Player Matchup

Persephone
Persephone
Platinum II
 
Persephone
Platinum II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum III
Brãd
Chiron
Platinum III
Level 42
God Stats
13W - 5L
2,015 SR
Queue Stats
141W - 112L
2,198 MMR
Solo
Osiris
Osiris
Platinum IV
ElSapitoBasilon
Osiris
Platinum IV
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
2,008 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 76
1,672 SR
1,902 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,750 SR
2,061 MMR
Fenrir
Fenrir
Platinum I
TheMasterRPH
Fenrir
Platinum I
Level 126
God Stats
5W - 5L
1,836 SR
Queue Stats
135W - 138L
1,917 MMR
Party 1
Agni
Agni
Masters
VVSR
Agni
Masters
Level 186
God Stats
34W - 25L
1,686 SR
Queue Stats
322W - 320L
2,548 MMR
Solo
Chaac
Chaac
Gold I
XER094
Chaac
Gold I
Level 126
God Stats
6W - 5L
1,729 SR
Queue Stats
143W - 160L
1,720 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 0 / 8
10,499
875
9,869
6,593
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Brãd
Chiron
16
9 / 1 / 4
10,400
867
18,031
11,866
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 3 / 9
9,381
782
12,030
13,161
10,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AphroditeAchillesGuan YuHerculesVamana

VS

Bans
Ao KuangSobekBaba YagaAtlasDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 6 / 3
7,877
656
5,862
18,732
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
VVSR
Agni
14
3 / 4 / 1
8,988
749
10,699
8,779
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
XER094
Chaac
12
0 / 6 / 4
7,478
623
4,604
17,699
19,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
4
4
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
0
8
8
W
Chiron
Brãd
Chiron
9
1
4
11
W
3
3
9
2.5
L
Fenrir
1
6
3
0.42
L
Agni
VVSR
Agni
3
4
1
0.88
L
Chaac
XER094
Chaac
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,930
Damage
21,165
31,620
Taken
45,210
19,950
Mitigated
41,298
8,692
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,869
880
0
1,775
6,593
2,434
1,434
1,665
4,674
49,319
0
W
Chiron
Brãd
Chiron
18,031
9,765
476
3,797
11,866
7,369
1,211
4,359
7,054
0
53,551
W
12,030
4,633
0
2,644
13,161
10,147
581
4,996
7,494
0
29,413
L
Fenrir
5,862
2,134
0
1,248
18,732
18,329
0
4,526
13,461
0
9,664
L
Agni
VVSR
Agni
10,699
1,354
0
750
8,779
3,632
61
1,209
7,148
47,181
0
L
Chaac
XER094
Chaac
4,604
767
0
2,648
17,699
19,337
0
4,177
12,647
0
23,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
24,343
173
Minions Killed
123
0
Camps Cleared
0
701,590
Distance Traveled
655,873
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,499
875
80
7
0
242,227
1
W
Chiron
10,400
867
55
5
0
213,661
0
W
Osiris
9,381
782
38
3
0
245,702
0
L
Fenrir
7,877
656
10
1
0
227,111
2
L
Agni
8,988
749
78
7
0
214,496
0
L
Chaac
7,478
623
35
3
0
214,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role