Player Matchup

Poseidon
Poseidon
CrazYs
Poseidon
Level 169
God Stats
7W - 9L
1,582 SR
Queue Stats
127W - 119L
1,465 Elo+
Solo
Hel
Hel
ElCaraa
Hel
Level 64
God Stats
10W - 6L
1,365 SR
Queue Stats
181W - 208L
1,409 Elo+
Solo
Vamana
Vamana
PatoLoko394425
Vamana
Level 69
God Stats
2W - 3L
1,387 SR
Queue Stats
385W - 384L
1,439 Elo+
Solo
Chang'e
Chang'e
ZAFC_xALFA2004x
Chang'e
Level 124
God Stats
1W - 4L
1,480 SR
Queue Stats
261W - 274L
1,610 Elo+
Solo
Medusa
Medusa
caballojuan
Medusa
Level 71
God Stats
11W - 12L
1,496 SR
Queue Stats
221W - 216L
1,509 Elo+
Solo
Team Averages
Level 99
1,462 SR
1,486 Elo+

VS

Team Averages
Level 123
1,502 SR
1,506 Elo+
Izanami
Izanami
Lizzielopes1
Izanami
Level 56
God Stats
9W - 2L
1,585 SR
Queue Stats
178W - 171L
1,446 Elo+
Solo
Vamana
Vamana
NextWorld
Vamana
Level 109
God Stats
5W - 1L
1,729 SR
Queue Stats
28W - 36L
1,425 Elo+
Solo
Cabrakan
Cabrakan
OverlordFriezaa
Cabrakan
Level 133
God Stats
4W - 3L
1,199 SR
Queue Stats
81W - 90L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PipeSama07
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,628 Elo+
Party 1
Thor
Thor
xZumiToSama07
Thor
Level 169
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 40L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CrazYs
Poseidon
12
2 / 3 / 2
6,776
565
8,159
9,113
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
8
0 / 2 / 3
5,466
456
2,852
6,927
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 2 / 1
5,992
499
1,767
9,331
6,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 1
6,897
575
4,878
8,818
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
11
2 / 3 / 1
6,257
521
3,174
9,487
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lizzielopes1
Izanami
12
2 / 2 / 2
7,185
599
5,781
7,629
3,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
NextWorld
Vamana
13
1 / 1 / 0
7,608
634
5,242
7,082
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
11
1 / 0 / 5
6,099
508
4,655
6,896
6,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
PipeSama07
Morgan Le Fay
12
2 / 1 / 4
7,120
593
5,853
6,399
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 1 / 2
7,396
616
7,446
8,619
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
13
13
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CrazYs
Poseidon
2
3
2
1
L
Hel
0
2
3
0.75
W
Izanami
Lizzielopes1
Izanami
2
2
2
1.5
W
Vamana
NextWorld
Vamana
1
1
0
1
W
Cabrakan
1
0
5
3.5
L
0
2
1
0.25
W
Morgan Le Fay
PipeSama07
Morgan Le Fay
2
1
4
4
L
1
3
1
0.5
L
Medusa
2
3
1
0.83
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,830
Damage
28,977
43,676
Taken
36,625
19,326
Mitigated
22,109
11,826
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CrazYs
Poseidon
8,159
1,669
0
1,069
9,113
2,701
0
1,792
7,321
54,853
0
L
Hel
2,852
610
1,055
2,408
6,927
3,753
0
2,997
3,930
15,512
0
W
Izanami
Lizzielopes1
Izanami
5,781
4,597
0
2,935
7,629
3,660
974
3,256
4,373
0
65,674
W
Vamana
NextWorld
Vamana
5,242
1,052
0
1,699
7,082
4,587
316
1,897
5,185
0
58,895
W
Cabrakan
4,655
666
0
1,299
6,896
6,925
0
4,060
2,836
15,234
0
L
1,767
823
0
1,456
9,331
6,204
0
0
8,416
0
34,301
W
Morgan Le Fay
PipeSama07
Morgan Le Fay
5,853
897
0
718
6,399
2,716
33
3,819
2,580
53,148
0
L
4,878
385
413
3,528
8,818
3,230
0
3,802
5,016
43,282
0
L
Medusa
3,174
1,281
0
1,897
9,487
3,438
0
1,917
7,570
0
38,226
W
7,446
2,008
0
3,292
8,619
4,221
0
2,857
5,762
0
41,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
35,408
347
Minions Killed
390
0
Camps Cleared
0
1,252,574
Distance Traveled
1,243,729
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,776
565
86
7
0
291,640
3
L
Hel
5,466
456
34
3
0
228,442
2
W
Izanami
7,185
599
115
10
0
223,451
0
W
Vamana
7,608
634
99
8
0
237,080
6
W
Cabrakan
6,099
508
14
1
0
265,070
0
L
Vamana
5,992
499
73
6
0
275,434
0
W
Morgan Le Fay
7,120
593
98
8
0
231,835
0
L
Chang'e
6,897
575
83
7
0
229,442
0
L
Medusa
6,257
521
71
6
0
227,616
0
W
Thor
7,396
616
64
5
0
286,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role