Player Matchup

Janus
Janus
ElAlvaroH11
Janus
Level 44
God Stats
0W - 3L
1,306 SR
Queue Stats
28W - 41L
1,217 Elo+
Solo
Achilles
Achilles
Ichflexdichweg-3
Achilles
Level 88
God Stats
4W - 8L
1,381 SR
Queue Stats
151W - 160L
1,402 Elo+
Solo
Hou Yi
Hou Yi
Typ_94
Hou Yi
Level 58
God Stats
14W - 15L
1,494 SR
Queue Stats
15W - 25L
1,197 Elo+
Solo
Team Averages
Level 63
1,394 SR
1,272 Elo+

VS

Team Averages
Level 69
1,270 SR
1,157 Elo+
Neith
Neith
DxrkPrxncxss
Neith
Level 72
God Stats
1W - 1L
1,096 SR
Queue Stats
1W - 2L
1,032 Elo+
Party 1
Yemoja
Yemoja
Mondo96Mania
Yemoja
Level 107
God Stats
163W - 138L
1,498 SR
Queue Stats
309W - 337L
1,434 Elo+
Solo
Anubis
Anubis
xXTRYHARD_B3AsTq
Anubis
Level 28
God Stats
1W - 1L
1,215 SR
Queue Stats
1W - 1L
1,004 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
9,132
609
8,394
7,043
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 0
9,519
635
10,775
18,479
24,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Typ_94
Hou Yi
15
0 / 2 / 1
8,936
596
5,727
14,026
6,667
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 6
10,271
685
14,091
9,597
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
17
3 / 0 / 4
11,393
760
8,846
12,131
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 1 / 4
10,155
677
8,789
10,461
5,190
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
3
1
0.17
L
1
3
0
0.33
W
Yemoja
3
0
4
5
L
Hou Yi
Typ_94
Hou Yi
0
2
1
0.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
31,726
39,548
Taken
32,189
33,710
Mitigated
18,061
11,307
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,091
7,902
356
4,163
9,597
4,020
1,024
3,615
5,545
0
49,760
L
8,394
258
0
1,531
7,043
2,713
0
3,624
3,419
46,388
0
L
10,775
1,977
0
4,352
18,479
24,330
0
8,030
10,449
0
36,738
W
Yemoja
8,846
1,219
1,816
3,183
12,131
8,851
0
2,391
9,423
28,792
0
L
Hou Yi
Typ_94
Hou Yi
5,727
1,146
477
4,947
14,026
6,667
21
6,085
7,941
0
21,612
W
8,789
279
0
3,376
10,461
5,190
227
2,421
7,430
29,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
31,819
157
Minions Killed
163
0
Camps Cleared
0
760,171
Distance Traveled
828,944
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,271
685
81
5
0
289,485
2
L
Janus
9,132
609
70
5
0
197,522
0
L
Achilles
9,519
635
57
4
0
279,598
2
W
Yemoja
11,393
760
38
3
0
274,285
1
L
Hou Yi
8,936
596
30
2
0
283,051
0
W
Anubis
10,155
677
44
3
0
265,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role