Player Matchup

Fenrir
Fenrir
Bracmards
Fenrir
Level 64
God Stats
10W - 8L
1,626 SR
Queue Stats
96W - 78L
1,432 Elo+
Solo
Vamana
Vamana
Legendariii
Vamana
Level 62
God Stats
8W - 3L
1,704 SR
Queue Stats
419W - 379L
1,498 Elo+
Solo
Chang'e
Chang'e
atomrakete1337
Chang'e
Level 67
God Stats
9W - 9L
1,460 SR
Queue Stats
183W - 163L
1,489 Elo+
Party 2
Skadi
Skadi
cYnteX
Skadi
Level 83
God Stats
7W - 9L
1,425 SR
Queue Stats
222W - 217L
1,482 Elo+
Party 2
The Morrigan
The Morrigan
jernejcek
The Morrigan
Level 102
God Stats
2W - 0L
1,780 SR
Queue Stats
79W - 51L
1,565 Elo+
Solo
Team Averages
Level 76
1,599 SR
1,493 Elo+

VS

Team Averages
Level 43
1,497 SR
1,298 Elo+
Poseidon
Poseidon
BigMama91
Poseidon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,237 Elo+
Party 1
Vamana
Vamana
DNALeones
Vamana
Level 21
God Stats
0W - 2L
1,242 SR
Queue Stats
7W - 13L
1,339 Elo+
Party 1
Set
Set
LoveT1me
Set
Level 7
God Stats
0W - 2L
1,340 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 1
Heimdallr
Heimdallr
boshyoo
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,306 Elo+
Solo
Cerberus
Cerberus
simobuco
Cerberus
Level 17
God Stats
2W - 1L
1,905 SR
Queue Stats
7W - 12L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bracmards
Fenrir
11
1 / 2 / 11
6,731
561
6,738
9,771
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
13
3 / 0 / 1
7,779
648
5,951
7,657
5,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 5
7,070
589
6,340
4,800
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
cYnteX
Skadi
11
5 / 0 / 7
7,176
598
8,257
4,988
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
jernejcek
The Morrigan
12
4 / 1 / 3
7,265
605
3,882
2,900
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigMama91
Poseidon
10
0 / 4 / 0
5,811
484
2,552
6,850
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
DNALeones
Vamana
10
1 / 1 / 0
6,111
509
3,860
6,181
4,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 5 / 1
6,203
517
2,679
9,587
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
boshyoo
Heimdallr
9
0 / 5 / 0
5,363
447
2,622
8,919
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
simobuco
Cerberus
8
0 / 5 / 0
5,524
460
2,697
11,815
7,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
20
Kills
3
4
Deaths
20
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BigMama91
Poseidon
0
4
0
0
W
Fenrir
Bracmards
Fenrir
1
2
11
3.25
L
Vamana
DNALeones
Vamana
1
1
0
1
W
Vamana
3
0
1
3.5
L
2
5
1
0.5
W
7
1
5
9.5
L
Heimdallr
boshyoo
Heimdallr
0
5
0
0
W
Skadi
cYnteX
Skadi
5
0
7
8.5
W
The Morrigan
jernejcek
The Morrigan
4
1
3
5.5
L
Cerberus
simobuco
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,168
Damage
14,410
30,116
Taken
43,352
13,155
Mitigated
22,164
10,747
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BigMama91
Poseidon
2,552
316
0
500
6,850
2,223
0
2,195
4,654
43,542
0
W
Fenrir
Bracmards
Fenrir
6,738
2,122
0
2,185
9,771
3,807
54
1,341
8,430
0
42,154
L
Vamana
DNALeones
Vamana
3,860
999
0
521
6,181
4,076
0
0
6,181
0
31,947
W
Vamana
5,951
2,665
0
3,210
7,657
5,266
561
535
7,122
0
58,217
L
2,679
1,455
0
170
9,587
4,207
0
1,636
7,902
0
39,203
W
6,340
407
1,083
1,907
4,800
1,510
1,366
667
4,133
35,374
0
L
Heimdallr
boshyoo
Heimdallr
2,622
1,069
0
1,197
8,919
4,143
0
2,186
6,512
0
40,424
W
Skadi
cYnteX
Skadi
8,257
4,195
0
2,022
4,988
1,560
1,787
1,218
3,770
0
42,596
W
The Morrigan
jernejcek
The Morrigan
3,882
1,211
80
260
2,900
1,012
357
1,488
1,412
44,212
0
L
Cerberus
simobuco
Cerberus
2,697
315
1,116
2,325
11,815
7,515
0
3,710
7,881
16,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
29,012
349
Minions Killed
317
0
Camps Cleared
0
1,252,877
Distance Traveled
1,158,963
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,811
484
89
7
0
210,790
0
W
Fenrir
6,731
561
66
6
0
287,340
0
L
Vamana
6,111
509
61
5
0
256,272
0
W
Vamana
7,779
648
97
8
0
253,380
5
L
Set
6,203
517
64
5
0
256,155
0
W
Chang'e
7,070
589
54
5
0
242,690
4
L
Heimdallr
5,363
447
64
5
0
200,628
0
W
Skadi
7,176
598
58
5
0
230,497
4
W
The Morrigan
7,265
605
74
6
0
238,970
0
L
Cerberus
5,524
460
39
3
0
235,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role