Player Matchup

Ix Chel
Ix Chel
DRBOWSER404
Ix Chel
Level 173
God Stats
87W - 59L
1,669 SR
Queue Stats
396W - 387L
1,593 Elo+
Solo
Geb
Geb
MonstrosityX420
Geb
Level 124
God Stats
4W - 2L
1,553 SR
Queue Stats
79W - 73L
1,421 Elo+
Solo
Amaterasu
Amaterasu
PapaPudds
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 147L
1,455 Elo+
Solo
Team Averages
Level 142
1,574 SR
1,490 Elo+

VS

Team Averages
Level 109
1,549 SR
1,414 Elo+
Horus
Horus
 
Horus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kjaywreckz
Bastet
Level 125
God Stats
2W - 2L
1,646 SR
Queue Stats
105W - 108L
1,351 Elo+
Solo
Janus
Janus
SammiTheLambi
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DRBOWSER404
Ix Chel
15
2 / 0 / 0
8,268
752
11,865
9,236
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 2
8,081
735
6,477
15,058
12,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
PapaPudds
Amaterasu
10
0 / 5 / 1
6,662
606
3,800
13,160
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 0 / 5
7,672
697
7,451
12,089
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Kjaywreckz
Bastet
13
2 / 1 / 4
7,886
717
7,930
8,111
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 3
8,469
770
18,294
6,770
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
5
3.5
L
Ix Chel
DRBOWSER404
Ix Chel
2
0
0
2
W
Bastet
Kjaywreckz
Bastet
2
1
4
4
L
0
1
2
1
L
Amaterasu
PapaPudds
Amaterasu
0
5
1
0.1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,142
Damage
33,675
37,454
Taken
26,970
23,333
Mitigated
16,423
12,666
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,451
2,783
2,380
3,578
12,089
9,910
28
8,751
2,949
0
17,977
L
Ix Chel
DRBOWSER404
Ix Chel
11,865
1,234
1,235
2,677
9,236
3,397
0
2,620
6,363
49,269
0
W
Bastet
Kjaywreckz
Bastet
7,930
2,445
0
1,027
8,111
3,510
0
4,821
3,171
0
31,844
L
6,477
236
1,869
4,300
15,058
12,741
0
8,495
6,228
17,293
0
L
Amaterasu
PapaPudds
Amaterasu
3,800
1,231
388
2,197
13,160
7,195
0
7,195
5,803
0
13,523
W
18,294
1,221
0
141
6,770
3,003
944
4,856
1,794
50,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,011
Gold Earned
24,027
138
Minions Killed
134
0
Camps Cleared
0
649,634
Distance Traveled
711,988
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,672
697
19
2
0
245,065
1
L
Ix Chel
8,268
752
92
8
0
230,713
2
W
Bastet
7,886
717
43
4
0
244,105
2
L
Geb
8,081
735
24
2
0
225,538
0
L
Amaterasu
6,662
606
22
2
0
193,383
0
W
Janus
8,469
770
72
7
0
222,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role