Player Matchup

Terra
Terra
 
Terra
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
JaKeTheSniZZake4
Tyr
Level 145
God Stats
20W - 21L
1,589 SR
Queue Stats
797W - 750L
1,502 Elo+
Solo
Bakasura
Bakasura
LibraNiner
Bakasura
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 194L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NRoid-
Ah Muzen Cab
Level 196
God Stats
3W - 1L
1,392 SR
Queue Stats
257W - 235L
1,658 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xS8NTSx
Morgan Le Fay
Level 149
God Stats
22W - 9L
1,748 SR
Queue Stats
246W - 203L
1,575 Elo+
Solo
Team Averages
Level 166
1,546 SR
1,542 Elo+

VS

Team Averages
Level 117
1,514 SR
1,545 Elo+
Bacchus
Bacchus
AfricaAccent
Bacchus
Level 129
God Stats
1W - 1L
1,742 SR
Queue Stats
182W - 177L
1,552 Elo+
Party 1
Surtr
Surtr
CrankSly
Surtr
Level 128
God Stats
3W - 4L
1,400 SR
Queue Stats
104W - 95L
1,563 Elo+
Party 1
Agni
Agni
HowieDoo
Agni
Level 157
God Stats
6W - 9L
1,525 SR
Queue Stats
188W - 187L
1,553 Elo+
Solo
Janus
Janus
Im that jit
Janus
Level 125
God Stats
7W - 6L
1,649 SR
Queue Stats
143W - 146L
1,535 Elo+
Solo
Jing Wei
Jing Wei
yedy13pr_ttv
Jing Wei
Level 45
God Stats
3W - 2L
1,253 SR
Queue Stats
59W - 54L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 1 / 5
7,036
503
3,551
10,679
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 3 / 2
7,354
525
4,055
12,983
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
LibraNiner
Bakasura
13
1 / 2 / 3
7,084
506
2,467
10,082
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
NRoid-
Ah Muzen Cab
13
2 / 2 / 0
7,506
536
7,198
11,416
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xS8NTSx
Morgan Le Fay
14
5 / 2 / 2
8,317
594
8,782
9,240
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfricaAccent
Bacchus
4
0 / 0 / 1
4,745
339
798
1,983
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
CrankSly
Surtr
13
3 / 2 / 0
7,541
539
9,917
10,392
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
13
3 / 5 / 1
7,823
559
7,492
9,138
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 2 / 3
7,882
563
6,850
8,610
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
yedy13pr_ttv
Jing Wei
14
2 / 1 / 2
7,898
564
7,310
10,302
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
9
10
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
5
3.5
L
Bacchus
AfricaAccent
Bacchus
0
0
1
0.5
L
Surtr
CrankSly
Surtr
3
2
0
1.5
L
Agni
3
5
1
0.7
L
1
2
3
1.25
W
1
3
2
0.67
W
Bakasura
LibraNiner
Bakasura
1
2
3
1.25
W
Ah Muzen Cab
NRoid-
Ah Muzen Cab
2
2
0
1
W
Morgan Le Fay
xS8NTSx
Morgan Le Fay
5
2
2
3
L
Jing Wei
yedy13pr_ttv
Jing Wei
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
32,367
54,400
Taken
40,425
30,345
Mitigated
17,246
15,024
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,551
386
465
3,753
10,679
9,287
0
3,929
6,750
15,439
0
L
Bacchus
AfricaAccent
Bacchus
798
120
0
1,237
1,983
946
0
467
1,516
7,456
0
L
Surtr
CrankSly
Surtr
9,917
4,302
11
5,333
10,392
6,288
0
2,401
7,530
740
48,110
L
Agni
7,492
241
0
780
9,138
2,982
0
5,560
3,447
59,336
0
L
6,850
270
0
2,893
8,610
3,226
0
2,565
5,737
78,147
0
W
4,055
1,945
0
3,745
12,983
8,781
236
925
12,058
0
45,045
W
Bakasura
LibraNiner
Bakasura
2,467
1,421
0
2,178
10,082
3,803
0
3,724
6,358
0
44,288
W
Ah Muzen Cab
NRoid-
Ah Muzen Cab
7,198
3,961
0
2,855
11,416
4,467
0
2,608
8,808
0
61,947
W
Morgan Le Fay
xS8NTSx
Morgan Le Fay
8,782
289
0
2,028
9,240
4,007
0
4,350
4,890
70,218
0
L
Jing Wei
yedy13pr_ttv
Jing Wei
7,310
6,187
0
3,452
10,302
3,804
0
1,340
8,962
0
63,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
35,889
407
Minions Killed
433
0
Camps Cleared
0
1,388,434
Distance Traveled
1,143,690
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,036
503
23
2
0
307,077
2
L
Bacchus
4,745
339
14
1
0
58,575
0
L
Surtr
7,541
539
81
6
0
265,769
0
L
Agni
7,823
559
96
7
0
239,777
0
L
Janus
7,882
563
123
9
0
304,366
0
W
Tyr
7,354
525
83
6
0
250,933
0
W
Bakasura
7,084
506
92
7
0
287,582
0
W
Ah Muzen Cab
7,506
536
95
7
0
260,796
2
W
Morgan Le Fay
8,317
594
114
8
0
282,046
5
L
Jing Wei
7,898
564
119
9
0
275,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role