Player Matchup

Ix Chel
Ix Chel
ElusivGG
Ix Chel
Level 117
God Stats
1W - 0L
1,092 SR
Queue Stats
3W - 3L
1,448 Elo+
Solo
Bacchus
Bacchus
TheHoodMonaLisa
Bacchus
Level 156
God Stats
23W - 2L
2,009 SR
Queue Stats
345W - 44L
2,086 Elo+
Party 2
Danzaburou
Danzaburou
TraceGrimshaw
Danzaburou
Level 96
God Stats
20W - 2L
1,935 SR
Queue Stats
446W - 68L
2,080 Elo+
Party 2
Team Averages
Level 123
1,679 SR
1,871 Elo+

VS

Team Averages
Level 177
1,588 SR
1,735 Elo+
Chernobog
Chernobog
Pandanmanyesman
Chernobog
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,675 Elo+
Party 1
Ah Puch
Ah Puch
Pezzadamezza
Ah Puch
Level 187
God Stats
1W - 1L
1,547 SR
Queue Stats
26W - 18L
1,706 Elo+
Party 1
Osiris
Osiris
emdee23
Osiris
Level 148
God Stats
0W - 1L
1,717 SR
Queue Stats
38W - 17L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ElusivGG
Ix Chel
17
6 / 2 / 5
11,249
750
11,438
11,385
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 11
11,442
763
9,244
20,108
32,334
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TraceGrimshaw
Danzaburou
17
5 / 0 / 7
11,680
779
14,814
13,297
7,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Pandanmanyesman
Chernobog
14
1 / 5 / 1
9,133
609
6,312
11,814
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Pezzadamezza
Ah Puch
15
0 / 4 / 2
9,444
630
14,443
11,316
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
emdee23
Osiris
14
1 / 3 / 1
9,204
614
11,541
15,517
20,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ElusivGG
Ix Chel
6
2
5
4.25
L
Chernobog
Pandanmanyesman
Chernobog
1
5
1
0.3
L
Ah Puch
Pezzadamezza
Ah Puch
0
4
2
0.25
W
1
0
11
6.5
W
Danzaburou
TraceGrimshaw
Danzaburou
5
0
7
8.5
L
Osiris
emdee23
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
32,296
44,790
Taken
38,647
44,805
Mitigated
33,205
17,758
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ElusivGG
Ix Chel
11,438
2,049
2,877
3,004
11,385
5,294
815
5,091
5,885
53,958
0
L
Chernobog
Pandanmanyesman
Chernobog
6,312
4,160
0
1,547
11,814
5,542
176
7,857
3,957
0
35,925
L
Ah Puch
Pezzadamezza
Ah Puch
14,443
511
0
1,580
11,316
7,330
190
5,373
5,943
64,370
0
W
9,244
1,098
2,034
5,511
20,108
32,334
217
4,497
15,008
18,730
0
W
Danzaburou
TraceGrimshaw
Danzaburou
14,814
7,147
0
4,332
13,297
7,177
3,034
4,870
8,002
0
79,955
L
Osiris
emdee23
Osiris
11,541
2,372
0
1,844
15,517
20,333
0
7,472
8,045
0
24,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,371
Gold Earned
27,781
248
Minions Killed
193
0
Camps Cleared
0
902,603
Distance Traveled
836,956
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,249
750
86
6
0
288,210
0
L
Chernobog
9,133
609
58
4
0
248,787
0
L
Ah Puch
9,444
630
105
7
0
269,066
5
W
Bacchus
11,442
763
33
2
0
319,484
0
W
Danzaburou
11,680
779
129
9
0
294,909
0
L
Osiris
9,204
614
30
2
0
319,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role