Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CarlitosUwU
Ix Chel
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,083 Elo+
Solo
Hercules
Hercules
ItZ_MilleR_ThYME
Hercules
Level 128
God Stats
7W - 7L
1,448 SR
Queue Stats
105W - 90L
1,486 Elo+
Solo
Vamana
Vamana
swagyboy32
Vamana
Level 136
God Stats
225W - 192L
1,666 SR
Queue Stats
463W - 421L
1,579 Elo+
Solo
Team Averages
Level 118
1,523 SR
1,430 Elo+

VS

Team Averages
Level 110
1,398 SR
1,489 Elo+
Set
Set
 
Set
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bruiserback48
Cthulhu
Level 64
God Stats
22W - 27L
1,374 SR
Queue Stats
76W - 97L
1,415 Elo+
Party 1
Olorun
Olorun
MEDALBURNER24
Olorun
Level 139
God Stats
1W - 3L
1,160 SR
Queue Stats
296W - 314L
1,507 Elo+
Party 1
Horus
Horus
TrulyRug
Horus
Level 66
God Stats
14W - 20L
1,377 SR
Queue Stats
392W - 405L
1,471 Elo+
Party 2
Ullr
Ullr
lts Toes
Ullr
Level 147
God Stats
80W - 86L
1,582 SR
Queue Stats
505W - 509L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 0 / 0
7,205
515
4,159
5,344
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
 
Sylvanus
11
0 / 1 / 0
5,727
409
2,706
10,626
9,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
CarlitosUwU
Ix Chel
12
0 / 4 / 0
7,087
506
7,037
9,717
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 0
7,397
528
4,297
10,129
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
swagyboy32
Vamana
13
1 / 3 / 0
7,387
528
3,488
11,130
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
5 / 1 / 2
7,937
567
6,835
10,887
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
13
1 / 0 / 2
7,547
539
4,906
9,073
11,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 0
7,479
534
5,263
4,231
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
TrulyRug
Horus
10
0 / 0 / 5
6,540
467
3,216
7,700
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ullr
14
4 / 0 / 3
8,141
582
11,159
8,239
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Set
 
Set
5
1
2
6
W
Cthulhu
1
0
2
2
L
Ix Chel
CarlitosUwU
Ix Chel
0
4
0
0
L
0
2
0
0
W
0
0
0
0
W
Horus
TrulyRug
Horus
0
0
5
2.5
W
Ullr
4
0
3
5.5
L
Vamana
swagyboy32
Vamana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
31,379
46,946
Taken
40,130
27,812
Mitigated
27,493
10,681
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,159
1,964
0
2,159
5,344
2,149
975
2,882
2,462
0
61,272
L
Sylvanus
 
Sylvanus
2,706
894
499
1,720
10,626
9,245
42
2,381
8,245
22,827
6,759
W
Set
 
Set
6,835
3,463
0
2,028
10,887
5,752
0
1,980
8,907
0
59,218
W
Cthulhu
4,906
832
0
2,678
9,073
11,510
0
0
8,583
49,690
0
L
Ix Chel
CarlitosUwU
Ix Chel
7,037
598
125
1,272
9,717
3,457
0
0
9,717
56,438
0
L
4,297
1,156
0
4,145
10,129
7,285
0
4,771
5,358
0
52,380
W
5,263
2,112
290
1,844
4,231
1,923
0
182
4,049
73,081
0
W
Horus
TrulyRug
Horus
3,216
1,195
2,326
3,322
7,700
4,897
0
3,248
4,452
0
12,508
W
Ullr
11,159
3,111
0
1,511
8,239
3,411
0
4,181
4,058
0
78,705
L
Vamana
swagyboy32
Vamana
3,488
2,088
0
761
11,130
5,676
0
135
10,995
0
74,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
37,644
468
Minions Killed
457
0
Camps Cleared
0
1,371,467
Distance Traveled
1,429,136
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,205
515
105
8
0
262,572
2
L
Sylvanus
5,727
409
53
4
0
241,866
0
W
Set
7,937
567
82
6
0
329,296
0
W
Cthulhu
7,547
539
86
6
0
244,736
0
L
Ix Chel
7,087
506
100
7
0
262,478
1
L
Hercules
7,397
528
90
6
0
273,321
2
W
Olorun
7,479
534
145
10
0
274,536
0
W
Horus
6,540
467
17
1
0
316,470
2
W
Ullr
8,141
582
127
9
0
264,098
1
L
Vamana
7,387
528
120
9
0
331,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role