Player Matchup

Vulcan
Vulcan
Jackie381
Vulcan
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 291L
1,532 Elo+
Solo
Artemis
Artemis
LadyHitsalot
Artemis
Level 147
God Stats
0W - 1L
1,760 SR
Queue Stats
4W - 10L
1,348 Elo+
Solo
Ishtar
Ishtar
Lone_m1ner
Ishtar
Level 99
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 35L
1,458 Elo+
Solo
Thor
Thor
Swaggy37
Thor
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 128L
1,474 Elo+
Solo
Scylla
Scylla
Tenshirøck
Scylla
Level 158
God Stats
9W - 5L
1,411 SR
Queue Stats
826W - 783L
1,540 Elo+
Solo
Team Averages
Level 131
1,534 SR
1,470 Elo+

VS

Team Averages
Level 118
1,546 SR
1,493 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Obersturmann
Anubis
Level 143
God Stats
16W - 13L
1,615 SR
Queue Stats
619W - 622L
1,555 Elo+
Solo
Raijin
Raijin
Vaatù
Raijin
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 203L
1,531 Elo+
Solo
Chaac
Chaac
dimo107
Chaac
Level 137
God Stats
1W - 0L
1,255 SR
Queue Stats
51W - 72L
1,396 Elo+
Solo
Atlas
Atlas
lorezioezio69__
Atlas
Level 110
God Stats
11W - 3L
1,860 SR
Queue Stats
337W - 337L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jackie381
Vulcan
17
6 / 1 / 2
9,097
758
9,774
6,583
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LadyHitsalot
Artemis
13
0 / 5 / 8
7,630
636
7,815
9,662
4,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Lone_m1ner
Ishtar
14
0 / 5 / 8
7,611
634
6,190
11,357
4,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
15
3 / 7 / 6
8,883
740
9,393
15,734
12,958
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
15
2 / 3 / 3
8,271
689
6,808
9,530
3,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
8 / 1 / 10
10,669
889
14,231
9,848
6,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
1 / 3 / 10
10,226
852
9,418
11,441
7,039
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Vaatù
Raijin
14
2 / 3 / 6
8,784
732
6,126
8,750
4,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
dimo107
Chaac
18
6 / 3 / 8
10,689
891
11,399
15,230
19,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 10
10,376
865
8,947
12,596
14,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
11
Kills
21
21
Deaths
12
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
1
10
13
L
Vulcan
Jackie381
Vulcan
6
1
2
7
L
Artemis
LadyHitsalot
Artemis
0
5
8
0.8
L
Ishtar
Lone_m1ner
Ishtar
0
5
8
0.8
W
Anubis
1
3
10
2
L
Thor
3
7
6
0.86
L
Scylla
2
3
3
1.17
W
Raijin
Vaatù
Raijin
2
3
6
1.67
W
Chaac
dimo107
Chaac
6
3
8
3.33
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,980
Damage
50,121
52,866
Taken
57,865
29,294
Mitigated
51,795
13,594
Healing
24,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,231
1,420
2,355
2,608
9,848
6,308
2,048
2,002
7,846
0
26,782
L
Vulcan
Jackie381
Vulcan
9,774
3,900
981
1,669
6,583
3,393
0
2,938
3,645
20,073
0
L
Artemis
LadyHitsalot
Artemis
7,815
2,316
1,500
1,184
9,662
4,070
0
4,572
5,090
0
16,863
L
Ishtar
Lone_m1ner
Ishtar
6,190
3,187
1,139
1,994
11,357
4,961
0
6,773
4,584
0
10,414
W
Anubis
9,418
239
2,214
5,002
11,441
7,039
674
3,402
8,039
30,161
0
L
Thor
9,393
398
1,358
820
15,734
12,958
0
7,401
8,327
0
13,627
L
Scylla
6,808
353
1,088
1,861
9,530
3,912
0
2,807
6,723
29,781
0
W
Raijin
Vaatù
Raijin
6,126
571
1,404
1,470
8,750
4,451
825
1,462
7,288
13,088
0
W
Chaac
dimo107
Chaac
11,399
894
1,066
4,753
15,230
19,917
39
5,879
9,351
0
33,173
W
8,947
2,276
1,010
2,749
12,596
14,080
0
3,837
8,759
22,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
50,744
102
Minions Killed
185
0
Camps Cleared
0
1,222,467
Distance Traveled
1,202,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,669
889
41
3
0
237,350
0
L
Vulcan
9,097
758
29
2
0
249,769
0
L
Artemis
7,630
636
14
1
0
232,183
0
L
Ishtar
7,611
634
2
0
0
235,881
0
W
Anubis
10,226
852
47
4
0
227,815
0
L
Thor
8,883
740
9
1
0
234,714
0
L
Scylla
8,271
689
48
4
0
269,920
0
W
Raijin
8,784
732
23
2
0
242,581
0
W
Chaac
10,689
891
50
4
0
239,670
0
W
Atlas
10,376
865
24
2
0
254,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role