Player Matchup

Zeus
Zeus
Bro_cHiLL_AUT_90
Zeus
Level 159
God Stats
75W - 57L
1,525 SR
Queue Stats
681W - 709L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
STooley12344
Ao Kuang
Level 44
God Stats
24W - 29L
1,314 SR
Queue Stats
172W - 237L
1,338 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sliney
Cu Chulainn
Level 48
God Stats
3W - 2L
1,285 SR
Queue Stats
268W - 320L
1,362 Elo+
Party 1
Team Averages
Level 84
1,375 SR
1,364 Elo+

VS

Team Averages
Level 51
1,453 SR
1,304 Elo+
Hel
Hel
MAC Sheal
Hel
Level 72
God Stats
3W - 4L
1,549 SR
Queue Stats
31W - 47L
1,280 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
corraalesss
Morgan Le Fay
Level 64
God Stats
17W - 18L
1,420 SR
Queue Stats
52W - 62L
1,370 Elo+
Solo
Charybdis
Charybdis
jirozed25200
Charybdis
Level 17
God Stats
2W - 3L
1,392 SR
Queue Stats
25W - 40L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 8
12,219
940
23,822
4,620
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
STooley12344
Ao Kuang
13
3 / 6 / 7
9,378
721
7,595
11,940
9,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Sliney
Cu Chulainn
15
7 / 2 / 5
9,926
764
6,844
13,253
9,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
9,251
712
6,488
13,236
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
corraalesss
Morgan Le Fay
15
4 / 5 / 5
9,758
751
11,423
14,980
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
jirozed25200
Charybdis
12
1 / 8 / 5
8,453
650
3,070
15,145
4,134
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
8
9
Deaths
18
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
3
5
5
1.1
W
Ao Kuang
STooley12344
Ao Kuang
3
6
7
1.08
W
Cu Chulainn
Sliney
Cu Chulainn
7
2
5
4.75
L
Morgan Le Fay
corraalesss
Morgan Le Fay
4
5
5
1.3
L
Charybdis
jirozed25200
Charybdis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,261
Damage
20,981
29,813
Taken
43,361
20,943
Mitigated
15,054
2,956
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,822
846
112
52
4,620
1,641
1,676
3,557
1,063
76,587
0
L
6,488
886
3,709
5,518
13,236
5,416
26
8,657
4,379
32,263
0
W
Ao Kuang
STooley12344
Ao Kuang
7,595
1,515
0
1,572
11,940
9,390
0
7,372
4,568
29,178
0
W
Cu Chulainn
Sliney
Cu Chulainn
6,844
636
129
1,091
13,253
9,912
122
7,115
6,138
0
18,159
L
Morgan Le Fay
corraalesss
Morgan Le Fay
11,423
1,493
51
545
14,980
5,504
86
11,005
3,761
38,971
0
L
Charybdis
jirozed25200
Charybdis
3,070
2,117
0
1,282
15,145
4,134
0
11,183
3,782
0
10,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
27,462
177
Minions Killed
133
0
Camps Cleared
0
705,463
Distance Traveled
606,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,219
940
121
9
0
235,316
0
L
Hel
9,251
712
55
4
0
190,953
0
W
Ao Kuang
9,378
721
33
3
0
209,799
0
W
Cu Chulainn
9,926
764
23
2
0
260,348
0
L
Morgan Le Fay
9,758
751
55
4
0
222,419
0
L
Charybdis
8,453
650
23
2
0
193,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role