Player Matchup

Nu Wa
Nu Wa
AloeBeera
Nu Wa
Level 125
God Stats
162W - 109L
1,588 SR
Queue Stats
309W - 336L
1,446 Elo+
Solo
Ix Chel
Ix Chel
BadMid
Ix Chel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,685 Elo+
Party 2
Cliodhna
Cliodhna
Toxicbbygrl
Cliodhna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,819 Elo+
Party 2
King Arthur
King Arthur
Trueabsolution
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,612 Elo+
Solo
Danzaburou
Danzaburou
soil__0
Danzaburou
Level 129
God Stats
0W - 1L
1,829 SR
Queue Stats
77W - 64L
1,524 Elo+
Solo
Team Averages
Level 96
1,583 SR
1,617 Elo+

VS

Team Averages
Level 126
1,530 SR
1,548 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
KreamyKozza
Hera
Level 183
God Stats
4W - 5L
1,538 SR
Queue Stats
88W - 37L
1,749 Elo+
Solo
Ares
Ares
Welshie187187
Ares
Level 103
God Stats
11W - 3L
1,559 SR
Queue Stats
25W - 25L
1,467 Elo+
Party 1
Susano
Susano
YTXXAntoshfs426
Susano
Level 136
God Stats
2W - 0L
1,551 SR
Queue Stats
7W - 1L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AloeBeera
Nu Wa
14
1 / 2 / 3
8,031
1,147
6,586
8,298
3,488
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
BadMid
Ix Chel
12
2 / 4 / 2
7,628
1,090
11,492
11,050
4,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Toxicbbygrl
Cliodhna
12
0 / 6 / 2
6,740
963
2,541
10,637
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Trueabsolution
King Arthur
12
0 / 1 / 0
7,040
1,006
2,504
7,063
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
soil__0
Danzaburou
13
1 / 0 / 1
7,723
1,103
3,770
6,160
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

289

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 5
8,503
1,215
9,206
6,206
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
 
Ix Chel
13
2 / 1 / 7
7,618
1,088
6,540
6,909
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 10
7,570
1,081
8,963
1,154
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 10
7,306
1,044
4,191
5,566
5,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 2 / 7
8,039
1,148
10,887
9,275
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
13
13
Deaths
4
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
5
7.5
W
Ix Chel
 
Ix Chel
2
1
7
5.5
L
Nu Wa
AloeBeera
Nu Wa
1
2
3
1.25
L
Ix Chel
BadMid
Ix Chel
2
4
2
0.75
W
1
0
10
6
L
Cliodhna
Toxicbbygrl
Cliodhna
0
6
2
0.17
L
King Arthur
Trueabsolution
King Arthur
0
1
0
0
W
0
0
10
5
W
5
2
7
4.25
L
Danzaburou
soil__0
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,893
Damage
39,787
43,208
Taken
29,110
20,612
Mitigated
15,149
5,242
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,206
4,319
0
637
6,206
2,247
0
4,142
2,064
0
23,476
W
Ix Chel
 
Ix Chel
6,540
444
1,033
824
6,909
3,348
0
4,301
2,608
19,238
0
L
Nu Wa
AloeBeera
Nu Wa
6,586
1,052
237
1,371
8,298
3,488
0
6,810
1,488
28,671
0
L
Ix Chel
BadMid
Ix Chel
11,492
1,885
156
410
11,050
4,173
0
2,907
8,143
23,769
0
W
8,963
1,655
0
391
1,154
478
0
269
885
31,664
0
L
Cliodhna
Toxicbbygrl
Cliodhna
2,541
268
0
64
10,637
4,254
0
4,104
6,533
0
3,382
L
King Arthur
Trueabsolution
King Arthur
2,504
342
0
1,621
7,063
5,984
0
3,360
3,703
0
7,673
W
4,191
362
0
250
5,566
5,403
0
2,979
2,587
8,587
0
W
10,887
1,994
0
0
9,275
3,673
0
6,387
2,888
0
17,567
L
Danzaburou
soil__0
Danzaburou
3,770
1,256
0
1,383
6,160
2,713
0
2,513
3,647
0
27,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
39,036
131
Minions Killed
147
5
Camps Cleared
7
550,331
Distance Traveled
675,984
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,503
1,215
35
5
3
125,980
0
W
Ix Chel
7,618
1,088
37
5
2
147,363
0
L
Nu Wa
8,031
1,147
43
6
0
119,542
0
L
Ix Chel
7,628
1,090
29
4
2
125,895
0
W
Hera
7,570
1,081
54
8
1
128,248
0
L
Cliodhna
6,740
963
1
0
0
97,518
0
L
King Arthur
7,040
1,006
9
1
1
82,009
0
W
Ares
7,306
1,044
4
1
1
142,253
0
W
Susano
8,039
1,148
17
2
0
132,140
2
L
Danzaburou
7,723
1,103
49
7
2
125,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role