Player Matchup

Horus
Horus
O41597
Horus
Level 49
God Stats
56W - 50L
1,410 SR
Queue Stats
295W - 313L
1,388 Elo+
Solo
Janus
Janus
canabuca
Janus
Level 89
God Stats
18W - 18L
1,432 SR
Queue Stats
150W - 170L
1,432 Elo+
Solo
Awilix
Awilix
elmaslis
Awilix
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,438 Elo+
Solo
Ares
Ares
xI Harley81 Ix
Ares
Level 37
God Stats
24W - 45L
1,300 SR
Queue Stats
24W - 45L
1,263 Elo+
Party 1
Neith
Neith
ziziluce
Neith
Level 29
God Stats
1W - 15L
1,153 SR
Queue Stats
24W - 45L
1,263 Elo+
Party 1
Team Averages
Level 61
1,359 SR
1,357 Elo+

VS

Team Averages
Level 104
1,510 SR
1,418 Elo+
Danzaburou
Danzaburou
Arzasel94
Danzaburou
Level 122
God Stats
9W - 16L
1,599 SR
Queue Stats
165W - 188L
1,437 Elo+
Solo
Athena
Athena
DeceitfulMordred
Athena
Level 147
God Stats
13W - 13L
1,563 SR
Queue Stats
134W - 135L
1,462 Elo+
Solo
Thanatos
Thanatos
boos-1969
Thanatos
Level 62
God Stats
2W - 4L
1,284 SR
Queue Stats
18W - 29L
1,309 Elo+
Solo
Ix Chel
Ix Chel
haachee___
Ix Chel
Level 117
God Stats
7W - 7L
1,500 SR
Queue Stats
106W - 132L
1,461 Elo+
Solo
Chang'e
Chang'e
posh-sum9
Chang'e
Level 70
God Stats
13W - 10L
1,602 SR
Queue Stats
192W - 204L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
O41597
Horus
12
0 / 1 / 4
7,327
431
6,123
13,895
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
canabuca
Janus
15
1 / 1 / 4
8,896
523
8,103
6,483
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
elmaslis
Awilix
17
10 / 0 / 2
10,478
616
13,858
14,974
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 3 / 3
7,918
466
3,834
15,032
10,436
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
ziziluce
Neith
12
1 / 1 / 1
6,656
392
9,314
8,030
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arzasel94
Danzaburou
14
0 / 1 / 2
8,517
501
13,006
13,495
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 1 / 0
7,262
427
4,864
14,767
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
boos-1969
Thanatos
14
1 / 3 / 1
7,750
456
3,388
12,237
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
haachee___
Ix Chel
15
3 / 5 / 0
9,200
541
11,509
10,065
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
posh-sum9
Chang'e
14
1 / 4 / 0
7,552
444
6,101
12,036
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
6
6
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arzasel94
Danzaburou
0
1
2
1
L
1
1
0
1
W
Horus
O41597
Horus
0
1
4
2
L
Thanatos
boos-1969
Thanatos
1
3
1
0.5
W
Janus
canabuca
Janus
1
1
4
3
W
Awilix
elmaslis
Awilix
10
0
2
11
L
Ix Chel
haachee___
Ix Chel
3
5
0
0.6
L
Chang'e
posh-sum9
Chang'e
1
4
0
0.25
W
2
3
3
1.17
W
Neith
ziziluce
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,232
Damage
38,868
58,414
Taken
62,600
33,414
Mitigated
33,153
12,194
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arzasel94
Danzaburou
13,006
7,665
0
7,173
13,495
6,069
49
493
12,992
0
81,772
L
4,864
1,447
0
3,667
14,767
12,848
0
996
13,695
26,896
0
W
Horus
O41597
Horus
6,123
1,988
1,590
5,863
13,895
11,215
0
1,506
12,389
0
24,504
L
Thanatos
boos-1969
Thanatos
3,388
686
151
5,795
12,237
5,321
0
1,163
10,992
0
59,385
W
Janus
canabuca
Janus
8,103
397
0
430
6,483
2,632
0
3,691
2,792
80,213
0
W
Awilix
elmaslis
Awilix
13,858
7,360
0
1,498
14,974
6,018
0
5,450
9,524
0
81,689
L
Ix Chel
haachee___
Ix Chel
11,509
1,490
0
1,984
10,065
4,511
819
3,834
6,231
73,799
0
L
Chang'e
posh-sum9
Chang'e
6,101
696
1,095
3,007
12,036
4,404
0
4,893
6,753
54,338
0
W
3,834
207
0
1,693
15,032
10,436
335
10,436
4,596
41,376
0
W
Neith
ziziluce
Neith
9,314
4,037
0
1,120
8,030
3,113
0
1,391
6,639
0
46,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
40,281
402
Minions Killed
453
0
Camps Cleared
0
1,744,017
Distance Traveled
1,523,799
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,517
501
128
8
0
286,598
0
L
Athena
7,262
427
36
2
0
288,515
0
W
Horus
7,327
431
29
2
0
339,898
8
L
Thanatos
7,750
456
79
5
0
342,185
3
W
Janus
8,896
523
143
8
0
364,295
5
W
Awilix
10,478
616
109
6
0
401,945
2
L
Ix Chel
9,200
541
111
7
0
280,757
0
L
Chang'e
7,552
444
99
6
0
325,744
0
W
Ares
7,918
466
49
3
0
326,036
0
W
Neith
6,656
392
72
4
0
311,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role