Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Atmyr
Cabrakan
Level 142
God Stats
15W - 13L
1,517 SR
Queue Stats
569W - 454L
1,640 Elo+
Party 1
Ishtar
Ishtar
Baz777
Ishtar
Level 129
God Stats
35W - 38L
1,530 SR
Queue Stats
109W - 83L
1,592 Elo+
Solo
Tiamat
Tiamat
MMisterbroccoli
Tiamat
Level 142
God Stats
5W - 2L
1,709 SR
Queue Stats
211W - 132L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
monomo23
Sun Wukong
Level 128
God Stats
3W - 1L
1,892 SR
Queue Stats
36W - 34L
1,526 Elo+
Solo
Team Averages
Level 133
1,630 SR
1,578 Elo+

VS

Team Averages
Level 128
1,533 SR
1,566 Elo+
Sylvanus
Sylvanus
Dern4444
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,599 Elo+
Party 3
Artemis
Artemis
Lauchii4444
Artemis
Level 65
God Stats
2W - 0L
1,530 SR
Queue Stats
12W - 13L
1,539 Elo+
Party 3
Bastet
Bastet
ThePapin
Bastet
Level 143
God Stats
4W - 2L
1,580 SR
Queue Stats
350W - 330L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Аuxi
Morgan Le Fay
Level 159
God Stats
18W - 10L
1,556 SR
Queue Stats
232W - 179L
1,584 Elo+
Solo
Sol
Sol
Бавовна
Sol
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
349W - 328L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 3 / 3
7,670
511
5,078
13,399
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Atmyr
Cabrakan
10
1 / 4 / 4
6,877
458
4,881
17,275
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Baz777
Ishtar
15
5 / 1 / 1
8,985
599
10,310
13,420
5,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 6 / 0
7,188
479
7,261
11,572
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
monomo23
Sun Wukong
11
0 / 6 / 0
6,374
425
6,760
15,879
10,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dern4444
Sylvanus
12
0 / 2 / 7
8,151
543
4,461
13,360
11,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Lauchii4444
Artemis
13
0 / 4 / 1
7,557
504
8,012
10,703
3,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
ThePapin
Bastet
15
7 / 2 / 2
9,251
617
8,647
15,062
5,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Аuxi
Morgan Le Fay
17
9 / 1 / 0
10,605
707
15,279
8,896
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 4
9,484
632
17,280
15,042
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
20
20
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
3
0.83
L
Cabrakan
Atmyr
Cabrakan
1
4
4
0.75
L
Ishtar
Baz777
Ishtar
5
1
1
5.5
W
Sylvanus
Dern4444
Sylvanus
0
2
7
1.75
W
Artemis
Lauchii4444
Artemis
0
4
1
0.13
L
2
6
0
0.33
W
Bastet
ThePapin
Bastet
7
2
2
4
L
Sun Wukong
monomo23
Sun Wukong
0
6
0
0
W
Morgan Le Fay
Аuxi
Morgan Le Fay
9
1
0
9
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
53,679
71,545
Taken
63,063
45,787
Mitigated
30,549
10,681
Healing
28,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,078
1,784
0
1,032
13,399
4,865
0
5,440
7,887
0
66,484
L
Cabrakan
Atmyr
Cabrakan
4,881
916
0
2,314
17,275
17,206
0
9,669
7,432
18,072
0
L
Ishtar
Baz777
Ishtar
10,310
7,000
0
5,124
13,420
5,949
124
1,625
11,751
0
80,274
W
Sylvanus
Dern4444
Sylvanus
4,461
1,170
3,266
4,565
13,360
11,347
338
5,708
7,652
20,995
0
W
Artemis
Lauchii4444
Artemis
8,012
3,539
0
2,440
10,703
3,701
1,061
952
9,751
0
54,987
L
7,261
502
0
1,124
11,572
7,020
12
7,466
3,891
53,269
0
W
Bastet
ThePapin
Bastet
8,647
2,925
0
5,982
15,062
5,715
556
834
14,228
0
64,570
L
Sun Wukong
monomo23
Sun Wukong
6,760
398
0
1,087
15,879
10,747
0
12,315
3,564
0
37,985
W
Morgan Le Fay
Аuxi
Morgan Le Fay
15,279
1,942
0
730
8,896
4,222
0
3,988
4,908
95,436
0
W
17,280
9,420
0
11,953
15,042
5,564
5,445
660
14,382
83,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,094
Gold Earned
45,048
426
Minions Killed
516
0
Camps Cleared
0
1,469,139
Distance Traveled
1,461,299
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,670
511
103
7
0
343,420
0
L
Cabrakan
6,877
458
16
1
0
275,789
1
L
Ishtar
8,985
599
143
10
0
291,880
3
W
Sylvanus
8,151
543
26
2
0
236,923
0
W
Artemis
7,557
504
110
7
0
278,944
0
L
Tiamat
7,188
479
104
7
0
274,291
1
W
Bastet
9,251
617
95
6
0
364,765
0
L
Sun Wukong
6,374
425
60
4
0
283,759
2
W
Morgan Le Fay
10,605
707
157
10
0
307,100
0
W
Sol
9,484
632
128
9
0
273,567
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role