Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
LittleWolf807
Charybdis
Level 147
God Stats
2W - 2L
1,336 SR
Queue Stats
373W - 372L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
Vvlegacy2483
Hou Yi
Level 99
God Stats
1W - 1L
1,265 SR
Queue Stats
113W - 109L
1,489 Elo+
Party 1
Scylla
Scylla
XTHE RECTANGLEX
Scylla
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 131L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
vvDooMeDIIxx
Gilgamesh
Level 127
God Stats
4W - 6L
1,588 SR
Queue Stats
546W - 528L
1,493 Elo+
Party 1
Team Averages
Level 133
1,438 SR
1,506 Elo+

VS

Team Averages
Level 56
1,601 SR
1,429 Elo+
Cu Chulainn
Cu Chulainn
OozyMrDevil
Cu Chulainn
Level 44
God Stats
0W - 1L
1,276 SR
Queue Stats
5W - 12L
1,054 Elo+
Solo
Skadi
Skadi
Shrek6686
Skadi
Level 68
God Stats
1W - 1L
1,726 SR
Queue Stats
27W - 20L
1,597 Elo+
Party 2
Ganesha
Ganesha
Yo its Raido
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,495 Elo+
Solo
Merlin
Merlin
Yung x Midoriya
Merlin
Level 80
God Stats
4W - 2L
1,845 SR
Queue Stats
100W - 95L
1,479 Elo+
Party 2
Lancelot
Lancelot
xPREDATORxAPEX
Lancelot
Level 68
God Stats
1W - 1L
1,656 SR
Queue Stats
61W - 46L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 1 / 12
7,126
1,188
3,606
10,466
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
LittleWolf807
Charybdis
13
6 / 0 / 8
7,607
1,268
7,425
4,493
2,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
13
3 / 0 / 10
7,137
1,190
5,204
4,641
1,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 0 / 10
7,744
1,291
7,956
3,176
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
vvDooMeDIIxx
Gilgamesh
11
2 / 2 / 12
6,958
1,160
4,436
9,443
7,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OozyMrDevil
Cu Chulainn
9
1 / 5 / 0
5,566
928
2,562
6,684
3,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
Shrek6686
Skadi
11
1 / 3 / 1
5,694
949
4,473
6,295
2,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Yo its Raido
Ganesha
10
0 / 2 / 2
5,597
933
3,004
4,409
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 2 / 2
6,010
1,002
7,752
5,141
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
9
0 / 5 / 2
5,371
895
2,262
8,009
4,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
17
Kills
3
3
Deaths
17
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
12
7
W
Charybdis
LittleWolf807
Charybdis
6
0
8
10
L
Cu Chulainn
OozyMrDevil
Cu Chulainn
1
5
0
0.2
L
Skadi
Shrek6686
Skadi
1
3
1
0.5
W
Hou Yi
3
0
10
8
W
5
0
10
10
L
Ganesha
Yo its Raido
Ganesha
0
2
2
0.5
L
1
2
2
1
W
Gilgamesh
vvDooMeDIIxx
Gilgamesh
2
2
12
4
L
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,627
Damage
20,053
32,219
Taken
30,538
24,199
Mitigated
15,306
12,637
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,606
151
1,781
4,097
10,466
10,790
340
3,070
7,396
11,530
0
W
Charybdis
LittleWolf807
Charybdis
7,425
3,091
1,278
1,568
4,493
2,134
2,283
1,254
3,239
0
14,440
L
Cu Chulainn
OozyMrDevil
Cu Chulainn
2,562
871
46
229
6,684
3,190
0
1,846
4,830
0
6,466
L
Skadi
Shrek6686
Skadi
4,473
1,424
111
1,442
6,295
2,373
0
2,561
3,628
0
6,711
W
Hou Yi
5,204
2,503
696
1,107
4,641
1,957
887
2,437
2,204
0
9,673
W
7,956
676
0
6
3,176
1,371
1,530
1,322
1,854
18,331
0
L
Ganesha
Yo its Raido
Ganesha
3,004
70
0
652
4,409
2,748
0
1,998
2,277
6,035
0
L
7,752
419
440
2,071
5,141
2,109
0
1,780
3,311
20,446
0
W
Gilgamesh
vvDooMeDIIxx
Gilgamesh
4,436
737
747
1,357
9,443
7,947
176
2,673
6,647
0
8,213
L
Lancelot
2,262
546
105
388
8,009
4,886
0
2,951
4,930
0
4,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
28,238
107
Minions Killed
54
0
Camps Cleared
0
655,749
Distance Traveled
546,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,126
1,188
31
5
0
138,943
0
W
Charybdis
7,607
1,268
15
3
0
117,899
0
L
Cu Chulainn
5,566
928
11
2
0
79,176
0
L
Skadi
5,694
949
10
2
0
122,838
0
W
Hou Yi
7,137
1,190
15
3
0
129,692
0
W
Scylla
7,744
1,291
31
5
0
139,395
0
L
Ganesha
5,597
933
0
0
0
94,138
0
L
Merlin
6,010
1,002
29
5
0
130,254
0
W
Gilgamesh
6,958
1,160
15
3
0
129,820
0
L
Lancelot
5,371
895
4
1
0
120,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role