Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
B1ack0ut770102
Olorun
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 184L
1,378 Elo+
Party 3
Odin
Odin
Platik12
Odin
Level 44
God Stats
2W - 0L
1,673 SR
Queue Stats
172W - 177L
1,456 Elo+
Party 1
Loki
Loki
Sherann
Loki
Level 40
God Stats
2W - 0L
1,756 SR
Queue Stats
131W - 140L
1,455 Elo+
Party 1
Khepri
Khepri
Starjunkdragon
Khepri
Level 148
God Stats
2W - 5L
1,136 SR
Queue Stats
93W - 192L
1,393 Elo+
Party 3
Team Averages
Level 100
1,513 SR
1,436 Elo+

VS

Team Averages
Level 114
1,530 SR
1,431 Elo+
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Crohnos
Artio
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 293L
1,425 Elo+
Solo
Khepri
Khepri
NABIJAC
Khepri
Level 154
God Stats
2W - 3L
1,740 SR
Queue Stats
95W - 86L
1,504 Elo+
Solo
Heimdallr
Heimdallr
fänris
Heimdallr
Level 128
God Stats
5W - 5L
1,409 SR
Queue Stats
206W - 287L
1,375 Elo+
Solo
Nu Wa
Nu Wa
zoli753
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 1 / 13
9,938
764
16,692
9,503
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 12
9,381
722
8,143
8,773
5,951
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Odin
16
4 / 2 / 9
9,185
707
8,082
16,660
22,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Sherann
Loki
15
5 / 5 / 6
9,644
742
12,531
12,743
5,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
4 / 2 / 10
9,936
764
6,116
17,166
18,553
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
3 / 2 / 8
9,250
712
13,623
9,542
5,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artio
Crohnos
Artio
6
0 / 2 / 0
6,313
486
647
4,423
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
NABIJAC
Khepri
16
1 / 6 / 7
9,082
699
7,352
18,937
23,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
fänris
Heimdallr
17
3 / 3 / 7
9,205
708
14,747
12,093
7,029
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
zoli753
Nu Wa
17
5 / 5 / 7
9,718
748
17,396
11,317
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
18
Kills
12
12
Deaths
18
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
13
9.5
L
Anhur
 
Anhur
3
2
8
3.5
W
2
2
12
4
L
Artio
Crohnos
Artio
0
2
0
0
L
Khepri
NABIJAC
Khepri
1
6
7
0.75
W
Odin
4
2
9
4.25
W
Loki
Sherann
Loki
5
5
6
1.6
W
4
2
10
4.5
L
Heimdallr
fänris
Heimdallr
3
3
7
2.17
L
Nu Wa
zoli753
Nu Wa
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,564
Damage
53,765
64,845
Taken
56,312
56,668
Mitigated
43,595
25,934
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,692
4,162
2,078
2,818
9,503
4,484
818
4,598
4,905
49,953
0
L
Anhur
 
Anhur
13,623
7,223
674
2,922
9,542
5,342
275
5,849
3,693
0
30,374
W
8,143
1,204
7,083
2,863
8,773
5,951
183
3,530
5,243
20,707
0
L
Artio
Crohnos
Artio
647
57
164
301
4,423
2,043
0
2,982
1,441
1,822
0
L
Khepri
NABIJAC
Khepri
7,352
936
309
1,108
18,937
23,747
0
10,375
8,562
17,428
0
W
Odin
8,082
1,551
1,983
3,813
16,660
22,241
405
6,400
10,260
2,994
18,852
W
Loki
Sherann
Loki
12,531
2,976
1,482
1,176
12,743
5,439
300
5,980
6,763
0
26,417
W
6,116
692
955
1,683
17,166
18,553
48
4,887
12,279
17,024
0
L
Heimdallr
fänris
Heimdallr
14,747
6,680
944
2,697
12,093
7,029
0
6,263
5,830
0
46,947
L
Nu Wa
zoli753
Nu Wa
17,396
6,407
24
635
11,317
5,434
299
6,824
4,493
39,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
43,568
164
Minions Killed
161
0
Camps Cleared
0
1,367,044
Distance Traveled
875,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,938
764
62
5
0
224,217
0
L
Anhur
9,250
712
41
3
0
233,250
0
W
Olorun
9,381
722
42
3
0
251,937
0
L
Artio
6,313
486
2
0
0
35,778
0
L
Khepri
9,082
699
20
2
0
211,256
0
W
Odin
9,185
707
17
1
0
292,921
0
W
Loki
9,644
742
31
2
0
289,263
0
W
Khepri
9,936
764
12
1
0
308,706
0
L
Heimdallr
9,205
708
53
4
0
196,756
0
L
Nu Wa
9,718
748
45
3
0
198,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role