Player Matchup

Kuzenbo
Kuzenbo
AlxndrSC
Kuzenbo
Level 142
God Stats
30W - 27L
1,603 SR
Queue Stats
442W - 433L
1,439 Elo+
Solo
Freya
Freya
EveGR
Freya
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 254L
1,400 Elo+
Solo
Set
Set
KolpZ0333
Set
Level 60
God Stats
6W - 10L
1,380 SR
Queue Stats
17W - 30L
1,351 Elo+
Party 1
Charybdis
Charybdis
MrFang91
Charybdis
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 33L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
paulocunha24
Gilgamesh
Level 48
God Stats
0W - 1L
1,756 SR
Queue Stats
10W - 16L
1,401 Elo+
Party 1
Team Averages
Level 95
1,548 SR
1,431 Elo+

VS

Team Averages
Level 72
1,436 SR
1,451 Elo+
Danzaburou
Danzaburou
Alvaro_08_31
Danzaburou
Level 29
God Stats
9W - 15L
1,403 SR
Queue Stats
98W - 122L
1,366 Elo+
Party 2
Geb
Geb
Changanillas30
Geb
Level 73
God Stats
1W - 0L
1,273 SR
Queue Stats
160W - 153L
1,458 Elo+
Party 2
Poseidon
Poseidon
Sp0ke_M4GNuMm
Poseidon
Level 128
God Stats
1W - 3L
1,138 SR
Queue Stats
289W - 271L
1,462 Elo+
Party 2
Achilles
Achilles
VDM_craft3
Achilles
Level 66
God Stats
4W - 2L
1,492 SR
Queue Stats
295W - 316L
1,455 Elo+
Party 2
Anubis
Anubis
maalbadaa22
Anubis
Level 62
God Stats
20W - 5L
1,873 SR
Queue Stats
105W - 87L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlxndrSC
Kuzenbo
9
1 / 1 / 2
6,167
514
5,593
8,143
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
EveGR
Freya
12
2 / 2 / 1
6,536
545
4,206
6,439
1,861
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 1
6,459
538
4,472
11,310
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
MrFang91
Charybdis
10
1 / 3 / 3
5,810
484
5,117
8,442
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
paulocunha24
Gilgamesh
10
0 / 3 / 1
5,901
492
2,757
9,057
5,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alvaro_08_31
Danzaburou
10
4 / 1 / 0
6,762
564
6,769
6,208
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 1 / 4
6,078
507
3,470
10,605
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Sp0ke_M4GNuMm
Poseidon
13
4 / 2 / 6
7,580
632
7,668
7,473
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
VDM_craft3
Achilles
13
4 / 1 / 1
7,732
644
5,563
9,262
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
12
2 / 1 / 2
7,428
619
5,153
6,785
2,912
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
14
14
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alvaro_08_31
Danzaburou
4
1
0
4
L
Kuzenbo
AlxndrSC
Kuzenbo
1
1
2
2
W
0
1
4
2
L
Freya
EveGR
Freya
2
2
1
1.25
L
2
5
1
0.5
L
Charybdis
MrFang91
Charybdis
1
3
3
0.83
W
Poseidon
Sp0ke_M4GNuMm
Poseidon
4
2
6
3.5
W
Achilles
VDM_craft3
Achilles
4
1
1
4.5
W
Anubis
2
1
2
3
L
Gilgamesh
paulocunha24
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,145
Damage
28,623
43,391
Taken
40,333
24,402
Mitigated
26,521
10,588
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alvaro_08_31
Danzaburou
6,769
3,535
0
2,472
6,208
2,601
0
2,788
3,420
0
45,059
L
Kuzenbo
AlxndrSC
Kuzenbo
5,593
2,387
0
3,465
8,143
9,323
0
2,601
5,542
16,539
0
W
3,470
636
42
2,781
10,605
7,520
0
3,317
7,288
17,701
0
L
Freya
EveGR
Freya
4,206
1,680
0
2,843
6,439
1,861
0
4,497
1,942
39,021
0
L
4,472
2,076
0
1,195
11,310
4,962
132
5,285
5,844
0
43,138
L
Charybdis
MrFang91
Charybdis
5,117
2,887
0
2,433
8,442
3,076
0
3,101
5,341
0
33,409
W
Poseidon
Sp0ke_M4GNuMm
Poseidon
7,668
1,392
0
890
7,473
2,524
0
1,582
5,891
58,701
0
W
Achilles
VDM_craft3
Achilles
5,563
719
0
1,672
9,262
10,964
38
0
9,262
0
45,423
W
Anubis
5,153
160
0
3,147
6,785
2,912
275
2,112
4,673
49,373
0
L
Gilgamesh
paulocunha24
Gilgamesh
2,757
949
0
652
9,057
5,180
0
807
7,668
0
32,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
35,580
268
Minions Killed
356
0
Camps Cleared
0
1,206,620
Distance Traveled
1,225,829
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,762
564
86
7
0
235,274
0
L
Kuzenbo
6,167
514
15
1
0
243,746
0
W
Geb
6,078
507
14
1
0
256,923
2
L
Freya
6,536
545
52
4
0
239,611
5
L
Set
6,459
538
68
6
0
240,119
0
L
Charybdis
5,810
484
69
6
0
218,732
0
W
Poseidon
7,580
632
94
8
0
292,988
0
W
Achilles
7,732
644
70
6
0
214,570
0
W
Anubis
7,428
619
92
8
0
226,074
2
L
Gilgamesh
5,901
492
64
5
0
264,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role