Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Al413
Susano
Level 145
God Stats
0W - 3L
1,352 SR
Queue Stats
113W - 98L
1,435 Elo+
Solo
Fenrir
Fenrir
Coco221
Fenrir
Level 124
God Stats
2W - 2L
1,675 SR
Queue Stats
40W - 33L
1,563 Elo+
Solo
Artemis
Artemis
DOOMCALIBER
Artemis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 60L
1,594 Elo+
Solo
Nu Wa
Nu Wa
dannii3
Nu Wa
Level 112
God Stats
5W - 7L
1,476 SR
Queue Stats
284W - 282L
1,571 Elo+
Solo
Team Averages
Level 129
1,501 SR
1,533 Elo+

VS

Team Averages
Level 134
1,528 SR
1,504 Elo+
Agni
Agni
Alcolomir
Agni
Level 125
God Stats
10W - 6L
1,547 SR
Queue Stats
302W - 290L
1,538 Elo+
Party 1
Artemis
Artemis
Embereon
Artemis
Level 134
God Stats
2W - 3L
1,325 SR
Queue Stats
218W - 213L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
Facked21
Ratatoskr
Level 140
God Stats
2W - 1L
1,562 SR
Queue Stats
514W - 506L
1,533 Elo+
Party 1
Fenrir
Fenrir
OnlyMAXIMUM
Fenrir
Level 143
God Stats
2W - 0L
1,597 SR
Queue Stats
84W - 78L
1,419 Elo+
Solo
Aphrodite
Aphrodite
o0JMG0o
Aphrodite
Level 126
God Stats
8W - 4L
1,607 SR
Queue Stats
216W - 243L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 3 / 9
9,346
779
5,593
16,069
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Susano
Al413
Susano
16
5 / 6 / 8
9,686
807
16,900
17,032
8,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Coco221
Fenrir
16
6 / 5 / 6
10,127
844
10,341
17,976
20,209
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
DOOMCALIBER
Artemis
13
2 / 7 / 9
8,152
679
14,540
15,250
6,891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
dannii3
Nu Wa
13
1 / 6 / 11
8,113
676
14,943
13,015
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
10 / 2 / 16
10,987
916
20,330
10,841
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Embereon
Artemis
16
5 / 4 / 16
9,759
813
19,454
13,951
7,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Facked21
Ratatoskr
16
5 / 5 / 9
10,104
842
9,626
18,971
19,614
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
15
6 / 5 / 15
9,504
792
9,780
21,754
25,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
o0JMG0o
Aphrodite
17
1 / 1 / 22
9,787
816
12,107
14,409
8,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
105
17
Kills
27
27
Deaths
17
43
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
3
9
2.5
L
Susano
Al413
Susano
5
6
8
1.5
W
Agni
10
2
16
9
L
Fenrir
Coco221
Fenrir
6
5
6
1.8
L
Artemis
DOOMCALIBER
Artemis
2
7
9
0.93
W
Artemis
Embereon
Artemis
5
4
16
3.25
W
Ratatoskr
Facked21
Ratatoskr
5
5
9
1.9
W
Fenrir
6
5
15
2.7
L
Nu Wa
dannii3
Nu Wa
1
6
11
1.08
W
Aphrodite
o0JMG0o
Aphrodite
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,317
Damage
71,297
79,342
Taken
79,926
58,489
Mitigated
65,973
21,667
Healing
39,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,593
1,215
6,908
3,632
16,069
17,633
0
5,439
10,502
14,930
0
L
Susano
Al413
Susano
16,900
1,845
2,568
1,928
17,032
8,420
0
6,438
10,450
0
28,587
W
Agni
20,330
424
735
1,442
10,841
5,100
1,038
3,143
7,698
42,709
0
L
Fenrir
Coco221
Fenrir
10,341
2,492
1,473
1,469
17,976
20,209
0
10,119
7,571
0
14,197
L
Artemis
DOOMCALIBER
Artemis
14,540
6,618
551
1,917
15,250
6,891
311
5,839
9,130
0
24,791
W
Artemis
Embereon
Artemis
19,454
10,117
688
3,110
13,951
7,409
4,413
4,564
9,387
0
44,447
W
Ratatoskr
Facked21
Ratatoskr
9,626
1,204
525
2,358
18,971
19,614
455
4,396
14,575
0
19,026
W
Fenrir
9,780
1,851
1,127
3,256
21,754
25,460
261
4,394
17,360
0
15,065
L
Nu Wa
dannii3
Nu Wa
14,943
6,017
70
1,151
13,015
5,336
360
4,602
8,283
29,556
0
W
Aphrodite
o0JMG0o
Aphrodite
12,107
1,975
15,897
10,517
14,409
8,390
1,758
4,039
10,370
37,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
50,141
107
Minions Killed
168
0
Camps Cleared
0
992,041
Distance Traveled
1,147,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,346
779
25
2
0
169,722
0
L
Susano
9,686
807
26
2
0
218,815
0
W
Agni
10,987
916
46
4
0
242,742
0
L
Fenrir
10,127
844
11
1
0
230,746
0
L
Artemis
8,152
679
20
2
0
182,517
0
W
Artemis
9,759
813
36
3
0
208,045
0
W
Ratatoskr
10,104
842
22
2
0
223,566
0
W
Fenrir
9,504
792
7
1
0
234,582
0
L
Nu Wa
8,113
676
25
2
0
190,241
0
W
Aphrodite
9,787
816
57
5
0
238,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role