Player Matchup

Medusa
Medusa
DeBuke
Medusa
Level 210
God Stats
21W - 16L
1,848 SR
Queue Stats
1,166W - 1,286L
1,484 Elo+
Solo
Bastet
Bastet
Invictus Uchiha
Bastet
Level 108
God Stats
1W - 0L
1,357 SR
Queue Stats
22W - 17L
1,528 Elo+
Solo
Zeus
Zeus
Mad of Steel15
Zeus
Level 96
God Stats
3W - 1L
1,681 SR
Queue Stats
100W - 116L
1,434 Elo+
Solo
Janus
Janus
SayNoToSobriety
Janus
Level 100
God Stats
4W - 1L
1,911 SR
Queue Stats
71W - 72L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
ogMASTER B
Sun Wukong
Level 167
God Stats
6W - 12L
1,173 SR
Queue Stats
1,267W - 1,329L
1,419 Elo+
Solo
Team Averages
Level 136
1,594 SR
1,459 Elo+

VS

Team Averages
Level 125
1,282 SR
1,416 Elo+
Thoth
Thoth
Amaranth_93
Thoth
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,407 Elo+
Solo
Poseidon
Poseidon
CorrosiveCorn
Poseidon
Level 144
God Stats
1W - 2L
1,357 SR
Queue Stats
122W - 116L
1,485 Elo+
Party 2
Camazotz
Camazotz
DemonsVortex
Camazotz
Level 122
God Stats
5W - 9L
1,074 SR
Queue Stats
429W - 432L
1,422 Elo+
Party 1
Osiris
Osiris
Dingo Vortex
Osiris
Level 104
God Stats
2W - 3L
1,284 SR
Queue Stats
199W - 218L
1,319 Elo+
Party 1
Hades
Hades
SilentOpaque
Hades
Level 148
God Stats
2W - 2L
1,193 SR
Queue Stats
95W - 102L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeBuke
Medusa
17
5 / 5 / 11
10,052
773
7,497
10,165
4,954
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 5 / 10
10,495
807
11,686
13,691
7,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 3 / 12
10,568
813
13,269
7,779
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 2 / 13
10,693
823
15,476
7,614
4,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ogMASTER B
Sun Wukong
17
3 / 3 / 14
9,801
754
6,424
19,847
22,629
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
9,292
715
7,331
10,159
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
CorrosiveCorn
Poseidon
15
4 / 6 / 7
9,481
729
11,378
11,704
4,139
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
DemonsVortex
Camazotz
17
5 / 4 / 8
10,183
783
10,672
11,516
4,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
16
3 / 5 / 10
9,355
720
8,706
13,389
9,545
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 6 / 10
10,106
777
10,141
14,940
11,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
62
26
Kills
17
18
Deaths
27
60
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
L
Poseidon
CorrosiveCorn
Poseidon
4
6
7
1.25
W
Medusa
DeBuke
Medusa
5
5
11
2.1
L
Camazotz
DemonsVortex
Camazotz
5
4
8
2.25
L
Osiris
3
5
10
1.6
W
8
5
10
2.6
W
6
3
12
4
W
4
2
13
5.25
L
3
6
10
1.33
W
Sun Wukong
ogMASTER B
Sun Wukong
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,352
Damage
48,228
59,096
Taken
61,708
43,128
Mitigated
33,287
15,754
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,331
429
329
1,096
10,159
3,340
507
4,486
5,673
12,631
0
L
Poseidon
CorrosiveCorn
Poseidon
11,378
1,902
468
1,407
11,704
4,139
838
6,693
5,011
26,217
0
W
Medusa
DeBuke
Medusa
7,497
4,241
302
512
10,165
4,954
2,075
3,840
6,325
0
20,897
L
Camazotz
DemonsVortex
Camazotz
10,672
1,268
684
2,894
11,516
4,915
0
4,788
6,728
0
22,430
L
Osiris
8,706
2,686
319
1,978
13,389
9,545
550
3,597
9,792
0
21,031
W
11,686
2,656
1,562
1,943
13,691
7,247
0
6,740
6,951
0
18,688
W
13,269
1,809
958
616
7,779
3,569
629
5,672
2,107
24,153
0
W
15,476
1,493
1,997
1,662
7,614
4,729
1,654
3,518
4,096
43,425
0
L
10,141
468
1,739
3,001
14,940
11,348
0
9,181
5,759
24,167
0
W
Sun Wukong
ogMASTER B
Sun Wukong
6,424
1,619
933
5,269
19,847
22,629
0
9,080
10,767
0
12,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
48,417
153
Minions Killed
148
0
Camps Cleared
0
1,244,589
Distance Traveled
1,079,156
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,292
715
24
2
0
215,996
0
L
Poseidon
9,481
729
44
3
0
215,870
0
W
Medusa
10,052
773
26
2
0
224,031
0
L
Camazotz
10,183
783
20
2
0
221,456
0
L
Osiris
9,355
720
20
2
0
210,971
0
W
Bastet
10,495
807
17
1
0
271,283
3
W
Zeus
10,568
813
39
3
0
242,557
0
W
Janus
10,693
823
58
4
0
261,885
0
L
Hades
10,106
777
40
3
0
214,863
0
W
Sun Wukong
9,801
754
13
1
0
244,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role