Player Matchup

Arachne
Arachne
Masters
GR0GMAKEFIRE
Arachne
Masters
Level 149
God Stats
2W - 4L
1,286 SR
Queue Stats
194W - 135L
2,080 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
TowerSitGG
Ao Kuang
Masters
Level 109
God Stats
2W - 0L
1,865 SR
Queue Stats
311W - 187L
2,014 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
jotuuns
Gilgamesh
Diamond V
Level 128
God Stats
35W - 35L
1,622 SR
Queue Stats
67W - 77L
2,009 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,591 SR
2,034 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,720 SR
1,731 MMR
Aphrodite
Aphrodite
Gold I
Eidayna
Aphrodite
Gold I
Level 164
God Stats
5W - 1L
1,633 SR
Queue Stats
95W - 79L
1,589 MMR
Solo
Scylla
Scylla
Gold V
PipeSama07
Scylla
Gold V
Level 148
God Stats
1W - 1L
1,861 SR
Queue Stats
4W - 2L
1,666 MMR
Solo
Vamana
Vamana
Platinum I
SwaggyCash
Vamana
Platinum I
Level 109
God Stats
34W - 43L
1,667 SR
Queue Stats
1,119W - 1,332L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GR0GMAKEFIRE
Arachne
18
2 / 3 / 5
12,329
649
10,305
21,787
22,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
TowerSitGG
Ao Kuang
20
4 / 0 / 2
13,319
701
13,809
11,451
9,321
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
jotuuns
Gilgamesh
18
1 / 2 / 5
11,965
630
15,413
22,303
17,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AchillesMartichorasGuan YuThothNe Zha

VS

Bans
AresHelGaneshaChironBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eidayna
Aphrodite
17
1 / 4 / 1
11,707
616
11,548
14,583
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
PipeSama07
Scylla
18
1 / 3 / 3
12,145
639
14,373
9,619
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
SwaggyCash
Vamana
18
3 / 0 / 2
12,205
642
18,124
21,734
21,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
5
5
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Eidayna
Aphrodite
1
4
1
0.38
W
Arachne
GR0GMAKEFIRE
Arachne
2
3
5
1.5
L
Scylla
PipeSama07
Scylla
1
3
3
0.83
L
Vamana
SwaggyCash
Vamana
3
0
2
4
W
Ao Kuang
TowerSitGG
Ao Kuang
4
0
2
5
W
Gilgamesh
jotuuns
Gilgamesh
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,527
Damage
44,045
55,541
Taken
45,936
49,520
Mitigated
39,716
18,227
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Eidayna
Aphrodite
11,548
856
5,663
6,102
14,583
14,756
165
3,648
10,305
62,257
0
W
Arachne
GR0GMAKEFIRE
Arachne
10,305
5,060
0
8,154
21,787
22,600
746
9,063
11,405
1,729
37,999
L
Scylla
PipeSama07
Scylla
14,373
2,649
0
500
9,619
3,724
0
2,865
6,183
88,518
0
L
Vamana
SwaggyCash
Vamana
18,124
6,162
0
3,533
21,734
21,236
0
6,494
13,758
0
38,390
W
Ao Kuang
TowerSitGG
Ao Kuang
13,809
315
0
4,569
11,451
9,321
1,245
4,304
6,437
87,972
0
W
Gilgamesh
jotuuns
Gilgamesh
15,413
3,766
0
5,504
22,303
17,599
1,116
11,302
9,654
0
46,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
36,057
250
Minions Killed
311
0
Camps Cleared
0
1,200,596
Distance Traveled
1,128,934
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,707
616
93
5
0
333,715
0
W
Arachne
12,329
649
51
3
0
406,139
0
L
Scylla
12,145
639
149
8
0
327,329
0
L
Vamana
12,205
642
69
4
0
467,890
0
W
Ao Kuang
13,319
701
145
8
0
404,152
2
W
Gilgamesh
11,965
630
54
3
0
390,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role