Player Matchup

Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ARGO22
Kukulkan
Level 45
God Stats
13W - 13L
1,400 SR
Queue Stats
121W - 123L
1,405 Elo+
Solo
Scylla
Scylla
meczek
Scylla
Level 82
God Stats
5W - 5L
1,430 SR
Queue Stats
339W - 332L
1,440 Elo+
Solo
Ix Chel
Ix Chel
notsoepianodude
Ix Chel
Level 44
God Stats
6W - 2L
1,702 SR
Queue Stats
78W - 85L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
rambobatata
Guan Yu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 14L
1,372 Elo+
Party 1
Team Averages
Level 63
1,506 SR
1,439 Elo+

VS

Team Averages
Level 60
1,561 SR
1,445 Elo+
Janus
Janus
Dang3r92
Janus
Level 66
God Stats
1W - 2L
1,729 SR
Queue Stats
197W - 208L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DieMinecraftOma
Ah Muzen Cab
Level 81
God Stats
2W - 1L
1,284 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
M1h4ly
Baron Samedi
Level 79
God Stats
13W - 10L
1,574 SR
Queue Stats
220W - 232L
1,443 Elo+
Solo
Shiva
Shiva
NaisGame
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,472 Elo+
Solo
Cthulhu
Cthulhu
cephalotrifsy
Cthulhu
Level 32
God Stats
1W - 2L
1,720 SR
Queue Stats
50W - 71L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 8
8,270
1,181
7,733
4,817
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ARGO22
Kukulkan
13
3 / 0 / 7
8,174
1,168
6,181
2,123
903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
meczek
Scylla
13
4 / 1 / 5
7,895
1,128
11,369
6,832
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 9
8,542
1,220
15,803
5,243
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
rambobatata
Guan Yu
13
0 / 1 / 13
7,699
1,100
6,145
11,211
11,417
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

336

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dang3r92
Janus
12
0 / 1 / 1
7,265
1,038
6,603
4,937
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
DieMinecraftOma
Ah Muzen Cab
13
0 / 3 / 2
7,341
1,049
5,691
9,440
2,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
M1h4ly
Baron Samedi
12
2 / 1 / 0
7,797
1,114
4,005
7,856
7,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
NaisGame
Shiva
12
0 / 7 / 1
7,073
1,010
7,374
13,836
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
12
0 / 2 / 0
7,056
1,008
3,398
13,924
12,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
14
Kills
2
2
Deaths
14
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
8
7
W
Kukulkan
ARGO22
Kukulkan
3
0
7
6.5
L
Janus
Dang3r92
Janus
0
1
1
0.5
L
Ah Muzen Cab
DieMinecraftOma
Ah Muzen Cab
0
3
2
0.33
L
Baron Samedi
M1h4ly
Baron Samedi
2
1
0
2
L
Shiva
NaisGame
Shiva
0
7
1
0.07
L
Cthulhu
0
2
0
0
W
Scylla
meczek
Scylla
4
1
5
6.5
W
4
0
9
8.5
W
Guan Yu
rambobatata
Guan Yu
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,231
Damage
27,071
30,226
Taken
49,993
19,464
Mitigated
33,522
6,365
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,733
2,825
0
1,255
4,817
1,942
0
1,925
2,574
0
16,915
W
Kukulkan
ARGO22
Kukulkan
6,181
338
0
23
2,123
903
0
1,561
487
26,175
0
L
Janus
Dang3r92
Janus
6,603
419
0
681
4,937
1,971
0
2,699
2,238
28,164
0
L
Ah Muzen Cab
DieMinecraftOma
Ah Muzen Cab
5,691
2,580
0
290
9,440
2,829
0
5,509
3,931
0
22,568
L
Baron Samedi
M1h4ly
Baron Samedi
4,005
35
965
907
7,856
7,339
0
5,260
2,596
8,108
0
L
Shiva
NaisGame
Shiva
7,374
1,098
0
806
13,836
9,262
0
9,565
4,271
0
16,256
L
Cthulhu
3,398
0
0
270
13,924
12,121
0
10,320
3,604
14,391
0
W
Scylla
meczek
Scylla
11,369
2,228
0
0
6,832
2,797
0
3,672
2,892
19,988
0
W
15,803
1,350
1,881
773
5,243
2,405
0
2,202
2,836
29,751
0
W
Guan Yu
rambobatata
Guan Yu
6,145
785
1,497
936
11,211
11,417
0
3,777
6,670
0
15,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
36,532
168
Minions Killed
152
5
Camps Cleared
5
755,941
Distance Traveled
685,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,270
1,181
46
7
1
137,268
0
W
Kukulkan
8,174
1,168
51
7
0
154,357
0
L
Janus
7,265
1,038
60
9
2
102,110
0
L
Ah Muzen Cab
7,341
1,049
32
5
0
155,304
0
L
Baron Samedi
7,797
1,114
13
2
0
172,696
0
L
Shiva
7,073
1,010
25
4
3
120,422
0
L
Cthulhu
7,056
1,008
22
3
0
134,524
0
W
Scylla
7,895
1,128
13
2
2
140,914
0
W
Ix Chel
8,542
1,220
44
6
1
164,619
0
W
Guan Yu
7,699
1,100
14
2
1
158,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role