Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
KnightHamilton
Bakasura
Level 132
God Stats
0W - 2L
1,250 SR
Queue Stats
51W - 51L
1,489 Elo+
Party 2
Charybdis
Charybdis
Tha faded 1
Charybdis
Level 168
God Stats
4W - 6L
1,559 SR
Queue Stats
344W - 337L
1,477 Elo+
Solo
Sol
Sol
mercyfuldeths
Sol
Level 148
God Stats
0W - 2L
1,244 SR
Queue Stats
15W - 24L
1,464 Elo+
Party 2
Team Averages
Level 140
1,411 SR
1,486 Elo+

VS

Team Averages
Level 128
1,558 SR
1,498 Elo+
Awilix
Awilix
Miizzfit
Awilix
Level 156
God Stats
6W - 10L
1,357 SR
Queue Stats
234W - 225L
1,449 Elo+
Solo
Maui
Maui
ThatxRudexGinger
Maui
Level 112
God Stats
1W - 1L
1,524 SR
Queue Stats
65W - 91L
1,407 Elo+
Solo
Charybdis
Charybdis
hacker839
Charybdis
Level 149
God Stats
20W - 18L
1,995 SR
Queue Stats
128W - 124L
1,586 Elo+
Solo
Nox
Nox
kkuurona
Nox
Level 105
God Stats
3W - 1L
1,619 SR
Queue Stats
35W - 30L
1,602 Elo+
Solo
Tyr
Tyr
xTHE_VIOLATOR
Tyr
Level 119
God Stats
1W - 1L
1,297 SR
Queue Stats
2,041W - 2,034L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 0 / 1
3,540
708
2,508
4,440
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
 
Cabrakan
1
0 / 0 / 0
2,412
482
0
0
0
Bakasura
6
2 / 0 / 0
3,786
757
1,162
4,509
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
Tha faded 1
Charybdis
6
1 / 2 / 0
3,578
716
1,871
3,774
1,062
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,585
717
1,971
2,517
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Miizzfit
Awilix
6
3 / 1 / 0
3,860
772
1,274
3,797
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,374
675
544
3,101
1,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
hacker839
Charybdis
6
0 / 0 / 1
3,458
692
1,378
2,654
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 2
3,750
750
1,948
2,539
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,516
703
2,410
5,120
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
1
0.5
L
Cabrakan
 
Cabrakan
0
0
0
0
L
Bakasura
2
0
0
2
W
Awilix
Miizzfit
Awilix
3
1
0
3
L
Charybdis
Tha faded 1
Charybdis
1
2
0
0.5
W
0
0
0
0
W
Charybdis
hacker839
Charybdis
0
0
1
0.5
W
0
1
2
1
L
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,512
Damage
7,554
15,240
Taken
17,211
5,581
Mitigated
7,327
3,966
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,508
299
0
500
4,440
2,455
0
0
4,440
0
18,269
L
Cabrakan
 
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
1,162
841
0
1,575
4,509
1,492
0
534
3,955
0
13,463
W
Awilix
Miizzfit
Awilix
1,274
474
0
490
3,797
1,100
0
59
3,722
0
16,130
L
Charybdis
Tha faded 1
Charybdis
1,871
1,159
0
760
3,774
1,062
0
1,422
2,228
0
16,488
W
544
204
634
634
3,101
1,321
0
966
2,110
8,170
0
W
Charybdis
hacker839
Charybdis
1,378
748
0
1,089
2,654
735
0
946
1,658
0
19,243
W
1,948
222
0
750
2,539
832
0
0
2,499
17,222
0
L
1,971
792
0
1,131
2,517
572
0
392
2,125
20,915
0
W
2,410
604
0
2,170
5,120
3,339
0
0
5,110
0
19,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,901
Gold Earned
17,958
123
Minions Killed
153
0
Camps Cleared
0
397,606
Distance Traveled
471,991
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,540
708
25
5
0
113,891
0
L
Cabrakan
2,412
482
0
0
0
0
0
L
Bakasura
3,786
757
33
7
0
113,528
0
W
Awilix
3,860
772
26
5
0
116,536
3
L
Charybdis
3,578
716
29
6
0
75,565
0
W
Maui
3,374
675
11
2
0
100,362
0
W
Charybdis
3,458
692
41
8
0
68,374
0
W
Nox
3,750
750
43
9
0
93,504
0
L
Sol
3,585
717
36
7
0
94,622
0
W
Tyr
3,516
703
32
6
0
93,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role