Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ayelaruranio
Nemesis
Level 66
God Stats
13W - 7L
1,616 SR
Queue Stats
373W - 351L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BudZxShaggy
Ah Muzen Cab
Level 84
God Stats
7W - 7L
1,540 SR
Queue Stats
71W - 83L
1,445 Elo+
Party 1
Zeus
Zeus
DaffodilFern901
Zeus
Level 105
God Stats
17W - 11L
1,582 SR
Queue Stats
823W - 863L
1,492 Elo+
Party 1
Vamana
Vamana
ExpIosive
Vamana
Level 125
God Stats
4W - 1L
1,805 SR
Queue Stats
79W - 68L
1,494 Elo+
Solo
Team Averages
Level 86
1,609 SR
1,484 Elo+

VS

Team Averages
Level 106
1,514 SR
1,484 Elo+
Sobek
Sobek
InDubitubly
Sobek
Level 87
God Stats
1W - 2L
1,628 SR
Queue Stats
74W - 84L
1,412 Elo+
Solo
Cernunnos
Cernunnos
Obelsik
Cernunnos
Level 84
God Stats
6W - 4L
1,314 SR
Queue Stats
246W - 242L
1,440 Elo+
Solo
Cliodhna
Cliodhna
V4L4C
Cliodhna
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 209L
1,496 Elo+
Solo
King Arthur
King Arthur
albertojsalas92
King Arthur
Level 142
God Stats
30W - 28L
1,492 SR
Queue Stats
487W - 499L
1,471 Elo+
Solo
Hel
Hel
lilapey
Hel
Level 88
God Stats
30W - 30L
1,634 SR
Queue Stats
452W - 395L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 6
5,852
532
3,800
7,692
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Ayelaruranio
Nemesis
12
3 / 1 / 4
6,881
626
4,164
7,865
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Muzen Cab
BudZxShaggy
Ah Muzen Cab
12
5 / 0 / 1
7,340
667
6,366
6,592
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
4 / 2 / 2
6,123
557
5,746
6,225
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ExpIosive
Vamana
12
3 / 0 / 2
7,083
644
7,516
8,563
6,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,539
504
2,383
8,533
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Obelsik
Cernunnos
9
0 / 4 / 1
5,344
486
3,530
7,680
2,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
V4L4C
Cliodhna
9
1 / 2 / 1
5,534
503
4,475
10,343
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
albertojsalas92
King Arthur
9
0 / 3 / 0
5,333
485
4,535
10,250
7,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
11
3 / 4 / 0
6,512
592
5,929
7,725
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
6
3
W
Nemesis
Ayelaruranio
Nemesis
3
1
4
5
W
Ah Muzen Cab
BudZxShaggy
Ah Muzen Cab
5
0
1
5.5
W
4
2
2
2.5
W
Vamana
ExpIosive
Vamana
3
0
2
4
L
0
2
1
0.25
L
Cernunnos
Obelsik
Cernunnos
0
4
1
0.13
L
Cliodhna
V4L4C
Cliodhna
1
2
1
0.75
L
King Arthur
albertojsalas92
King Arthur
0
3
0
0
L
Hel
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
20,852
36,937
Taken
44,531
16,973
Mitigated
23,408
8,226
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,800
176
0
1,173
7,692
3,213
230
3,675
4,017
30,488
0
W
Nemesis
Ayelaruranio
Nemesis
4,164
1,940
0
2,092
7,865
2,659
411
1,102
6,763
0
43,129
W
Ah Muzen Cab
BudZxShaggy
Ah Muzen Cab
6,366
4,279
0
2,303
6,592
2,620
810
322
6,270
0
45,993
W
5,746
884
0
854
6,225
1,945
0
3,007
3,218
32,669
0
W
Vamana
ExpIosive
Vamana
7,516
3,415
0
1,804
8,563
6,536
450
206
8,357
0
54,243
L
2,383
193
0
2,987
8,533
6,883
0
3,353
5,072
11,800
0
L
Cernunnos
Obelsik
Cernunnos
3,530
2,224
0
1,927
7,680
2,864
0
1,776
5,904
0
36,023
L
Cliodhna
V4L4C
Cliodhna
4,475
1,233
0
1,658
10,343
3,615
0
719
9,487
0
38,350
L
King Arthur
albertojsalas92
King Arthur
4,535
919
0
2,090
10,250
7,707
0
250
9,483
0
39,800
L
Hel
5,929
280
801
2,666
7,725
2,339
0
3,161
4,355
54,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
28,262
347
Minions Killed
307
0
Camps Cleared
0
1,133,527
Distance Traveled
1,122,279
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,852
532
31
3
0
245,882
6
W
Nemesis
6,881
626
82
7
0
253,765
0
W
Ah Muzen Cab
7,340
667
69
6
0
211,773
2
W
Zeus
6,123
557
64
6
0
215,321
0
W
Vamana
7,083
644
101
9
0
206,786
3
L
Sobek
5,539
504
9
1
0
229,675
5
L
Cernunnos
5,344
486
73
7
0
194,516
2
L
Cliodhna
5,534
503
63
6
0
264,501
0
L
King Arthur
5,333
485
56
5
0
210,803
3
L
Hel
6,512
592
106
10
0
222,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role