,717
648
8,969
19,209
20,382
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 7 / 13
9,833
656
10,255
13,467
6,479
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
SpiritoLibero
Yu Huang
17
5 / 5 / 7
9,700
647
14,507
12,519
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
SunnyCini
Nemesis
18
2 / 6 / 6
10,046
670
8,795
15,189
9,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
rolik2517
Raijin
18
7 / 8 / 4
11,120
741
13,128
13,626
6,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 17
11,395
760
8,497
7,826
3,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
LEXX2014
Charybdis
19
11 / 6 / 8
13,130
875
18,384
15,152
8,553
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
LilleOlympique
Danzaburou
19
9 / 3 / 17
12,772
851
18,837
14,782
7,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 3 / 25
12,456
830
10,617
20,787
27,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
esmodus
Chiron
18
6 / 6 / 13
11,438
763
12,106
16,166
7,794
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
113
17
Kills
33
33
Deaths
20
40
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DaviDiazz29
Erlang Shen
1
7
10
0.86
W
3
2
17
5.75
W
Charybdis
LEXX2014
Charybdis
11
6
8
2.5
L
2
7
13
1.21
W
Danzaburou
LilleOlympique
Danzaburou
9
3
17
5.83
L
Yu Huang
SpiritoLibero
Yu Huang
5
5
7
1.7
L
Nemesis
SunnyCini
Nemesis
2
6
6
0.83
W
4
3
25
5.5
W
Chiron
esmodus
Chiron
6
6
13
2.08
L
Raijin
rolik2517
Raijin
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,654
Damage
68,441
74,010
Taken
74,713
49,572
Mitigated
55,196
13,417
Healing
27,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DaviDiazz29
Erlang Shen
8,969
1,472
797
2,452
19,209
20,382
0
1,564
17,645
0
15,625
W
8,497
2,829
574
470
7,826
3,588
1,721
5,309
2,432
0
31,603
W
Charybdis
LEXX2014
Charybdis
18,384
9,853
1,670
1,713
15,152
8,553
2,376
7,493
7,533
0
41,729
L
10,255
3,926
621
1,066
13,467
6,479
0
2,444
11,023
22,259
0
W
Danzaburou
LilleOlympique
Danzaburou
18,837
5,212
817
4,384
14,782
7,465
2,109
5,271
9,212
0
40,653
L
Yu Huang
SpiritoLibero
Yu Huang
14,507
534
579
2,212
12,519
6,643
0
2,707
9,812
21,809
0
L
Nemesis
SunnyCini
Nemesis
8,795
864
1,108
3,892
15,189
9,350
0
2,033
13,156
0
21,331
W
10,617
1,505
4,849
7,728
20,787
27,796
0
8,910
11,474
16,302
0
W
Chiron
esmodus
Chiron
12,106
4,364
2,158
3,579
16,166
7,794
998
10,899
5,208
0
25,157
L
Raijin
rolik2517
Raijin
13,128
647
301
389
13,626
6,718
0
1,869
11,757
30,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,416
Gold Earned
61,191
124
Minions Killed
179
0
Camps Cleared
0
1,193,779
Distance Traveled
1,371,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,717
648
8
1
0
272,147
0
W
Skadi
11,395
760
36
2
0
290,225
0
W
Charybdis
13,130
875
56
4
0
252,979
0
L
Chronos
9,833
656
34
2
0
217,735
0
W
Danzaburou
12,772
851
48
3
0
282,553
0
L
Yu Huang
9,700
647
15
1
0
192,282
0
L
Nemesis
10,046
670
40
3
0
279,129
0
W
Maui
12,456
830
7
0
0
285,997
0
W
Chiron
11,438
763
32
2
0
259,768
0
L
Raijin
11,120
741
27
2
0
232,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role