Player Matchup

Ishtar
Ishtar
JustDrae_
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
XxKawaii0takuxX
Hun Batz
Level 154
God Stats
2W - 5L
1,416 SR
Queue Stats
113W - 115L
1,392 Elo+
Solo
Terra
Terra
chilloutdeuce706
Terra
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 103L
1,481 Elo+
Solo
Anubis
Anubis
demicheon
Anubis
Level 78
God Stats
33W - 16L
1,714 SR
Queue Stats
90W - 87L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
eckks123
Nu Wa
Level 147
God Stats
95W - 82L
1,469 SR
Queue Stats
143W - 147L
1,361 Elo+
Solo
Team Averages
Level 112
1,520 SR
1,445 Elo+

VS

Team Averages
Level 128
1,491 SR
1,447 Elo+
Agni
Agni
 
Agni
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bo KnoWs757
Fenrir
Level 121
God Stats
12W - 15L
1,482 SR
Queue Stats
165W - 180L
1,363 Elo+
Party 1
Sol
Sol
highN1nja
Sol
Level 125
God Stats
9W - 11L
1,479 SR
Queue Stats
177W - 183L
1,454 Elo+
Party 1
Neith
Neith
killakobugi
Neith
Level 166
God Stats
11W - 9L
1,442 SR
Queue Stats
391W - 393L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
uFaelz ll
Heimdallr
Level 156
God Stats
17W - 16L
1,551 SR
Queue Stats
677W - 668L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JustDrae_
Ishtar
12
2 / 4 / 2
7,717
514
6,769
11,583
4,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
10
2 / 4 / 1
6,830
455
3,689
11,080
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 1 / 4
7,634
509
2,451
10,228
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
demicheon
Anubis
13
2 / 5 / 1
8,155
544
11,202
15,405
7,279
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
eckks123
Nu Wa
14
3 / 7 / 0
8,260
551
13,595
15,090
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 2 / 7
8,484
566
8,068
11,801
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
14
6 / 2 / 3
8,668
578
7,038
11,973
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 2 / 2
8,313
554
7,671
10,361
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 2 / 4
8,084
539
11,048
11,957
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
uFaelz ll
Heimdallr
16
5 / 2 / 3
9,990
666
11,168
16,587
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
21
21
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
7
3.75
W
Fenrir
6
2
3
3.75
L
Ishtar
JustDrae_
Ishtar
2
4
2
0.75
L
Hun Batz
2
4
1
0.63
L
1
1
4
3
L
Anubis
demicheon
Anubis
2
5
1
0.5
L
Nu Wa
eckks123
Nu Wa
3
7
0
0.43
W
2
2
2
1.5
W
4
2
4
3
W
Heimdallr
uFaelz ll
Heimdallr
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
44,993
63,386
Taken
62,679
27,549
Mitigated
22,743
21,533
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,068
927
0
2,482
11,801
4,734
0
4,607
7,194
54,443
0
W
Fenrir
7,038
533
130
1,490
11,973
4,883
0
2,975
8,998
0
62,667
L
Ishtar
JustDrae_
Ishtar
6,769
5,087
0
3,802
11,583
4,768
723
6,211
5,372
0
60,773
L
Hun Batz
3,689
1,052
0
1,383
11,080
3,446
0
3,216
7,864
0
28,582
L
2,451
833
652
4,541
10,228
7,925
0
3,811
6,417
21,337
0
L
Anubis
demicheon
Anubis
11,202
338
0
6,303
15,405
7,279
485
1,696
13,709
64,480
0
L
Nu Wa
eckks123
Nu Wa
13,595
6,754
172
4,680
15,090
4,131
435
805
14,285
65,229
0
W
7,671
2,707
0
4,717
10,361
3,660
996
1,577
8,784
64,243
0
W
11,048
2,552
0
3,153
11,957
3,656
0
8,556
3,401
0
50,219
W
Heimdallr
uFaelz ll
Heimdallr
11,168
5,031
0
7,883
16,587
5,810
262
10,489
6,098
0
100,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
43,539
360
Minions Killed
468
0
Camps Cleared
0
1,335,617
Distance Traveled
1,439,232
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,484
566
64
4
0
275,336
0
W
Fenrir
8,668
578
79
5
0
367,662
1
L
Ishtar
7,717
514
104
7
0
274,752
0
L
Hun Batz
6,830
455
57
4
0
268,823
0
L
Terra
7,634
509
24
2
0
328,768
2
L
Anubis
8,155
544
99
7
0
225,799
0
L
Nu Wa
8,260
551
76
5
0
237,475
0
W
Sol
8,313
554
108
7
0
280,969
2
W
Neith
8,084
539
74
5
0
255,182
0
W
Heimdallr
9,990
666
143
10
0
260,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role