Player Matchup

Ra
Ra
BudZxShaggy
Ra
Level 84
God Stats
1W - 0L
1,663 SR
Queue Stats
71W - 83L
1,419 Elo+
Party 1
Thor
Thor
DaffodilFern901
Thor
Level 105
God Stats
35W - 30L
1,567 SR
Queue Stats
823W - 863L
1,469 Elo+
Party 1
Skadi
Skadi
Scallywagger5653
Skadi
Level 58
God Stats
5W - 2L
1,601 SR
Queue Stats
15W - 11L
1,553 Elo+
Solo
Camazotz
Camazotz
YeahAbsolutely
Camazotz
Level 149
God Stats
4W - 4L
1,744 SR
Queue Stats
697W - 672L
1,525 Elo+
Solo
Sol
Sol
zepovin94
Sol
Level 126
God Stats
36W - 41L
1,570 SR
Queue Stats
337W - 323L
1,544 Elo+
Solo
Team Averages
Level 104
1,629 SR
1,502 Elo+

VS

Team Averages
Level 90
1,455 SR
1,495 Elo+
Nox
Nox
Jpeazy
Nox
Level 180
God Stats
21W - 22L
1,595 SR
Queue Stats
175W - 165L
1,504 Elo+
Solo
Ishtar
Ishtar
NAMEISBOXCAR
Ishtar
Level 69
God Stats
2W - 6L
1,559 SR
Queue Stats
186W - 200L
1,425 Elo+
Solo
Scylla
Scylla
Oooey
Scylla
Level 46
God Stats
0W - 1L
1,312 SR
Queue Stats
92W - 74L
1,485 Elo+
Solo
Achilles
Achilles
andresjmc
Achilles
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 79L
1,525 Elo+
Solo
Lancelot
Lancelot
suntzuii
Lancelot
Level 67
God Stats
0W - 3L
1,310 SR
Queue Stats
77W - 78L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
7,036
503
5,415
9,022
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 0 / 6
9,600
686
7,343
8,395
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 5
7,415
530
4,452
8,021
3,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
12
3 / 1 / 4
7,578
541
11,262
14,965
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 0 / 6
9,571
684
10,125
8,302
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jpeazy
Nox
10
1 / 5 / 4
6,036
431
7,284
9,822
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
12
3 / 5 / 4
7,412
529
5,242
10,033
4,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Oooey
Scylla
10
0 / 6 / 0
6,018
430
3,008
7,735
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
andresjmc
Achilles
12
2 / 5 / 0
7,106
508
9,968
16,103
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
suntzuii
Lancelot
12
3 / 3 / 0
7,146
510
4,397
11,874
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
24
Kills
9
10
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
6
3
0.92
W
7
0
6
10
L
Nox
Jpeazy
Nox
1
5
4
0.6
L
Ishtar
3
5
4
1
L
Scylla
Oooey
Scylla
0
6
0
0
W
2
3
5
1.5
W
Camazotz
3
1
4
5
L
Achilles
andresjmc
Achilles
2
5
0
0.4
L
Lancelot
suntzuii
Lancelot
3
3
0
1
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,597
Damage
29,899
48,705
Taken
55,567
19,584
Mitigated
32,775
17,967
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,415
790
745
1,672
9,022
3,077
650
2,164
6,858
33,929
0
W
7,343
2,179
0
1,488
8,395
3,482
161
1,494
6,763
0
84,640
L
Nox
Jpeazy
Nox
7,284
369
0
1,415
9,822
6,865
192
4,291
5,486
23,462
0
L
Ishtar
5,242
2,939
0
2,371
10,033
4,510
550
2,459
7,574
0
44,951
L
Scylla
Oooey
Scylla
3,008
281
0
854
7,735
2,713
0
3,675
4,013
33,180
0
W
4,452
2,676
0
1,572
8,021
3,655
568
1,294
6,689
0
48,955
W
Camazotz
11,262
3,493
0
6,967
14,965
6,265
0
760
13,141
0
42,660
L
Achilles
andresjmc
Achilles
9,968
3,657
0
5,366
16,103
13,622
0
1,809
13,349
0
46,225
L
Lancelot
suntzuii
Lancelot
4,397
911
0
3,500
11,874
5,065
170
3,306
8,481
0
41,974
W
10,125
4,481
0
5,523
8,302
3,105
2,490
4,034
4,006
68,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
33,718
410
Minions Killed
297
0
Camps Cleared
0
1,341,774
Distance Traveled
1,259,060
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,036
503
46
3
0
278,978
2
W
Thor
9,600
686
122
9
0
295,747
0
L
Nox
6,036
431
22
2
0
283,942
6
L
Ishtar
7,412
529
74
5
0
240,559
1
L
Scylla
6,018
430
63
5
0
187,273
3
W
Skadi
7,415
530
72
5
0
239,788
3
W
Camazotz
7,578
541
61
4
0
296,033
0
L
Achilles
7,106
508
63
5
0
243,038
0
L
Lancelot
7,146
510
75
5
0
304,248
0
W
Sol
9,571
684
109
8
0
231,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role