Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Cycoch
Fafnir
Level 179
God Stats
12W - 11L
1,598 SR
Queue Stats
581W - 592L
1,446 Elo+
Solo
Merlin
Merlin
Piasek99
Merlin
Level 98
God Stats
4W - 0L
1,877 SR
Queue Stats
177W - 145L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vredota
Morgan Le Fay
Level 174
God Stats
5W - 0L
1,510 SR
Queue Stats
143W - 139L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
XtASe34
Tsukuyomi
Level 195
God Stats
1W - 1L
1,210 SR
Queue Stats
189W - 177L
1,552 Elo+
Solo
Team Averages
Level 155
1,539 SR
1,523 Elo+

VS

Team Averages
Level 105
1,494 SR
1,433 Elo+
Odin
Odin
BigHugeWullyBoi
Odin
Level 88
God Stats
0W - 1L
1,580 SR
Queue Stats
9W - 8L
1,464 Elo+
Solo
Hun Batz
Hun Batz
KaljinMadaFaka
Hun Batz
Level 153
God Stats
0W - 2L
1,267 SR
Queue Stats
13W - 27L
1,376 Elo+
Solo
Rama
Rama
MakeMeMidMain
Rama
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 158L
1,460 Elo+
Solo
Vulcan
Vulcan
PUNIOLiAGA
Vulcan
Level 133
God Stats
7W - 13L
1,384 SR
Queue Stats
566W - 572L
1,510 Elo+
Solo
Bellona
Bellona
Weednation85
Bellona
Level 105
God Stats
1W - 1L
1,739 SR
Queue Stats
64W - 93L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
7 / 5 / 11
9,894
899
12,769
8,916
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
Cycoch
Fafnir
16
3 / 3 / 21
10,523
957
5,068
18,257
27,257
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Piasek99
Merlin
18
5 / 1 / 11
10,491
954
10,384
7,725
4,327
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Vredota
Morgan Le Fay
17
8 / 1 / 17
10,497
954
13,217
8,952
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
XtASe34
Tsukuyomi
16
8 / 4 / 16
9,881
898
18,314
13,914
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
8,622
784
4,433
14,138
14,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
14
2 / 8 / 4
7,812
710
5,208
13,660
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 4
8,322
757
7,847
11,527
4,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
PUNIOLiAGA
Vulcan
16
4 / 6 / 5
8,877
807
15,700
12,322
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Weednation85
Bellona
13
1 / 7 / 6
7,580
689
3,748
13,416
14,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
31
Kills
12
14
Deaths
31
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
5
11
2.5
L
3
6
5
0.92
W
Fafnir
Cycoch
Fafnir
3
3
21
4.5
L
Hun Batz
2
8
4
0.5
L
2
4
4
1
L
Vulcan
PUNIOLiAGA
Vulcan
4
6
5
1.08
W
Merlin
Piasek99
Merlin
5
1
11
10.5
W
Morgan Le Fay
Vredota
Morgan Le Fay
8
1
17
16.5
L
Bellona
Weednation85
Bellona
1
7
6
0.57
W
Tsukuyomi
XtASe34
Tsukuyomi
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,752
Damage
36,936
57,764
Taken
65,063
48,422
Mitigated
44,580
16,981
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,769
171
658
724
8,916
4,410
74
1,785
7,038
17,648
0
L
4,433
681
1,141
3,610
14,138
14,002
0
9,149
4,989
0
7,981
W
Fafnir
Cycoch
Fafnir
5,068
1,035
1,616
5,087
18,257
27,257
719
4,925
13,165
12,037
0
L
Hun Batz
5,208
1,035
495
167
13,660
5,828
0
8,102
5,558
0
16,094
L
7,847
6,334
193
3,316
11,527
4,578
0
5,067
6,460
0
21,005
L
Vulcan
PUNIOLiAGA
Vulcan
15,700
3,587
210
1,740
12,322
5,714
0
10,500
1,822
34,386
0
W
Merlin
Piasek99
Merlin
10,384
586
1,647
1,703
7,725
4,327
1,534
3,062
4,538
45,882
0
W
Morgan Le Fay
Vredota
Morgan Le Fay
13,217
1,816
115
1,873
8,952
4,967
2,716
3,656
5,296
30,679
0
L
Bellona
Weednation85
Bellona
3,748
699
499
765
13,416
14,458
0
8,620
4,796
525
4,357
W
Tsukuyomi
XtASe34
Tsukuyomi
18,314
3,639
945
2,613
13,914
7,461
1,993
2,797
10,945
0
25,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,286
Gold Earned
41,213
161
Minions Killed
127
0
Camps Cleared
0
1,085,188
Distance Traveled
925,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,894
899
20
2
0
191,172
0
L
Odin
8,622
784
11
1
0
222,488
0
W
Fafnir
10,523
957
17
2
0
209,864
0
L
Hun Batz
7,812
710
18
2
0
161,822
0
L
Rama
8,322
757
47
4
0
184,752
0
L
Vulcan
8,877
807
46
4
0
195,446
0
W
Merlin
10,491
954
70
6
0
235,324
0
W
Morgan Le Fay
10,497
954
48
4
0
240,243
0
L
Bellona
7,580
689
5
0
0
161,053
0
W
Tsukuyomi
9,881
898
6
1
0
208,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role