Player Matchup

Skadi
Skadi
 
Skadi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Datschi
Sobek
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 135L
1,476 Elo+
Solo
Persephone
Persephone
Jkpm358
Persephone
Level 133
God Stats
0W - 3L
1,181 SR
Queue Stats
83W - 79L
1,543 Elo+
Party 1
Apollo
Apollo
LogH_001
Apollo
Level 101
God Stats
1W - 1L
1,737 SR
Queue Stats
165W - 146L
1,535 Elo+
Solo
Zeus
Zeus
hhr42334
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,438 Elo+
Solo
Team Averages
Level 103
1,484 SR
1,499 Elo+

VS

Team Averages
Level 109
1,460 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Douchland
Chaac
Level 25
God Stats
2W - 1L
1,298 SR
Queue Stats
334W - 306L
1,527 Elo+
Solo
Neith
Neith
OuTL4wSM4tRiXx
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 4 / 4
8,227
748
9,140
8,463
4,135
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
Datschi
Sobek
15
0 / 3 / 6
8,467
770
7,247
23,835
22,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Jkpm358
Persephone
12
0 / 5 / 3
7,390
672
9,025
9,955
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
LogH_001
Apollo
14
3 / 3 / 5
8,245
750
8,693
7,385
3,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
14
3 / 6 / 3
8,097
736
10,290
9,284
4,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 2 / 5
9,450
859
11,175
8,879
4,375
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
 
Scylla
15
6 / 3 / 6
9,316
847
14,687
8,412
4,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
 
Fenrir
14
2 / 3 / 8
9,051
823
5,940
11,446
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Douchland
Chaac
16
6 / 1 / 12
10,000
909
10,808
12,646
18,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 8
9,930
903
12,701
11,433
6,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
9
Kills
22
21
Deaths
10
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
4
4
1.25
W
Sol
 
Sol
4
2
5
3.25
W
Scylla
 
Scylla
6
3
6
3
W
Fenrir
 
Fenrir
2
3
8
2
L
Sobek
Datschi
Sobek
0
3
6
1
W
Chaac
Douchland
Chaac
6
1
12
12
L
Persephone
Jkpm358
Persephone
0
5
3
0.3
L
Apollo
LogH_001
Apollo
3
3
5
1.83
W
4
1
8
8
L
Zeus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,395
Damage
55,311
58,922
Taken
52,816
38,697
Mitigated
45,697
14,925
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,140
2,889
722
1,155
8,463
4,135
0
2,548
5,915
0
22,392
W
Sol
 
Sol
11,175
3,128
3,141
3,876
8,879
4,375
2,261
4,912
3,967
30,564
0
W
Scylla
 
Scylla
14,687
1,219
0
1,988
8,412
4,100
0
5,187
3,225
20,872
0
W
Fenrir
 
Fenrir
5,940
1,603
466
1,514
11,446
12,398
640
4,604
6,842
0
8,396
L
Sobek
Datschi
Sobek
7,247
640
176
9,112
23,835
22,457
0
11,373
12,462
15,735
704
W
Chaac
Douchland
Chaac
10,808
1,551
2,008
5,475
12,646
18,479
250
5,720
6,926
0
16,787
L
Persephone
Jkpm358
Persephone
9,025
868
576
762
9,955
4,159
0
3,959
5,911
13,650
0
L
Apollo
LogH_001
Apollo
8,693
4,806
349
817
7,385
3,719
0
3,090
4,295
0
20,648
W
12,701
5,095
1,173
6,504
11,433
6,345
1,356
5,435
5,998
0
33,281
L
Zeus
10,290
743
662
594
9,284
4,227
0
4,843
4,441
21,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
47,747
114
Minions Killed
127
0
Camps Cleared
0
956,298
Distance Traveled
1,078,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,227
748
25
2
0
208,555
0
W
Sol
9,450
859
40
4
0
228,276
0
W
Scylla
9,316
847
27
2
0
168,213
0
W
Fenrir
9,051
823
2
0
0
233,554
0
L
Sobek
8,467
770
17
2
0
195,845
0
W
Chaac
10,000
909
18
2
0
228,111
0
L
Persephone
7,390
672
14
1
0
163,036
0
L
Apollo
8,245
750
22
2
0
201,804
0
W
Neith
9,930
903
40
4
0
220,518
0
L
Zeus
8,097
736
36
3
0
187,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role