Player Matchup

Cthulhu
Cthulhu
Boogalooboy
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,319 Elo+
Party 1
He Bo
He Bo
TowerDiveTime
He Bo
Level 124
God Stats
1W - 0L
1,307 SR
Queue Stats
13W - 24L
1,341 Elo+
Party 1
Loki
Loki
Zarethh13
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,341 Elo+
Party 1
Team Averages
Level 81
1,436 SR
1,334 Elo+

VS

Team Averages
Level 71
1,676 SR
1,472 Elo+
Anubis
Anubis
DeathReflux
Anubis
Level 54
God Stats
18W - 10L
1,648 SR
Queue Stats
141W - 138L
1,460 Elo+
Solo
Bacchus
Bacchus
ItsBetIwin99
Bacchus
Level 33
God Stats
9W - 7L
1,843 SR
Queue Stats
51W - 53L
1,482 Elo+
Solo
Medusa
Medusa
shapron
Medusa
Level 125
God Stats
18W - 14L
1,536 SR
Queue Stats
297W - 310L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boogalooboy
Cthulhu
13
5 / 2 / 5
8,501
850
3,631
16,289
9,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 5
8,694
869
9,086
6,048
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
2 / 4 / 4
7,345
735
4,767
7,963
2,274
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 5 / 3
8,054
805
9,782
10,160
5,921
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ItsBetIwin99
Bacchus
1
0 / 0 / 0
3,816
382
0
0
0
Medusa
shapron
Medusa
13
5 / 5 / 2
8,515
852
9,825
11,740
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
10
Kills
9
9
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boogalooboy
Cthulhu
5
2
5
3.75
L
Anubis
4
5
3
1.1
L
Bacchus
ItsBetIwin99
Bacchus
0
0
0
0
W
3
3
5
1.83
W
Loki
2
4
4
1
L
Medusa
shapron
Medusa
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
19,607
30,300
Taken
21,900
13,445
Mitigated
10,392
4,057
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boogalooboy
Cthulhu
3,631
527
342
3,035
16,289
9,304
206
6,086
10,203
20,609
0
L
Anubis
9,782
507
0
2,342
10,160
5,921
0
7,951
2,209
37,342
0
L
Bacchus
ItsBetIwin99
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
9,086
500
0
174
6,048
1,867
1,179
2,122
3,926
32,773
0
W
Loki
4,767
1,577
0
506
7,963
2,274
28
1,596
6,367
0
11,617
L
Medusa
shapron
Medusa
9,825
4,321
0
1,128
11,740
4,471
25
4,766
6,974
0
24,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,540
Gold Earned
20,385
107
Minions Killed
83
0
Camps Cleared
0
528,332
Distance Traveled
315,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,501
850
27
3
0
177,092
0
L
Anubis
8,054
805
48
5
0
155,486
0
L
Bacchus
3,816
382
0
0
0
0
0
W
He Bo
8,694
869
68
7
0
184,676
0
W
Loki
7,345
735
12
1
0
166,564
0
L
Medusa
8,515
852
35
4
0
159,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role