Player Matchup

Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
Acitjooo
Sol
Gold II
Level 108
God Stats
2W - 5L
1,363 SR
Queue Stats
66W - 74L
1,531 MMR
Party 2
Achilles
Achilles
Gold II
Lock0310
Achilles
Gold II
Level 157
God Stats
4W - 6L
1,601 SR
Queue Stats
127W - 145L
1,664 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,488 SR
1,565 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,601 SR
1,524 MMR
Scylla
Scylla
Bronze III
Lilyssa
Scylla
Bronze III
Level 153
God Stats
3W - 1L
1,336 SR
Queue Stats
13W - 10L
1,500 MMR
Party 1
Izanami
Izanami
Gold IV
OxLowQTV
Izanami
Gold IV
Level 40
God Stats
2W - 0L
1,714 SR
Queue Stats
97W - 80L
1,571 MMR
Solo
Sobek
Sobek
Bronze III
Rillius
Sobek
Bronze III
Level 151
God Stats
4W - 2L
1,755 SR
Queue Stats
13W - 10L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 2 / 2
8,551
658
8,896
10,852
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 1
8,685
668
10,406
13,865
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Lock0310
Achilles
14
1 / 4 / 1
9,480
729
7,140
17,758
22,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasAo KuangGuan YuAphroditeChaac

VS

Bans
HerculesKuzenboVamanaAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lilyssa
Scylla
17
5 / 0 / 6
10,731
825
14,386
7,741
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
OxLowQTV
Izanami
16
4 / 1 / 7
10,568
813
16,676
12,786
6,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Rillius
Sobek
16
2 / 1 / 9
11,111
855
7,236
19,403
22,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
2
0.5
L
1
5
1
0.3
W
Scylla
Lilyssa
Scylla
5
0
6
8
L
Achilles
Lock0310
Achilles
1
4
1
0.38
W
Izanami
OxLowQTV
Izanami
4
1
7
7.5
W
Sobek
Rillius
Sobek
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,442
Damage
38,298
42,475
Taken
39,930
31,900
Mitigated
32,739
7,891
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,896
305
57
2,367
10,852
4,058
0
6,837
4,015
49,166
0
L
10,406
3,168
0
3,704
13,865
5,754
0
7,942
5,923
43,180
0
W
Scylla
Lilyssa
Scylla
14,386
1,724
0
1,492
7,741
3,612
1,297
3,982
3,672
61,216
0
L
Achilles
Lock0310
Achilles
7,140
1,124
0
1,763
17,758
22,088
0
6,860
10,898
0
15,686
W
Izanami
OxLowQTV
Izanami
16,676
13,534
0
4,555
12,786
6,147
2,577
8,034
4,685
0
65,446
W
Sobek
Rillius
Sobek
7,236
582
360
7,285
19,403
22,980
0
7,314
10,301
18,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
32,410
171
Minions Killed
192
0
Camps Cleared
0
757,133
Distance Traveled
766,391
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,551
658
69
5
0
252,211
6
L
Sol
8,685
668
80
6
0
223,041
0
W
Scylla
10,731
825
95
7
0
252,003
0
L
Achilles
9,480
729
22
2
0
281,881
0
W
Izanami
10,568
813
87
7
0
241,092
0
W
Sobek
11,111
855
10
1
0
273,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role