Player Matchup

Scylla
Scylla
Alphadino1
Scylla
Level 68
God Stats
6W - 2L
1,685 SR
Queue Stats
209W - 176L
1,522 Elo+
Solo
Osiris
Osiris
ElectricDeew
Osiris
Level 128
God Stats
1W - 1L
1,304 SR
Queue Stats
52W - 67L
1,327 Elo+
Party 2
Cernunnos
Cernunnos
HOSTILEx410
Cernunnos
Level 148
God Stats
5W - 2L
1,729 SR
Queue Stats
324W - 333L
1,533 Elo+
Solo
Rama
Rama
Step SlS2242
Rama
Level 47
God Stats
1W - 0L
1,268 SR
Queue Stats
38W - 51L
1,415 Elo+
Party 2
Pele
Pele
smockesibot
Pele
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 56L
1,361 Elo+
Solo
Team Averages
Level 96
1,497 SR
1,432 Elo+

VS

Team Averages
Level 114
1,526 SR
1,556 Elo+
Janus
Janus
RealistX
Janus
Level 122
God Stats
6W - 4L
1,615 SR
Queue Stats
99W - 103L
1,572 Elo+
Party 1
Hachiman
Hachiman
SoggyTotz
Hachiman
Level 147
God Stats
1W - 1L
1,731 SR
Queue Stats
118W - 110L
1,558 Elo+
Party 1
Fafnir
Fafnir
alfonso2017
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 90L
1,509 Elo+
Solo
Achilles
Achilles
kiote520
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,624 Elo+
Party 1
Merlin
Merlin
komm666
Merlin
Level 114
God Stats
0W - 2L
1,281 SR
Queue Stats
146W - 156L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alphadino1
Scylla
20
9 / 2 / 8
12,141
867
14,005
9,353
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Osiris
16
2 / 5 / 10
9,806
700
9,660
17,938
17,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cernunnos
HOSTILEx410
Cernunnos
17
2 / 2 / 10
10,125
723
11,583
10,605
5,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 2 / 7
9,270
662
3,872
7,754
3,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

18
4 / 2 / 10
10,630
759
8,547
13,082
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RealistX
Janus
19
4 / 4 / 7
11,353
811
19,782
11,810
6,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SoggyTotz
Hachiman
15
4 / 5 / 2
9,274
662
8,782
11,095
5,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
5
0 / 1 / 1
6,876
491
475
1,353
1,149
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
kiote520
Achilles
15
1 / 5 / 8
8,788
628
5,961
17,309
33,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
komm666
Merlin
18
3 / 3 / 5
10,231
731
11,460
9,963
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
18
Kills
12
13
Deaths
18
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alphadino1
Scylla
9
2
8
6.5
W
Osiris
2
5
10
1.4
W
Cernunnos
HOSTILEx410
Cernunnos
2
2
10
3.5
L
Janus
RealistX
Janus
4
4
7
1.88
L
Hachiman
SoggyTotz
Hachiman
4
5
2
1
W
1
2
7
2.25
L
Fafnir
0
1
1
0.5
L
Achilles
kiote520
Achilles
1
5
8
1
L
Merlin
komm666
Merlin
3
3
5
1.83
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,667
Damage
46,460
58,732
Taken
51,530
36,880
Mitigated
51,353
20,517
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alphadino1
Scylla
14,005
707
1,071
1,691
9,353
4,445
987
4,470
4,664
22,437
0
W
Osiris
9,660
2,419
2,514
3,668
17,938
17,767
844
9,091
8,573
96
24,619
W
Cernunnos
HOSTILEx410
Cernunnos
11,583
2,837
1,480
1,792
10,605
5,087
3,061
6,111
4,351
0
31,755
L
Janus
RealistX
Janus
19,782
108
1,394
3,553
11,810
6,064
761
2,803
9,007
44,677
0
L
Hachiman
SoggyTotz
Hachiman
8,782
4,194
759
1,674
11,095
5,519
716
2,409
8,686
0
16,425
W
3,872
3,581
2,480
2,018
7,754
3,495
1,854
5,560
2,008
0
15,818
L
Fafnir
475
95
69
63
1,353
1,149
0
535
818
475
0
L
Achilles
kiote520
Achilles
5,961
406
408
1,805
17,309
33,265
0
4,000
13,309
0
8,840
L
Merlin
komm666
Merlin
11,460
323
1,736
1,797
9,963
5,356
599
4,354
5,609
30,526
0
W
8,547
1,623
481
3,322
13,082
6,086
749
6,485
6,497
0
18,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,972
Gold Earned
46,522
157
Minions Killed
127
0
Camps Cleared
0
1,389,962
Distance Traveled
1,042,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,141
867
29
2
0
265,366
0
W
Osiris
9,806
700
23
2
0
280,395
0
W
Cernunnos
10,125
723
43
3
0
261,775
0
L
Janus
11,353
811
68
5
0
262,004
0
L
Hachiman
9,274
662
14
1
0
221,162
0
W
Rama
9,270
662
35
3
0
279,116
0
L
Fafnir
6,876
491
0
0
0
17,832
0
L
Achilles
8,788
628
7
1
0
275,314
0
L
Merlin
10,231
731
38
3
0
266,472
0
W
Pele
10,630
759
27
2
0
303,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role