Player Matchup

Geb
Geb
M5LP-hmg_707
Geb
Level 67
God Stats
1W - 1L
1,222 SR
Queue Stats
9W - 9L
1,433 Elo+
Party 2
Jing Wei
Jing Wei
vSauDi-CM
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
x_xvbe
Anubis
Level 26
God Stats
1W - 4L
1,463 SR
Queue Stats
3W - 8L
1,215 Elo+
Party 2
Team Averages
Level 37
1,395 SR
1,383 Elo+

VS

Team Averages
Level 85
1,570 SR
1,442 Elo+
Thanatos
Thanatos
ToughGenie
Thanatos
Level 99
God Stats
1W - 1L
1,513 SR
Queue Stats
101W - 106L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
Vantecupid4737
Kukulkan
Level 9
God Stats
2W - 8L
1,697 SR
Queue Stats
89W - 93L
1,325 Elo+
Party 1
Tyr
Tyr
xxNezuwuko
Tyr
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 234L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
8,005
801
4,810
8,671
5,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
vSauDi-CM
Jing Wei
13
2 / 1 / 6
7,548
755
6,142
7,291
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
x_xvbe
Anubis
12
3 / 3 / 4
7,417
742
8,062
5,854
2,346
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ToughGenie
Thanatos
11
3 / 6 / 2
7,311
731
6,319
10,245
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
11
0 / 2 / 4
6,378
638
5,043
6,527
2,614
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 3
7,027
703
6,792
9,686
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
6
6
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Thanatos
ToughGenie
Thanatos
3
6
2
0.67
L
Kukulkan
0
2
4
1
W
Jing Wei
vSauDi-CM
Jing Wei
2
1
6
5
W
Anubis
x_xvbe
Anubis
3
3
4
1.67
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
18,154
21,816
Taken
26,458
11,264
Mitigated
13,323
7,635
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,810
593
1,532
2,848
8,671
5,735
52
1,956
6,715
17,604
0
L
Thanatos
ToughGenie
Thanatos
6,319
1,321
0
3,583
10,245
3,388
0
6,634
3,611
0
23,114
L
Kukulkan
5,043
526
0
417
6,527
2,614
0
2,639
3,888
12,644
0
W
Jing Wei
vSauDi-CM
Jing Wei
6,142
4,955
0
2,063
7,291
3,183
843
2,197
5,094
0
22,855
W
Anubis
x_xvbe
Anubis
8,062
328
0
1,192
5,854
2,346
154
997
4,857
26,491
0
L
6,792
354
0
1,971
9,686
7,321
0
3,643
6,043
0
18,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,970
Gold Earned
20,716
115
Minions Killed
78
0
Camps Cleared
0
582,437
Distance Traveled
548,106
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,005
801
23
2
0
223,862
1
L
Thanatos
7,311
731
29
3
0
167,325
0
L
Kukulkan
6,378
638
25
3
0
161,537
0
W
Jing Wei
7,548
755
50
5
0
186,052
0
W
Anubis
7,417
742
42
4
0
172,523
0
L
Tyr
7,027
703
24
2
0
219,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role