Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
B0rshch
Nox
Level 28
God Stats
0W - 5L
1,296 SR
Queue Stats
64W - 91L
1,173 Elo+
Party 2
Hera
Hera
CapBize354
Hera
Level 105
God Stats
1W - 1L
1,510 SR
Queue Stats
5W - 10L
1,450 Elo+
Solo
Bellona
Bellona
MajorMen
Bellona
Level 69
God Stats
0W - 1L
1,243 SR
Queue Stats
8W - 13L
1,411 Elo+
Solo
Heimdallr
Heimdallr
Malté
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 51
1,410 SR
1,407 Elo+

VS

Team Averages
Level 104
1,500 SR
1,481 Elo+
Nu Wa
Nu Wa
Borkoko
Nu Wa
Level 88
God Stats
12W - 11L
1,498 SR
Queue Stats
124W - 140L
1,461 Elo+
Solo
Hades
Hades
GebMoha
Hades
Level 107
God Stats
3W - 4L
1,409 SR
Queue Stats
287W - 300L
1,456 Elo+
Party 1
Pele
Pele
James09887
Pele
Level 74
God Stats
7W - 12L
1,554 SR
Queue Stats
304W - 309L
1,442 Elo+
Solo
Zeus
Zeus
Waled5052
Zeus
Level 128
God Stats
19W - 10L
1,575 SR
Queue Stats
376W - 380L
1,517 Elo+
Party 1
Ishtar
Ishtar
Zoubidaa
Ishtar
Level 121
God Stats
3W - 2L
1,465 SR
Queue Stats
162W - 162L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 6 / 1
7,449
677
5,158
15,301
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
13
0 / 8 / 1
7,244
659
2,855
10,067
4,986
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 0
7,260
660
8,148
7,405
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
MajorMen
Bellona
17
5 / 1 / 0
9,354
850
5,757
10,980
10,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Malté
Heimdallr
13
0 / 5 / 1
7,255
660
5,471
10,755
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Borkoko
Nu Wa
15
2 / 1 / 17
8,750
795
8,406
5,327
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
GebMoha
Hades
16
6 / 1 / 12
9,251
841
10,667
11,119
8,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 7
8,994
818
7,051
8,613
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
16
7 / 1 / 8
8,962
815
10,493
6,211
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Zoubidaa
Ishtar
16
6 / 1 / 10
9,294
845
9,179
8,553
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
5
Kills
23
23
Deaths
5
3
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
1
0.08
L
Nox
0
8
1
0.06
W
Nu Wa
Borkoko
Nu Wa
2
1
17
10.5
L
0
3
0
0
W
Hades
GebMoha
Hades
6
1
12
12
W
2
1
7
5.5
L
Bellona
MajorMen
Bellona
5
1
0
5
L
Heimdallr
Malté
Heimdallr
0
5
1
0.1
W
Zeus
7
1
8
11
W
Ishtar
Zoubidaa
Ishtar
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
45,796
54,508
Taken
39,823
40,958
Mitigated
21,628
6,146
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,158
412
0
919
15,301
17,848
54
8,329
6,568
18,057
0
L
Nox
2,855
288
0
0
10,067
4,986
636
6,970
2,888
15,077
0
W
Nu Wa
Borkoko
Nu Wa
8,406
1,840
0
0
5,327
2,260
1,701
2,392
2,935
30,956
0
L
8,148
973
0
2,174
7,405
2,745
0
3,797
3,590
31,682
0
W
Hades
GebMoha
Hades
10,667
382
192
4,092
11,119
8,584
524
5,080
6,039
25,406
0
W
7,051
1,724
0
2,950
8,613
3,981
926
3,750
4,863
0
38,362
L
Bellona
MajorMen
Bellona
5,757
545
0
1,642
10,980
10,414
187
4,131
6,614
0
29,969
L
Heimdallr
Malté
Heimdallr
5,471
2,210
0
1,411
10,755
4,965
422
5,242
5,282
0
17,132
W
Zeus
10,493
638
0
1,257
6,211
2,733
436
1,835
4,376
28,627
0
W
Ishtar
Zoubidaa
Ishtar
9,179
5,889
0
1,860
8,553
4,070
3,501
3,104
5,449
0
34,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
45,251
175
Minions Killed
257
0
Camps Cleared
0
1,044,274
Distance Traveled
1,173,680
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,449
677
24
2
0
185,118
0
L
Nox
7,244
659
28
3
0
206,296
0
W
Nu Wa
8,750
795
45
4
0
216,770
0
L
Hera
7,260
660
40
4
0
214,093
3
W
Hades
9,251
841
34
3
0
225,312
0
W
Pele
8,994
818
76
7
0
308,054
0
L
Bellona
9,354
850
39
4
0
226,963
0
L
Heimdallr
7,255
660
44
4
0
211,804
0
W
Zeus
8,962
815
53
5
0
195,389
1
W
Ishtar
9,294
845
49
4
0
228,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role