Player Matchup

Mercury
Mercury
Ahadiel
Mercury
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,793 Elo+
Party 1
Anubis
Anubis
SaintHeathen
Anubis
Level 4
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
TOK3NGAM3N
Hun Batz
Level 142
God Stats
14W - 13L
1,582 SR
Queue Stats
207W - 191L
1,474 Elo+
Solo
Ix Chel
Ix Chel
VolatileKuma
Ix Chel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,793 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kenny360
Ah Muzen Cab
Level 75
God Stats
19W - 10L
1,849 SR
Queue Stats
107W - 122L
1,432 Elo+
Solo
Team Averages
Level 83
1,544 SR
1,598 Elo+

VS

Team Averages
Level 133
1,491 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Reaper1443
Anubis
Level 120
God Stats
24W - 10L
1,558 SR
Queue Stats
258W - 263L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
TheAirCondition
Kuzenbo
Level 183
God Stats
25W - 14L
1,575 SR
Queue Stats
658W - 622L
1,535 Elo+
Solo
Hercules
Hercules
pitttiger
Hercules
Level 137
God Stats
12W - 18L
1,325 SR
Queue Stats
985W - 964L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ahadiel
Mercury
10
0 / 5 / 0
5,943
495
1,860
10,748
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
10
2 / 7 / 0
6,156
513
3,704
8,233
3,176
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
TOK3NGAM3N
Hun Batz
12
1 / 2 / 0
7,264
605
5,697
8,644
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
VolatileKuma
Ix Chel
8
1 / 5 / 0
5,466
456
3,903
6,746
1,920
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
kenny360
Ah Muzen Cab
10
1 / 5 / 1
5,908
492
5,260
12,003
4,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 2 / 7
7,939
662
12,100
8,022
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
 
Bakasura
10
0 / 2 / 1
5,937
495
656
7,295
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Reaper1443
Anubis
14
14 / 1 / 5
8,836
736
12,799
5,247
2,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 14
7,572
631
3,964
9,491
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
pitttiger
Hercules
12
1 / 1 / 0
6,700
558
1,543
9,014
8,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
5
Kills
24
24
Deaths
6
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
7
4.75
W
Bakasura
 
Bakasura
0
2
1
0.25
L
Mercury
Ahadiel
Mercury
0
5
0
0
W
Anubis
Reaper1443
Anubis
14
1
5
16.5
L
Anubis
2
7
0
0.29
L
Hun Batz
TOK3NGAM3N
Hun Batz
1
2
0
0.5
W
3
0
14
10
L
Ix Chel
VolatileKuma
Ix Chel
1
5
0
0.2
L
Ah Muzen Cab
kenny360
Ah Muzen Cab
1
5
1
0.3
W
Hercules
pitttiger
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
31,062
46,374
Taken
39,069
16,409
Mitigated
27,416
7,466
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,100
5,657
0
2,512
8,022
3,137
546
567
7,455
0
63,466
W
Bakasura
 
Bakasura
656
299
0
3,324
7,295
2,879
0
795
6,500
0
27,376
L
Mercury
Ahadiel
Mercury
1,860
367
0
260
10,748
3,524
0
3,954
6,794
0
41,165
W
Anubis
Reaper1443
Anubis
12,799
541
0
2,238
5,247
2,634
1,119
2,130
3,117
64,532
0
L
Anubis
3,704
670
0
817
8,233
3,176
0
6,423
1,810
28,521
0
L
Hun Batz
TOK3NGAM3N
Hun Batz
5,697
707
0
2,409
8,644
3,267
506
1,792
6,764
0
58,361
W
3,964
1,220
0
2,054
9,491
10,552
10
4,115
5,376
14,438
0
L
Ix Chel
VolatileKuma
Ix Chel
3,903
259
618
866
6,746
1,920
0
2,431
4,315
26,564
0
L
Ah Muzen Cab
kenny360
Ah Muzen Cab
5,260
2,009
0
2,496
12,003
4,522
0
2,163
9,840
0
33,970
W
Hercules
pitttiger
Hercules
1,543
312
0
1,580
9,014
8,214
0
0
9,014
0
33,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
36,984
297
Minions Killed
375
0
Camps Cleared
0
1,068,767
Distance Traveled
1,140,371
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,939
662
122
10
0
225,837
0
W
Bakasura
5,937
495
68
6
0
231,320
4
L
Mercury
5,943
495
73
6
0
222,565
0
W
Anubis
8,836
736
109
9
0
246,697
0
L
Anubis
6,156
513
52
4
0
180,320
0
L
Hun Batz
7,264
605
93
8
0
228,014
0
W
Kuzenbo
7,572
631
19
2
0
216,120
0
L
Ix Chel
5,466
456
32
3
0
220,282
0
L
Ah Muzen Cab
5,908
492
47
4
0
217,586
0
W
Hercules
6,700
558
57
5
0
220,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role