Player Matchup

Ne Zha
Ne Zha
AntiLGBT
Ne Zha
Level 55
God Stats
3W - 4L
1,345 SR
Queue Stats
518W - 539L
1,527 Elo+
Party 2
Scylla
Scylla
Cainnnnnnn
Scylla
Level 123
God Stats
1W - 1L
1,354 SR
Queue Stats
7W - 6L
1,541 Elo+
Solo
Athena
Athena
TheRedCommander
Athena
Level 88
God Stats
3W - 0L
1,738 SR
Queue Stats
318W - 337L
1,438 Elo+
Party 2
Team Averages
Level 89
1,479 SR
1,502 Elo+

VS

Team Averages
Level 86
1,512 SR
1,658 Elo+
Hercules
Hercules
Darookiie
Hercules
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,460 Elo+
Party 1
Ullr
Ullr
Raphyquie
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,890 Elo+
Party 1
Geb
Geb
Zephaulus
Geb
Level 125
God Stats
4W - 3L
1,535 SR
Queue Stats
511W - 402L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AntiLGBT
Ne Zha
16
2 / 4 / 3
9,773
752
8,338
14,972
7,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Cainnnnnnn
Scylla
16
2 / 1 / 2
9,976
767
11,275
6,653
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 1 / 4
10,510
808
8,719
18,850
30,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darookiie
Hercules
16
2 / 2 / 1
9,122
702
13,468
19,909
18,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ullr
16
2 / 3 / 3
9,180
706
8,085
13,867
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

4
0 / 0 / 0
6,655
512
0
126
39
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
4
6
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AntiLGBT
Ne Zha
2
4
3
0.88
W
Scylla
Cainnnnnnn
Scylla
2
1
2
3
L
Hercules
Darookiie
Hercules
2
2
1
1.25
L
Ullr
2
3
3
1.17
W
1
1
4
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
21,553
40,475
Taken
33,902
40,306
Mitigated
24,708
9,962
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AntiLGBT
Ne Zha
8,338
2,661
0
5,645
14,972
7,306
0
219
14,499
0
48,079
W
Scylla
Cainnnnnnn
Scylla
11,275
624
0
554
6,653
2,876
696
3
6,535
60,377
0
L
Hercules
Darookiie
Hercules
13,468
3,487
0
3,800
19,909
18,741
0
12,099
7,394
0
27,888
L
Ullr
8,085
2,280
0
1,411
13,867
5,928
0
7,071
6,660
0
41,914
W
8,719
1,410
0
3,763
18,850
30,124
510
12
17,887
30,303
170
L
0
0
0
0
126
39
0
110
16
517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
24,957
201
Minions Killed
94
0
Camps Cleared
0
800,816
Distance Traveled
526,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,773
752
51
4
0
272,619
0
W
Scylla
9,976
767
113
9
0
232,296
0
L
Hercules
9,122
702
30
2
0
256,739
0
L
Ullr
9,180
706
63
5
0
253,445
0
W
Athena
10,510
808
37
3
0
295,901
0
L
Geb
6,655
512
1
0
0
16,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role