Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Alpha Wolf27xx
Danzaburou
Level 134
God Stats
7W - 10L
1,623 SR
Queue Stats
717W - 715L
1,476 Elo+
Party 1
Anubis
Anubis
CRC3121711
Anubis
Level 104
God Stats
2W - 6L
1,412 SR
Queue Stats
30W - 33L
1,549 Elo+
Solo
Ix Chel
Ix Chel
LunaWolf27xx
Ix Chel
Level 107
God Stats
52W - 51L
1,599 SR
Queue Stats
431W - 442L
1,482 Elo+
Party 1
Neith
Neith
rodrigo110
Neith
Level 66
God Stats
136W - 114L
1,474 SR
Queue Stats
365W - 300L
1,423 Elo+
Solo
Team Averages
Level 112
1,522 SR
1,486 Elo+

VS

Team Averages
Level 99
1,530 SR
1,514 Elo+
Cthulhu
Cthulhu
Big Bohoii
Cthulhu
Level 121
God Stats
1W - 0L
1,601 SR
Queue Stats
16W - 15L
1,460 Elo+
Solo
Ishtar
Ishtar
ImPompeii
Ishtar
Level 85
God Stats
5W - 4L
1,651 SR
Queue Stats
10W - 10L
1,654 Elo+
Solo
Cu Chulainn
Cu Chulainn
Promyc760
Cu Chulainn
Level 119
God Stats
1W - 1L
1,443 SR
Queue Stats
41W - 39L
1,537 Elo+
Solo
Lancelot
Lancelot
SelfSuicide
Lancelot
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,443 Elo+
Solo
Ix Chel
Ix Chel
Zguy
Ix Chel
Level 129
God Stats
17W - 29L
1,458 SR
Queue Stats
390W - 416L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 3 / 3
11,155
1,116
17,649
16,411
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Alpha Wolf27xx
Danzaburou
14
0 / 1 / 0
8,559
856
491
1,677
694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
CRC3121711
Anubis
16
2 / 3 / 4
10,901
1,090
9,740
11,200
5,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
LunaWolf27xx
Ix Chel
15
0 / 2 / 4
9,587
959
6,390
3,685
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
16
3 / 3 / 2
10,796
1,080
14,790
19,268
9,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

147

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Bohoii
Cthulhu
16
1 / 3 / 7
10,202
1,020
9,593
16,816
11,891
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
ImPompeii
Ishtar
16
0 / 1 / 9
10,649
1,065
13,990
10,989
5,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cu Chulainn
Promyc760
Cu Chulainn
16
2 / 1 / 8
10,618
1,062
9,933
12,326
15,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
SelfSuicide
Lancelot
16
7 / 2 / 4
11,393
1,139
11,270
7,959
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Zguy
Ix Chel
16
2 / 1 / 7
10,246
1,025
4,416
8,797
7,605
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
12
12
Deaths
8
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
3
1.5
L
Danzaburou
Alpha Wolf27xx
Danzaburou
0
1
0
0
W
Cthulhu
Big Bohoii
Cthulhu
1
3
7
1.5
L
Anubis
CRC3121711
Anubis
2
3
4
1.33
W
Ishtar
ImPompeii
Ishtar
0
1
9
4.5
L
Ix Chel
LunaWolf27xx
Ix Chel
0
2
4
1
W
Cu Chulainn
Promyc760
Cu Chulainn
2
1
8
6
W
Lancelot
SelfSuicide
Lancelot
7
2
4
4.5
W
Ix Chel
Zguy
Ix Chel
2
1
7
5.5
L
Neith
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,060
Damage
49,202
52,241
Taken
56,887
25,030
Mitigated
46,166
4,547
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
17,649
4,130
0
2,614
16,411
7,794
0
4,894
11,517
0
43,741
L
Danzaburou
Alpha Wolf27xx
Danzaburou
491
172
0
40
1,677
694
0
328
1,349
0
491
W
Cthulhu
Big Bohoii
Cthulhu
9,593
195
728
4,983
16,816
11,891
0
4,520
12,296
28,738
0
L
Anubis
CRC3121711
Anubis
9,740
198
0
619
11,200
5,629
0
2,386
8,814
35,284
0
W
Ishtar
ImPompeii
Ishtar
13,990
10,662
0
3,115
10,989
5,904
0
2,170
8,819
0
45,141
L
Ix Chel
LunaWolf27xx
Ix Chel
6,390
1,343
410
0
3,685
1,494
0
1,909
1,776
15,188
0
W
Cu Chulainn
Promyc760
Cu Chulainn
9,933
1,571
0
433
12,326
15,648
0
3,826
8,500
0
33,278
W
Lancelot
SelfSuicide
Lancelot
11,270
1,538
0
790
7,959
5,118
0
3,110
4,849
0
23,201
W
Ix Chel
Zguy
Ix Chel
4,416
1,225
2,443
1,607
8,797
7,605
0
2,504
6,293
11,972
0
L
Neith
14,790
7,384
0
864
19,268
9,419
0
4,492
14,776
0
29,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
53,108
161
Minions Killed
256
6
Camps Cleared
11
764,115
Distance Traveled
1,007,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,155
1,116
42
4
2
193,941
0
L
Danzaburou
8,559
856
0
0
0
33,686
0
W
Cthulhu
10,202
1,020
65
7
0
213,899
0
L
Anubis
10,901
1,090
72
7
1
196,057
0
W
Ishtar
10,649
1,065
67
7
7
172,675
0
L
Ix Chel
9,587
959
18
2
1
146,928
0
W
Cu Chulainn
10,618
1,062
60
6
1
202,187
0
W
Lancelot
11,393
1,139
42
4
2
222,097
0
W
Ix Chel
10,246
1,025
22
2
1
196,803
0
L
Neith
10,796
1,080
29
3
2
193,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role