Player Matchup

Set
Set
 
Set
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Alleistyr0
Tyr
Level 115
God Stats
12W - 5L
1,850 SR
Queue Stats
49W - 12L
1,795 Elo+
Party 1
Maui
Maui
D0m1nat0r456
Maui
Level 66
God Stats
11W - 4L
1,771 SR
Queue Stats
41W - 12L
1,758 Elo+
Party 1
Charybdis
Charybdis
JinSouL00na
Charybdis
Level 126
God Stats
4W - 3L
1,667 SR
Queue Stats
409W - 382L
1,520 Elo+
Solo
Ix Chel
Ix Chel
logan_pain
Ix Chel
Level 16
God Stats
1W - 0L
1,339 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,625 SR
1,615 Elo+

VS

Team Averages
Level 132
1,585 SR
1,518 Elo+
Anubis
Anubis
DraKmon123
Anubis
Level 143
God Stats
48W - 44L
1,618 SR
Queue Stats
107W - 111L
1,543 Elo+
Solo
Charybdis
Charybdis
MetalTrooper
Charybdis
Level 128
God Stats
6W - 7L
1,570 SR
Queue Stats
428W - 413L
1,559 Elo+
Solo
Vamana
Vamana
Tytastic
Vamana
Level 109
God Stats
2W - 2L
1,678 SR
Queue Stats
155W - 150L
1,489 Elo+
Solo
Sobek
Sobek
kiiloo
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 331L
1,505 Elo+
Solo
Kukulkan
Kukulkan
moromoreño
Kukulkan
Level 159
God Stats
66W - 70L
1,558 SR
Queue Stats
401W - 522L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
3 / 3 / 4
8,856
738
7,957
11,331
8,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 1 / 4
9,677
806
14,066
13,236
15,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 1 / 10
9,349
779
4,784
15,087
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
JinSouL00na
Charybdis
16
1 / 3 / 5
8,846
737
6,987
9,463
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
logan_pain
Ix Chel
17
3 / 0 / 4
9,475
790
5,659
7,345
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DraKmon123
Anubis
17
2 / 3 / 3
9,319
777
7,707
12,608
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MetalTrooper
Charybdis
16
4 / 2 / 2
8,958
747
10,354
10,047
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Tytastic
Vamana
15
2 / 3 / 3
8,370
698
7,438
13,489
13,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
kiiloo
Sobek
11
0 / 2 / 2
7,243
604
1,810
5,192
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
moromoreño
Kukulkan
16
0 / 4 / 3
8,613
718
8,881
8,255
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
14
Kills
8
8
Deaths
14
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
3
4
1.67
W
6
1
4
8
W
1
1
10
6
L
Anubis
DraKmon123
Anubis
2
3
3
1.17
W
Charybdis
JinSouL00na
Charybdis
1
3
5
1.17
L
Charybdis
MetalTrooper
Charybdis
4
2
2
2.5
L
Vamana
Tytastic
Vamana
2
3
3
1.17
L
Sobek
kiiloo
Sobek
0
2
2
0.5
W
Ix Chel
logan_pain
Ix Chel
3
0
4
5
L
Kukulkan
moromoreño
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
36,190
56,462
Taken
49,591
47,149
Mitigated
33,672
14,431
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,957
3,232
0
2,174
11,331
8,170
0
3,510
7,821
0
29,372
W
14,066
1,290
0
5,643
13,236
15,900
0
3,951
9,285
0
26,479
W
4,784
1,265
0
3,722
15,087
15,498
58
4,584
10,503
13,591
143
L
Anubis
DraKmon123
Anubis
7,707
467
0
4,274
12,608
7,293
102
733
11,597
45,620
0
W
Charybdis
JinSouL00na
Charybdis
6,987
4,311
0
1,352
9,463
3,886
3,063
3,155
6,308
0
31,062
L
Charybdis
MetalTrooper
Charybdis
10,354
4,785
0
694
10,047
4,907
543
2,192
7,652
0
33,853
L
Vamana
Tytastic
Vamana
7,438
2,743
0
1,266
13,489
13,609
292
3,397
9,750
0
26,418
L
Sobek
kiiloo
Sobek
1,810
23
0
1,231
5,192
3,644
0
944
4,091
2,082
0
W
Ix Chel
logan_pain
Ix Chel
5,659
1,345
488
1,052
7,345
3,695
1,051
3,198
4,147
50,121
0
L
Kukulkan
moromoreño
Kukulkan
8,881
191
0
95
8,255
4,219
303
3,034
5,113
38,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,203
Gold Earned
42,503
252
Minions Killed
255
0
Camps Cleared
0
1,223,987
Distance Traveled
1,032,473
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,856
738
43
4
0
239,081
0
W
Tyr
9,677
806
41
3
0
278,991
0
W
Maui
9,349
779
20
2
0
252,486
0
L
Anubis
9,319
777
82
7
0
220,180
4
W
Charybdis
8,846
737
54
5
0
203,285
4
L
Charybdis
8,958
747
48
4
0
240,061
0
L
Vamana
8,370
698
41
3
0
274,670
0
L
Sobek
7,243
604
1
0
0
102,504
0
W
Ix Chel
9,475
790
94
8
0
250,144
0
L
Kukulkan
8,613
718
83
7
0
195,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role