Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HuntingNine4037
Khepri
Level 126
God Stats
122W - 91L
1,659 SR
Queue Stats
187W - 201L
1,512 Elo+
Solo
Guan Yu
Guan Yu
ItzDope385
Guan Yu
Level 69
God Stats
11W - 9L
1,696 SR
Queue Stats
233W - 278L
1,367 Elo+
Solo
Martichoras
Martichoras
minimaggit21
Martichoras
Level 88
God Stats
3W - 2L
1,379 SR
Queue Stats
32W - 37L
1,348 Elo+
Solo
Team Averages
Level 105
1,547 SR
1,445 Elo+

VS

Team Averages
Level 104
1,408 SR
1,450 Elo+
Cerberus
Cerberus
DoubSix972
Cerberus
Level 143
God Stats
0W - 1L
1,505 SR
Queue Stats
36W - 35L
1,410 Elo+
Solo
Zeus
Zeus
LAD-Jerra
Zeus
Level 85
God Stats
1W - 3L
1,146 SR
Queue Stats
147W - 151L
1,406 Elo+
Solo
Pele
Pele
WardedGenie581
Pele
Level 128
God Stats
17W - 17L
1,472 SR
Queue Stats
166W - 168L
1,453 Elo+
Solo
Janus
Janus
blokmeister
Janus
Level 97
God Stats
10W - 11L
1,432 SR
Queue Stats
147W - 90L
1,563 Elo+
Solo
Charybdis
Charybdis
tinonino_rasta
Charybdis
Level 67
God Stats
31W - 33L
1,485 SR
Queue Stats
131W - 136L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 1 / 1
6,441
1,288
3,780
2,468
901
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
 
Anubis
11
1 / 0 / 8
6,072
1,214
7,023
4,274
2,683
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 0 / 7
6,242
1,248
1,956
4,231
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
ItzDope385
Guan Yu
11
3 / 0 / 5
6,314
1,263
9,029
5,651
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Martichoras
minimaggit21
Martichoras
11
3 / 0 / 6
6,609
1,322
6,186
3,298
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Team 1 Tickets

418

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoubSix972
Cerberus
9
0 / 3 / 0
5,549
1,110
3,544
10,818
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
9
0 / 1 / 0
4,866
973
188
886
65
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,571
1,114
3,828
5,229
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
5,499
1,100
5,605
4,244
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
tinonino_rasta
Charybdis
9
0 / 2 / 0
5,175
1,035
4,692
9,533
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
11
Kills
1
1
Deaths
11
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
1
4.5
W
Anubis
 
Anubis
1
0
8
5
L
Cerberus
DoubSix972
Cerberus
0
3
0
0
W
0
0
7
3.5
W
Guan Yu
ItzDope385
Guan Yu
3
0
5
5.5
L
Zeus
0
1
0
0
L
1
2
0
0.5
L
0
3
0
0
W
Martichoras
minimaggit21
Martichoras
3
0
6
6
L
Charybdis
tinonino_rasta
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,974
Damage
17,857
19,922
Taken
30,710
13,006
Mitigated
11,672
3,157
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,780
1,044
0
200
2,468
901
0
448
2,020
0
8,823
W
Anubis
 
Anubis
7,023
496
84
374
4,274
2,683
0
1,701
2,441
19,155
0
L
Cerberus
DoubSix972
Cerberus
3,544
236
90
1,211
10,818
7,391
0
4,081
6,690
9,861
359
W
1,956
138
0
1,230
4,231
3,079
0
2,346
1,735
4,367
0
W
Guan Yu
ItzDope385
Guan Yu
9,029
1,324
258
730
5,651
4,915
0
1,808
3,755
0
13,348
L
Zeus
188
0
0
0
886
65
0
214
672
993
0
L
3,828
689
0
5
5,229
1,347
0
946
4,238
0
9,282
L
5,605
541
0
68
4,244
1,004
0
540
3,704
20,481
0
W
Martichoras
minimaggit21
Martichoras
6,186
2,436
0
281
3,298
1,428
0
2,185
993
0
22,715
L
Charybdis
tinonino_rasta
Charybdis
4,692
2,342
0
545
9,533
1,865
0
3,062
6,427
0
8,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
26,660
90
Minions Killed
73
6
Camps Cleared
3
478,017
Distance Traveled
360,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,441
1,288
8
2
3
90,347
0
W
Anubis
6,072
1,214
34
7
2
92,727
0
L
Cerberus
5,549
1,110
12
2
0
94,168
0
W
Khepri
6,242
1,248
6
1
0
96,946
0
W
Guan Yu
6,314
1,263
8
2
1
106,878
0
L
Zeus
4,866
973
2
0
0
8,829
0
L
Pele
5,571
1,114
4
1
0
82,189
0
L
Janus
5,499
1,100
47
9
1
87,106
0
W
Martichoras
6,609
1,322
34
7
0
91,119
0
L
Charybdis
5,175
1,035
8
2
2
87,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role