Player Matchup

Izanami
Izanami
IHazNoIdeaz7
Izanami
Level 158
God Stats
3W - 1L
1,725 SR
Queue Stats
442W - 398L
1,611 Elo+
Party 1
Bellona
Bellona
MasterOogway668
Bellona
Level 89
God Stats
5W - 2L
1,627 SR
Queue Stats
93W - 85L
1,524 Elo+
Party 2
Maui
Maui
Thefatbo1
Maui
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
224W - 224L
1,437 Elo+
Party 2
Raijin
Raijin
silvesta77
Raijin
Level 156
God Stats
5W - 2L
1,772 SR
Queue Stats
363W - 335L
1,552 Elo+
Party 1
Arachne
Arachne
uuKEYTONuu
Arachne
Level 142
God Stats
9W - 5L
1,881 SR
Queue Stats
281W - 278L
1,444 Elo+
Solo
Team Averages
Level 134
1,701 SR
1,513 Elo+

VS

Team Averages
Level 102
1,561 SR
1,524 Elo+
Izanami
Izanami
Caliban72
Izanami
Level 35
God Stats
6W - 8L
1,708 SR
Queue Stats
34W - 43L
1,519 Elo+
Solo
Vamana
Vamana
FantailedOlive
Vamana
Level 144
God Stats
6W - 2L
1,642 SR
Queue Stats
255W - 261L
1,546 Elo+
Solo
Artio
Artio
I King Adam I
Artio
Level 125
God Stats
0W - 6L
1,482 SR
Queue Stats
376W - 331L
1,500 Elo+
Party 3
Arachne
Arachne
MBlackout23
Arachne
Level 107
God Stats
34W - 23L
1,551 SR
Queue Stats
321W - 295L
1,545 Elo+
Solo
Merlin
Merlin
Stan359
Merlin
Level 100
God Stats
0W - 4L
1,421 SR
Queue Stats
236W - 208L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IHazNoIdeaz7
Izanami
14
6 / 3 / 4
8,277
690
13,943
11,690
4,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 2
8,542
712
7,507
11,669
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
9
1 / 1 / 5
6,485
540
2,836
7,906
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
silvesta77
Raijin
13
2 / 0 / 1
7,431
619
3,875
5,288
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
uuKEYTONuu
Arachne
12
4 / 2 / 1
7,672
639
3,076
9,744
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caliban72
Izanami
10
1 / 6 / 2
5,859
488
6,331
9,836
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
5,076
423
3,723
6,374
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 4 / 4
5,527
461
4,037
13,164
6,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
MBlackout23
Arachne
13
6 / 1 / 0
7,706
642
7,831
10,073
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Stan359
Merlin
12
0 / 2 / 0
5,877
490
3,329
4,752
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
7
7
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caliban72
Izanami
1
6
2
0.33
L
0
4
0
0
L
0
4
4
0.5
W
Izanami
IHazNoIdeaz7
Izanami
6
3
4
2.67
L
Arachne
MBlackout23
Arachne
6
1
0
6
W
4
1
2
5
L
Merlin
Stan359
Merlin
0
2
0
0
W
Maui
1
1
5
3.5
W
Raijin
silvesta77
Raijin
2
0
1
2.5
W
Arachne
uuKEYTONuu
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
25,251
46,297
Taken
44,199
24,400
Mitigated
18,498
16,264
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caliban72
Izanami
6,331
5,045
0
1,408
9,836
2,711
0
195
9,641
0
46,656
L
3,723
1,641
0
1,436
6,374
3,301
0
0
6,374
0
24,782
L
4,037
643
340
2,378
13,164
6,509
0
1,710
11,454
13,612
0
W
Izanami
IHazNoIdeaz7
Izanami
13,943
11,161
0
4,292
11,690
4,912
502
2,195
9,428
0
81,268
L
Arachne
MBlackout23
Arachne
7,831
5,246
0
3,340
10,073
4,440
0
2,104
7,969
0
51,267
W
7,507
3,530
0
6,293
11,669
7,971
741
548
10,723
0
60,644
L
Merlin
Stan359
Merlin
3,329
0
0
500
4,752
1,537
0
2,702
2,050
49,945
0
W
Maui
2,836
808
0
2,136
7,906
5,671
46
1,631
6,253
13,898
0
W
Raijin
silvesta77
Raijin
3,875
455
0
625
5,288
1,870
0
2,106
3,152
66,896
0
W
Arachne
uuKEYTONuu
Arachne
3,076
1,685
0
2,918
9,744
3,976
0
761
8,977
0
52,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
30,045
479
Minions Killed
322
0
Camps Cleared
0
1,215,882
Distance Traveled
1,092,614
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,859
488
83
7
0
210,108
3
L
Vamana
5,076
423
38
3
0
119,494
0
L
Artio
5,527
461
19
2
0
254,401
0
W
Izanami
8,277
690
131
11
0
199,817
1
L
Arachne
7,706
642
104
9
0
275,131
0
W
Bellona
8,542
712
98
8
0
244,043
1
L
Merlin
5,877
490
78
7
0
233,480
6
W
Maui
6,485
540
10
1
0
249,702
0
W
Raijin
7,431
619
140
12
0
237,044
0
W
Arachne
7,672
639
100
8
0
285,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role