Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Clyde8490
Vulcan
Level 158
God Stats
7W - 6L
1,503 SR
Queue Stats
532W - 529L
1,476 Elo+
Solo
Surtr
Surtr
JAJASALUDOS30
Surtr
Level 133
God Stats
14W - 8L
1,717 SR
Queue Stats
358W - 354L
1,528 Elo+
Solo
Anubis
Anubis
TerseCrown9189
Anubis
Level 154
God Stats
163W - 110L
1,650 SR
Queue Stats
560W - 519L
1,514 Elo+
Solo
Jing Wei
Jing Wei
TheRed1ight
Jing Wei
Level 210
God Stats
8W - 5L
1,563 SR
Queue Stats
631W - 606L
1,465 Elo+
Solo
Team Averages
Level 166
1,587 SR
1,497 Elo+

VS

Team Averages
Level 110
1,540 SR
1,507 Elo+
Surtr
Surtr
 
Surtr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bull x Lonzo
Maui
Level 74
God Stats
4W - 5L
1,681 SR
Queue Stats
132W - 154L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
Clucknuts
Nu Wa
Level 164
God Stats
3W - 2L
1,816 SR
Queue Stats
297W - 281L
1,593 Elo+
Solo
Geb
Geb
ShaqAtThe2
Geb
Level 111
God Stats
0W - 1L
1,218 SR
Queue Stats
487W - 479L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
TheSaucyHorsey
Danzaburou
Level 127
God Stats
6W - 8L
1,484 SR
Queue Stats
187W - 207L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 0 / 7
6,597
600
3,932
8,550
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Clyde8490
Vulcan
12
4 / 1 / 2
7,307
664
4,984
4,367
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 2
7,217
656
7,148
10,563
8,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 0 / 4
7,841
713
7,817
6,864
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TheRed1ight
Jing Wei
11
1 / 1 / 8
6,145
559
5,174
7,306
2,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 0
5,762
524
4,451
8,818
5,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 1
5,508
501
2,604
11,430
6,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Clucknuts
Nu Wa
11
1 / 3 / 0
6,619
602
4,915
6,068
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 1
5,697
518
4,096
11,770
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheSaucyHorsey
Danzaburou
10
1 / 4 / 1
5,742
522
5,945
9,208
2,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
2
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
7
5.5
L
Surtr
 
Surtr
0
2
0
0
L
0
3
1
0.17
L
Nu Wa
Clucknuts
Nu Wa
1
3
0
0.33
W
Vulcan
Clyde8490
Vulcan
4
1
2
5
W
2
0
2
3
L
0
4
1
0.13
W
7
0
4
9
W
Jing Wei
TheRed1ight
Jing Wei
1
1
8
5
L
Danzaburou
TheSaucyHorsey
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,055
Damage
22,011
37,650
Taken
47,294
21,467
Mitigated
22,200
18,558
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,932
577
1,827
5,136
8,550
5,490
143
2,045
6,505
24,677
0
L
Surtr
 
Surtr
4,451
1,698
0
4,768
8,818
5,886
0
656
8,162
438
42,331
L
2,604
309
1,436
1,899
11,430
6,755
0
5,309
6,121
10,415
0
L
Nu Wa
Clucknuts
Nu Wa
4,915
512
0
500
6,068
1,987
0
3,225
2,843
55,399
0
W
Vulcan
Clyde8490
Vulcan
4,984
1,022
0
701
4,367
1,546
336
2,442
1,925
54,705
0
W
7,148
3,279
0
4,400
10,563
8,062
718
1,630
8,933
297
52,522
L
4,096
399
0
3,542
11,770
4,701
0
3,795
7,975
36,402
0
W
7,817
170
0
3,799
6,864
3,376
0
2,857
4,007
57,153
0
W
Jing Wei
TheRed1ight
Jing Wei
5,174
3,697
0
2,695
7,306
2,993
726
2,803
4,503
0
41,099
L
Danzaburou
TheSaucyHorsey
Danzaburou
5,945
2,294
0
1,527
9,208
2,871
0
4,003
5,205
0
41,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
29,328
376
Minions Killed
327
0
Camps Cleared
0
1,167,043
Distance Traveled
1,058,092
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,597
600
28
3
0
200,371
1
L
Surtr
5,762
524
74
7
0
151,083
1
L
Maui
5,508
501
17
2
0
228,901
4
L
Nu Wa
6,619
602
109
10
0
223,961
0
W
Vulcan
7,307
664
98
9
0
243,490
4
W
Surtr
7,217
656
96
9
0
240,973
2
L
Geb
5,697
518
66
6
0
257,508
0
W
Anubis
7,841
713
95
9
0
239,075
0
W
Jing Wei
6,145
559
59
5
0
243,134
0
L
Danzaburou
5,742
522
61
6
0
196,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role