Player Matchup

Janus
Janus
Silver III
KdenKing
Janus
Silver III
Level 108
God Stats
2W - 5L
1,437 SR
Queue Stats
2W - 5L
1,378 MMR
Solo
Ymir
Ymir
Gold III
angelic demon21
Ymir
Gold III
Level 129
God Stats
2W - 1L
1,695 SR
Queue Stats
37W - 47L
1,604 MMR
Solo
Ne Zha
Ne Zha
Gold III
iOwNGhosTz-Yt
Ne Zha
Gold III
Level 106
God Stats
9W - 22L
1,357 SR
Queue Stats
300W - 343L
1,699 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,496 SR
1,560 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,585 SR
1,550 MMR
Sol
Sol
Silver III
DeadSilencessss
Sol
Silver III
Level 95
God Stats
1W - 0L
1,561 SR
Queue Stats
5W - 7L
1,409 MMR
Solo
Danzaburou
Danzaburou
Platinum I
GrandMasterRicky
Danzaburou
Platinum I
Level 97
God Stats
22W - 20L
1,721 SR
Queue Stats
457W - 448L
2,022 MMR
Solo
Cthulhu
Cthulhu
Silver I
MrHyd YhtomiT
Cthulhu
Silver I
Level 153
God Stats
122W - 134L
1,473 SR
Queue Stats
313W - 402L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KdenKing
Janus
13
0 / 2 / 3
7,586
690
8,278
4,673
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 1
7,698
700
5,210
11,530
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 2
7,484
680
9,629
10,459
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesAphroditeAgniMartichorasAtlas

VS

Bans
BakasuraSurtrScyllaGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,687
790
9,281
7,538
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
GrandMasterRicky
Danzaburou
15
4 / 1 / 4
9,657
878
7,586
8,264
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
13
2 / 2 / 3
8,519
774
6,548
15,552
13,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
8
8
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Danzaburou
GrandMasterRicky
Danzaburou
4
1
4
6
L
Janus
KdenKing
Janus
0
2
3
0.75
W
Cthulhu
2
2
3
1.75
L
2
2
1
1.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
23,415
26,662
Taken
31,354
22,031
Mitigated
19,078
4,269
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,281
3,086
0
2,385
7,538
2,687
1,477
3,122
4,349
39,336
0
W
Danzaburou
GrandMasterRicky
Danzaburou
7,586
3,206
0
2,775
8,264
3,271
2,183
3,650
4,418
0
48,030
L
Janus
KdenKing
Janus
8,278
967
448
316
4,673
2,130
0
2,446
2,227
38,472
0
W
Cthulhu
6,548
748
512
5,898
15,552
13,120
0
6,345
8,550
20,675
0
L
5,210
1,346
191
1,291
11,530
12,085
0
6,400
5,130
12,745
0
L
9,629
1,988
160
1,863
10,459
7,816
0
7,007
3,452
0
33,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,768
Gold Earned
26,863
145
Minions Killed
151
0
Camps Cleared
0
644,817
Distance Traveled
696,880
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,687
790
57
5
0
232,291
0
W
Danzaburou
9,657
878
72
7
0
238,809
0
L
Janus
7,586
690
88
8
0
218,712
0
W
Cthulhu
8,519
774
22
2
0
225,780
5
L
Ymir
7,698
700
27
2
0
210,627
0
L
Ne Zha
7,484
680
30
3
0
215,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role