Player Matchup

Artemis
Artemis
ACuddlyTeddy666
Artemis
Level 9
God Stats
1W - 3L
1,451 SR
Queue Stats
1W - 3L
1,509 Elo+
Party 1
Chaac
Chaac
CPT_manering2003
Chaac
Level 106
God Stats
8W - 7L
1,560 SR
Queue Stats
211W - 230L
1,479 Elo+
Solo
Fenrir
Fenrir
TheBiggestBoom
Fenrir
Level 152
God Stats
14W - 18L
1,438 SR
Queue Stats
182W - 173L
1,437 Elo+
Party 1
Maui
Maui
UnitedNinja2098
Maui
Level 108
God Stats
2W - 4L
1,626 SR
Queue Stats
93W - 100L
1,415 Elo+
Solo
Discordia
Discordia
sora415
Discordia
Level 104
God Stats
8W - 14L
1,468 SR
Queue Stats
170W - 163L
1,484 Elo+
Party 1
Team Averages
Level 96
1,509 SR
1,465 Elo+

VS

Team Averages
Level 130
1,570 SR
1,459 Elo+
Olorun
Olorun
King_co15
Olorun
Level 140
God Stats
9W - 3L
1,504 SR
Queue Stats
198W - 185L
1,493 Elo+
Solo
Kali
Kali
Milidelphia
Kali
Level 137
God Stats
7W - 2L
1,500 SR
Queue Stats
143W - 133L
1,395 Elo+
Party 2
Ares
Ares
RacecarrDan
Ares
Level 86
God Stats
2W - 0L
1,799 SR
Queue Stats
25W - 33L
1,494 Elo+
Solo
Amaterasu
Amaterasu
SWAG OVERLOAD63
Amaterasu
Level 156
God Stats
41W - 29L
1,501 SR
Queue Stats
350W - 323L
1,474 Elo+
Party 2
Medusa
Medusa
SaisonBlazeon
Medusa
Level 131
God Stats
10W - 10L
1,545 SR
Queue Stats
146W - 124L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
4,301
538
3,134
3,248
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 3 / 0
4,290
536
3,143
5,347
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 3 / 1
4,927
616
2,656
8,088
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 3
4,270
534
1,697
4,899
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
sora415
Discordia
8
1 / 1 / 0
4,539
567
3,557
2,999
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
King_co15
Olorun
10
0 / 1 / 1
5,503
688
1,144
4,012
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
8 / 0 / 0
6,610
826
4,415
5,545
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 3
4,585
573
3,723
6,093
4,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
SWAG OVERLOAD63
Amaterasu
10
2 / 0 / 1
5,802
725
3,567
5,864
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 2 / 2
4,477
560
1,648
4,541
1,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
10
10
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
0
3
0
0
W
Olorun
King_co15
Olorun
0
1
1
0.5
W
8
0
0
8
W
0
3
3
0.5
W
Amaterasu
SWAG OVERLOAD63
Amaterasu
2
0
1
2.5
W
0
2
2
0.5
L
3
3
1
1.17
L
1
1
3
2.5
L
Discordia
sora415
Discordia
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,187
Damage
14,497
24,581
Taken
26,055
9,940
Mitigated
12,540
4,707
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,134
1,483
0
201
3,248
862
0
898
2,350
0
18,729
L
3,143
938
0
906
5,347
2,064
0
0
5,001
0
24,354
W
Olorun
King_co15
Olorun
1,144
546
30
1,925
4,012
1,368
1,012
2,248
1,764
37,040
0
W
4,415
2,052
0
2,201
5,545
2,067
0
1,396
4,149
0
31,367
W
3,723
300
0
1,398
6,093
4,240
0
1,145
4,948
13,651
0
W
Amaterasu
SWAG OVERLOAD63
Amaterasu
3,567
1,509
0
2,619
5,864
3,306
0
0
5,864
0
38,855
W
1,648
813
0
1,478
4,541
1,559
0
465
4,076
0
25,609
L
2,656
584
0
1,823
8,088
2,626
0
715
7,332
0
26,043
L
1,697
588
175
824
4,899
3,590
0
2,286
2,613
10,116
0
L
Discordia
sora415
Discordia
3,557
479
0
778
2,999
798
0
968
2,031
26,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,327
Gold Earned
26,977
190
Minions Killed
270
0
Camps Cleared
0
740,524
Distance Traveled
833,488
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,301
538
41
5
0
147,539
0
L
Chaac
4,290
536
48
6
0
109,359
0
W
Olorun
5,503
688
70
9
0
155,448
0
W
Kali
6,610
826
66
8
0
194,330
0
W
Ares
4,585
573
13
2
0
160,631
2
W
Amaterasu
5,802
725
72
9
0
164,035
0
W
Medusa
4,477
560
49
6
0
159,044
2
L
Fenrir
4,927
616
43
5
0
172,795
0
L
Maui
4,270
534
16
2
0
151,844
2
L
Discordia
4,539
567
42
5
0
158,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role