Player Matchup

Cernunnos
Cernunnos
BigTazz66
Cernunnos
Level 173
God Stats
17W - 22L
1,256 SR
Queue Stats
701W - 760L
1,472 Elo+
Solo
Medusa
Medusa
HammaJang808571
Medusa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,460 Elo+
Party 2
Erlang Shen
Erlang Shen
KillaManilla92
Erlang Shen
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
307W - 298L
1,439 Elo+
Solo
Xbalanque
Xbalanque
SuP3R SoB3R
Xbalanque
Level 126
God Stats
1W - 1L
1,697 SR
Queue Stats
64W - 106L
1,346 Elo+
Party 2
Mercury
Mercury
fatalhit831
Mercury
Level 63
God Stats
1W - 2L
1,217 SR
Queue Stats
169W - 212L
1,432 Elo+
Solo
Team Averages
Level 108
1,434 SR
1,430 Elo+

VS

Team Averages
Level 97
1,602 SR
1,476 Elo+
Apollo
Apollo
IGameDiff44
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,466 Elo+
Solo
Thoth
Thoth
Insane Omarepps
Thoth
Level 123
God Stats
2W - 1L
1,717 SR
Queue Stats
119W - 97L
1,487 Elo+
Solo
Ganesha
Ganesha
SpyTay333
Ganesha
Level 125
God Stats
1W - 3L
1,482 SR
Queue Stats
177W - 172L
1,464 Elo+
Party 1
Da Ji
Da Ji
VadeAway
Da Ji
Level 67
God Stats
5W - 5L
1,801 SR
Queue Stats
190W - 186L
1,475 Elo+
Party 1
Ymir
Ymir
ottolow
Ymir
Level 156
God Stats
7W - 12L
1,509 SR
Queue Stats
669W - 701L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigTazz66
Cernunnos
19
5 / 2 / 12
11,243
803
15,654
10,322
5,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 4 / 15
11,969
855
22,678
13,244
6,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Erlang Shen
KillaManilla92
Erlang Shen
19
3 / 2 / 17
11,534
824
15,039
17,975
24,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
SuP3R SoB3R
Xbalanque
17
8 / 7 / 9
11,238
803
17,694
14,958
5,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
fatalhit831
Mercury
16
0 / 6 / 17
9,947
711
6,856
16,845
11,195
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
6 / 4 / 11
11,042
789
14,699
14,571
11,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 5 / 10
10,686
763
17,572
14,615
9,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
SpyTay333
Ganesha
17
0 / 3 / 19
10,570
755
8,929
20,480
36,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
VadeAway
Da Ji
14
6 / 8 / 5
9,832
702
10,590
15,934
11,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ottolow
Ymir
18
5 / 3 / 12
11,252
804
9,954
19,684
37,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
77
23
Kills
20
21
Deaths
23
70
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigTazz66
Cernunnos
5
2
12
5.5
W
7
4
15
3.63
L
Apollo
6
4
11
2.88
L
3
5
10
1.6
W
Erlang Shen
KillaManilla92
Erlang Shen
3
2
17
5.75
L
Ganesha
SpyTay333
Ganesha
0
3
19
3.17
W
Xbalanque
SuP3R SoB3R
Xbalanque
8
7
9
1.79
L
Da Ji
VadeAway
Da Ji
6
8
5
1.06
W
Mercury
fatalhit831
Mercury
0
6
17
1.42
L
Ymir
ottolow
Ymir
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,921
Damage
61,744
73,344
Taken
85,284
52,480
Mitigated
106,880
23,913
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigTazz66
Cernunnos
15,654
6,811
2,104
2,239
10,322
5,183
1,099
6,149
4,173
0
33,421
W
22,678
10,197
1,479
2,517
13,244
6,067
2,651
8,026
5,218
0
49,294
L
Apollo
14,699
8,806
653
2,878
14,571
11,235
2,784
0
14,571
0
23,814
L
17,572
1,073
1,536
2,136
14,615
9,568
604
0
14,615
39,804
0
W
Erlang Shen
KillaManilla92
Erlang Shen
15,039
4,237
1,227
6,706
17,975
24,081
847
6,701
11,274
0
23,592
L
Ganesha
SpyTay333
Ganesha
8,929
312
3,955
5,394
20,480
36,829
0
0
20,480
23,336
0
W
Xbalanque
SuP3R SoB3R
Xbalanque
17,694
9,810
896
1,555
14,958
5,954
1,670
9,086
5,872
0
30,747
L
Da Ji
VadeAway
Da Ji
10,590
4,253
106
250
15,934
11,456
787
0
15,934
0
13,964
W
Mercury
fatalhit831
Mercury
6,856
2,642
1,555
3,635
16,845
11,195
1,918
6,493
10,352
0
17,642
L
Ymir
ottolow
Ymir
9,954
992
3,055
3,791
19,684
37,792
357
0
19,684
17,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,931
Gold Earned
53,382
167
Minions Killed
128
0
Camps Cleared
0
1,249,555
Distance Traveled
1,181,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,243
803
39
3
0
213,426
0
W
Medusa
11,969
855
46
3
0
286,598
0
L
Apollo
11,042
789
30
2
0
234,016
0
L
Thoth
10,686
763
62
4
0
205,805
0
W
Erlang Shen
11,534
824
22
2
0
280,027
0
L
Ganesha
10,570
755
0
0
0
270,116
0
W
Xbalanque
11,238
803
31
2
0
216,390
0
L
Da Ji
9,832
702
7
1
0
239,151
0
W
Mercury
9,947
711
29
2
0
253,114
0
L
Ymir
11,252
804
29
2
0
232,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role