Player Matchup

Achilles
Achilles
BlooMoose
Achilles
Level 37
God Stats
1W - 2L
1,090 SR
Queue Stats
4W - 10L
1,178 Elo+
Party 3
Set
Set
JbbM
Set
Level 69
God Stats
5W - 8L
1,325 SR
Queue Stats
152W - 139L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Karabas96
Kukulkan
Level 51
God Stats
1W - 2L
1,514 SR
Queue Stats
3W - 6L
1,280 Elo+
Solo
Artemis
Artemis
Mando90
Artemis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 10L
1,055 Elo+
Party 3
Baron Samedi
Baron Samedi
Nevadar
Baron Samedi
Level 67
God Stats
3W - 4L
1,511 SR
Queue Stats
23W - 29L
1,417 Elo+
Solo
Team Averages
Level 50
1,388 SR
1,266 Elo+

VS

Team Averages
Level 42
1,441 SR
1,488 Elo+
Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DudeDom
Ares
Level 3
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
LLuvaBasket12
Cliodhna
Level 69
God Stats
1W - 2L
1,447 SR
Queue Stats
51W - 48L
1,478 Elo+
Party 1
Freya
Freya
RammXterm
Freya
Level 66
God Stats
2W - 4L
1,528 SR
Queue Stats
42W - 47L
1,464 Elo+
Party 1
Bellona
Bellona
jupeejup
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlooMoose
Achilles
10
4 / 0 / 0
6,113
611
3,585
6,156
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
JbbM
Set
11
6 / 3 / 2
6,991
699
5,601
8,621
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Karabas96
Kukulkan
10
3 / 0 / 1
6,455
646
2,528
2,167
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Mando90
Artemis
7
0 / 2 / 3
4,742
474
2,082
4,184
1,425
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Nevadar
Baron Samedi
9
3 / 1 / 2
5,605
561
5,489
6,174
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 3 / 2
5,584
558
4,792
3,992
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
DudeDom
Ares
6
0 / 4 / 3
4,763
476
1,407
5,743
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
LLuvaBasket12
Cliodhna
9
1 / 2 / 0
5,197
520
2,440
7,439
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
RammXterm
Freya
9
1 / 4 / 2
5,309
531
3,211
8,481
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
jupeejup
Bellona
8
0 / 3 / 0
4,750
475
3,349
7,051
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
4
6
Deaths
16
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
2
1
W
Achilles
BlooMoose
Achilles
4
0
0
4
L
Ares
DudeDom
Ares
0
4
3
0.38
W
Set
JbbM
Set
6
3
2
2.33
W
Kukulkan
Karabas96
Kukulkan
3
0
1
3.5
L
Cliodhna
LLuvaBasket12
Cliodhna
1
2
0
0.5
W
Artemis
Mando90
Artemis
0
2
3
0.75
W
Baron Samedi
Nevadar
Baron Samedi
3
1
2
4
L
Freya
RammXterm
Freya
1
4
2
0.5
L
Bellona
jupeejup
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
15,199
27,302
Taken
32,706
13,371
Mitigated
17,283
5,781
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,792
182
0
0
3,992
1,115
208
781
3,211
34,400
0
W
Achilles
BlooMoose
Achilles
3,585
835
0
2,141
6,156
5,269
99
0
6,156
0
28,611
L
Ares
DudeDom
Ares
1,407
21
0
511
5,743
4,729
44
2,589
3,154
4,214
0
W
Set
JbbM
Set
5,601
3,240
0
658
8,621
3,376
509
1,781
6,820
0
49,355
W
Kukulkan
Karabas96
Kukulkan
2,528
244
0
107
2,167
842
1,049
987
1,152
38,609
0
L
Cliodhna
LLuvaBasket12
Cliodhna
2,440
311
0
1,432
7,439
2,577
0
466
6,883
0
32,077
W
Artemis
Mando90
Artemis
2,082
613
116
342
4,184
1,425
0
3,042
1,082
0
15,738
W
Baron Samedi
Nevadar
Baron Samedi
5,489
373
295
2,122
6,174
2,459
450
3,345
2,682
30,347
0
L
Freya
RammXterm
Freya
3,211
985
0
2,041
8,481
3,132
0
4,181
4,300
27,713
0
L
Bellona
jupeejup
Bellona
3,349
1,075
0
1,097
7,051
5,730
0
0
6,598
0
18,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
25,603
283
Minions Killed
226
0
Camps Cleared
0
896,543
Distance Traveled
948,656
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,584
558
57
6
0
201,758
0
W
Achilles
6,113
611
53
5
0
186,420
0
L
Ares
4,763
476
4
0
0
190,572
1
W
Set
6,991
699
83
8
0
222,558
0
W
Kukulkan
6,455
646
69
7
0
124,744
0
L
Cliodhna
5,197
520
59
6
0
192,754
1
W
Artemis
4,742
474
36
4
0
181,847
0
W
Baron Samedi
5,605
561
42
4
0
180,974
4
L
Freya
5,309
531
76
8
0
168,060
0
L
Bellona
4,750
475
30
3
0
195,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role