Player Matchup

Ah Puch
Ah Puch
aguyinatie
Ah Puch
Level 147
God Stats
9W - 7L
1,533 SR
Queue Stats
112W - 130L
1,417 Elo+
Solo
King Arthur
King Arthur
dansfire3
King Arthur
Level 145
God Stats
5W - 1L
1,669 SR
Queue Stats
184W - 192L
1,515 Elo+
Solo
Neith
Neith
ooeecc-ricee
Neith
Level 75
God Stats
21W - 18L
1,525 SR
Queue Stats
465W - 508L
1,313 Elo+
Solo
Team Averages
Level 122
1,576 SR
1,415 Elo+

VS

Team Averages
Level 109
1,523 SR
1,389 Elo+
Ymir
Ymir
Elmō
Ymir
Level 143
God Stats
1W - 2L
1,588 SR
Queue Stats
77W - 78L
1,325 Elo+
Solo
Olorun
Olorun
SplayJungle9804
Olorun
Level 41
God Stats
2W - 8L
1,444 SR
Queue Stats
108W - 131L
1,371 Elo+
Solo
Neith
Neith
stevensuperstar
Neith
Level 142
God Stats
2W - 3L
1,537 SR
Queue Stats
25W - 21L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
aguyinatie
Ah Puch
14
1 / 2 / 2
7,952
723
12,529
6,474
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
dansfire3
King Arthur
13
1 / 0 / 1
7,883
717
5,281
9,417
8,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 1
7,634
694
3,121
5,709
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Elmō
Ymir
12
2 / 1 / 0
8,038
731
4,082
10,044
8,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 2 / 1
6,745
613
5,976
9,103
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 2
7,286
662
6,503
8,123
3,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
2
2
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
Elmō
Ymir
2
1
0
2
L
0
2
1
0.25
W
Ah Puch
aguyinatie
Ah Puch
1
2
2
1
W
King Arthur
dansfire3
King Arthur
1
0
1
1.5
W
1
0
1
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
16,561
21,600
Taken
27,270
13,524
Mitigated
16,633
3,938
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Elmō
Ymir
4,082
786
1,832
3,428
10,044
8,324
0
4,140
5,778
12,370
0
L
5,976
1,847
470
1,616
9,103
4,462
120
4,508
4,358
26,203
0
W
Ah Puch
aguyinatie
Ah Puch
12,529
243
0
2,800
6,474
2,858
150
4,567
1,907
36,684
0
W
King Arthur
dansfire3
King Arthur
5,281
730
0
0
9,417
8,119
60
3,108
6,309
0
32,327
W
3,121
1,222
0
1,138
5,709
2,547
804
2,434
3,275
0
29,963
L
6,503
3,009
82
2,472
8,123
3,847
0
3,437
4,558
0
33,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,469
Gold Earned
22,069
168
Minions Killed
129
0
Camps Cleared
0
630,790
Distance Traveled
584,491
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,038
731
16
1
0
204,193
4
L
Olorun
6,745
613
36
3
0
191,170
0
W
Ah Puch
7,952
723
59
5
0
202,074
0
W
King Arthur
7,883
717
52
5
0
239,152
0
W
Neith
7,634
694
57
5
0
189,564
0
L
Neith
7,286
662
77
7
0
189,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role