Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Nicenyce
Ishtar
Level 143
God Stats
4W - 9L
1,409 SR
Queue Stats
178W - 192L
1,477 Elo+
Solo
Vamana
Vamana
SgtKnubz
Vamana
Level 137
God Stats
15W - 14L
1,510 SR
Queue Stats
179W - 170L
1,502 Elo+
Solo
Team Averages
Level 120
1,473 SR
1,493 Elo+

VS

Team Averages
Level 108
1,479 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
B1GSPUD
Morgan Le Fay
Level 67
God Stats
7W - 5L
1,461 SR
Queue Stats
13W - 9L
1,463 Elo+
Solo
Atlas
Atlas
Dihzii
Atlas
Level 149
God Stats
15W - 9L
1,494 SR
Queue Stats
409W - 415L
1,502 Elo+
Solo
Loki
Loki
V3N0M321
Loki
Level 108
God Stats
9W - 8L
1,482 SR
Queue Stats
555W - 559L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 0
6,559
656
5,910
7,862
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Nicenyce
Ishtar
9
0 / 5 / 0
5,963
596
3,331
7,478
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
SgtKnubz
Vamana
10
0 / 1 / 0
6,272
627
4,663
5,660
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B1GSPUD
Morgan Le Fay
13
2 / 0 / 8
7,297
730
7,678
6,308
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Dihzii
Atlas
13
5 / 0 / 5
7,809
781
5,212
8,284
8,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
4 / 0 / 6
7,920
792
4,847
6,204
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
0
0
W
Morgan Le Fay
B1GSPUD
Morgan Le Fay
2
0
8
6
W
Atlas
Dihzii
Atlas
5
0
5
7.5
L
Ishtar
Nicenyce
Ishtar
0
5
0
0
L
Vamana
SgtKnubz
Vamana
0
1
0
0
W
Loki
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,904
Damage
17,737
21,000
Taken
20,796
9,184
Mitigated
14,196
1,418
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,910
1,666
0
250
7,862
2,360
0
4,792
2,733
32,482
0
W
Morgan Le Fay
B1GSPUD
Morgan Le Fay
7,678
826
0
1,134
6,308
2,733
844
2,222
3,817
27,341
0
W
Atlas
Dihzii
Atlas
5,212
1,515
0
2,391
8,284
8,983
440
2,141
5,980
19,920
0
L
Ishtar
Nicenyce
Ishtar
3,331
1,563
0
443
7,478
2,438
0
4,816
2,460
0
11,214
L
Vamana
SgtKnubz
Vamana
4,663
2,014
0
725
5,660
4,386
0
2,646
2,894
0
17,441
W
Loki
4,847
506
0
299
6,204
2,480
245
1,603
4,483
0
30,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,794
Gold Earned
23,026
106
Minions Killed
126
0
Camps Cleared
0
457,089
Distance Traveled
580,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,559
656
48
5
0
170,529
0
W
Morgan Le Fay
7,297
730
60
6
0
187,624
0
W
Atlas
7,809
781
17
2
0
178,794
0
L
Ishtar
5,963
596
24
2
0
128,521
0
L
Vamana
6,272
627
34
3
0
158,039
0
W
Loki
7,920
792
49
5
0
214,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role